Player Matchup

Chaac
Chaac
Barbarus54
Chaac
Level 103
God Stats
14W - 11L
1,483 SR
Queue Stats
243W - 244L
1,423 Elo+
Solo
Anubis
Anubis
I-RideRzZ-I
Anubis
Level 63
God Stats
75W - 73L
1,536 SR
Queue Stats
113W - 126L
1,464 Elo+
Solo
Nemesis
Nemesis
PoisonSiamang29
Nemesis
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
419W - 420L
1,393 Elo+
Solo
Chernobog
Chernobog
barh
Chernobog
Level 128
God Stats
15W - 4L
1,790 SR
Queue Stats
342W - 353L
1,420 Elo+
Solo
Raijin
Raijin
caliban421
Raijin
Level 65
God Stats
6W - 5L
1,374 SR
Queue Stats
137W - 95L
1,470 Elo+
Solo
Team Averages
Level 81
1,537 SR
1,434 Elo+

VS

Team Averages
Level 75
1,498 SR
1,450 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ART3ZA
Ishtar
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,569 Elo+
Solo
Loki
Loki
Energyoiz9755
Loki
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 92L
1,404 Elo+
Solo
Fafnir
Fafnir
VladMarkov
Fafnir
Level 44
God Stats
3W - 3L
1,504 SR
Queue Stats
41W - 52L
1,371 Elo+
Solo
Kukulkan
Kukulkan
madelcas
Kukulkan
Level 109
God Stats
6W - 5L
1,484 SR
Queue Stats
69W - 74L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 0 / 0
4,865
608
3,135
5,683
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
9
0 / 2 / 1
4,705
588
2,652
5,102
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 1
4,683
585
1,486
4,530
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
barh
Chernobog
8
2 / 0 / 2
5,196
650
4,169
5,103
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
caliban421
Raijin
8
2 / 1 / 1
4,916
615
4,865
3,719
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 0
4,614
577
4,362
6,224
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
ART3ZA
Ishtar
4
0 / 3 / 0
3,402
425
1,485
4,843
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 2 / 0
4,587
573
2,401
6,839
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
VladMarkov
Fafnir
7
0 / 1 / 0
4,180
523
3,002
7,312
6,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
madelcas
Kukulkan
9
1 / 0 / 1
4,945
618
2,824
3,082
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Ishtar
ART3ZA
Ishtar
0
3
0
0
W
Chaac
1
0
0
1
L
2
2
0
1
W
Anubis
0
2
1
0.25
W
0
0
1
0.5
L
Fafnir
VladMarkov
Fafnir
0
1
0
0
W
Chernobog
barh
Chernobog
2
0
2
3
W
Raijin
caliban421
Raijin
2
1
1
2.5
L
Kukulkan
madelcas
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,307
Damage
14,074
24,137
Taken
28,300
10,439
Mitigated
15,605
8,220
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,362
999
0
1,720
6,224
5,311
0
0
6,224
0
27,021
L
Ishtar
ART3ZA
Ishtar
1,485
860
0
932
4,843
1,549
0
2,566
2,277
0
16,044
W
Chaac
3,135
605
0
2,502
5,683
4,110
0
0
5,683
0
25,964
L
2,401
219
0
1,000
6,839
1,855
0
679
6,160
0
21,308
W
Anubis
2,652
50
0
2,393
5,102
2,214
0
2,656
2,446
33,183
0
W
1,486
535
0
735
4,530
1,299
0
168
4,362
0
29,188
L
Fafnir
VladMarkov
Fafnir
3,002
1,126
599
2,135
7,312
6,129
0
2,047
5,265
7,847
0
W
Chernobog
barh
Chernobog
4,169
2,563
0
1,823
5,103
1,675
358
1,575
3,528
0
29,530
W
Raijin
caliban421
Raijin
4,865
691
0
767
3,719
1,141
29
1,427
2,292
26,302
0
L
Kukulkan
madelcas
Kukulkan
2,824
148
0
990
3,082
761
0
2,225
857
28,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
21,728
208
Minions Killed
172
0
Camps Cleared
0
788,541
Distance Traveled
762,353
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,614
577
42
5
0
171,338
3
L
Ishtar
3,402
425
24
3
0
99,080
0
W
Chaac
4,865
608
44
6
0
154,400
0
L
Loki
4,587
573
36
5
0
179,158
0
W
Anubis
4,705
588
47
6
0
147,665
0
W
Nemesis
4,683
585
39
5
0
198,020
0
L
Fafnir
4,180
523
12
2
0
162,094
0
W
Chernobog
5,196
650
43
5
0
147,689
2
W
Raijin
4,916
615
35
4
0
140,767
2
L
Kukulkan
4,945
618
58
7
0
150,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role