Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
FelicityFortune
Maman Brigitte
Level 120
God Stats
9W - 14L
1,298 SR
Queue Stats
202W - 195L
1,481 Elo+
Solo
Ah Puch
Ah Puch
alcholic-annonem
Ah Puch
Level 36
God Stats
7W - 12L
1,216 SR
Queue Stats
113W - 123L
1,426 Elo+
Solo
Khepri
Khepri
politeBro23
Khepri
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 30L
1,731 Elo+
Party 1
Team Averages
Level 89
1,403 SR
1,528 Elo+

VS

Team Averages
Level 108
1,532 SR
1,468 Elo+
Cerberus
Cerberus
Buda__Green
Cerberus
Level 106
God Stats
68W - 54L
1,545 SR
Queue Stats
291W - 293L
1,501 Elo+
Solo
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 116
God Stats
457W - 406L
1,503 SR
Queue Stats
630W - 632L
1,433 Elo+
Solo
Tyr
Tyr
Figure889
Tyr
Level 123
God Stats
26W - 23L
1,475 SR
Queue Stats
326W - 297L
1,537 Elo+
Solo
Sol
Sol
Goodie2shoe
Sol
Level 132
God Stats
1W - 0L
1,636 SR
Queue Stats
47W - 46L
1,561 Elo+
Solo
Discordia
Discordia
mad-dog24
Discordia
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 0 / 1
6,153
559
3,696
10,163
8,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
 
Chiron
9
3 / 4 / 0
5,602
509
4,822
8,286
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
FelicityFortune
Maman Brigitte
9
1 / 3 / 1
5,611
510
7,763
9,064
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,353
578
5,679
7,441
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
7
0 / 1 / 1
5,105
464
1,831
9,971
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buda__Green
Cerberus
10
2 / 2 / 5
6,505
591
5,100
12,732
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 1
6,811
619
3,715
8,974
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,400
582
5,026
8,235
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
6 / 1 / 2
7,665
697
11,904
7,835
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
mad-dog24
Discordia
11
1 / 1 / 1
6,074
552
5,653
5,638
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Chiron
 
Chiron
3
4
0
0.75
W
Cerberus
Buda__Green
Cerberus
2
2
5
2.25
W
1
1
1
1.5
L
Maman Brigitte
FelicityFortune
Maman Brigitte
1
3
1
0.5
W
0
0
0
0
W
6
1
2
7
L
1
2
0
0.5
W
Discordia
mad-dog24
Discordia
1
1
1
1.5
L
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
31,398
44,925
Taken
43,414
24,515
Mitigated
23,343
7,785
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,696
661
0
1,286
10,163
8,366
0
61
10,102
0
39,408
L
Chiron
 
Chiron
4,822
2,242
102
1,497
8,286
3,087
0
6,749
1,518
0
25,617
W
Cerberus
Buda__Green
Cerberus
5,100
1,011
242
4,104
12,732
9,727
20
2,526
10,206
19,489
0
W
3,715
2,031
0
2,833
8,974
3,324
696
4,401
4,573
0
55,420
L
Maman Brigitte
FelicityFortune
Maman Brigitte
7,763
800
0
1,546
9,064
3,116
0
2,904
6,160
47,498
0
W
5,026
653
0
2,372
8,235
5,540
0
1,999
6,236
61
43,496
W
11,904
6,961
0
4,751
7,835
2,852
748
2,408
5,427
60,401
5,379
L
5,679
629
0
1,274
7,441
3,016
537
4,844
2,091
50,645
0
W
Discordia
mad-dog24
Discordia
5,653
242
0
2,624
5,638
1,900
210
3,939
1,699
35,412
0
L
Khepri
1,831
132
195
1,885
9,971
6,930
0
7,490
2,439
11,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
33,455
278
Minions Killed
376
0
Camps Cleared
0
1,089,285
Distance Traveled
1,051,350
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,153
559
80
7
0
242,877
2
L
Chiron
5,602
509
35
3
0
201,466
0
W
Cerberus
6,505
591
38
3
0
196,154
1
W
Izanami
6,811
619
106
10
0
193,129
0
L
Maman Brigitte
5,611
510
61
6
0
241,845
0
W
Tyr
6,400
582
73
7
0
241,308
0
W
Sol
7,665
697
99
9
0
206,687
2
L
Ah Puch
6,353
578
85
8
0
171,725
0
W
Discordia
6,074
552
60
5
0
214,072
0
L
Khepri
5,105
464
17
2
0
231,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role