Player Matchup

Achilles
Achilles
Jaquan196
Achilles
Level 61
God Stats
2W - 0L
1,709 SR
Queue Stats
31W - 18L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
Kuku4JungleBuff
Baron Samedi
Level 148
God Stats
5W - 9L
1,308 SR
Queue Stats
59W - 62L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
Xbl Hav0c
Jing Wei
Level 147
God Stats
2W - 5L
1,311 SR
Queue Stats
28W - 32L
1,478 Elo+
Party 2
Team Averages
Level 119
1,442 SR
1,474 Elo+

VS

Team Averages
Level 91
1,636 SR
1,489 Elo+
Arachne
Arachne
EnormousYhormus
Arachne
Level 88
God Stats
25W - 23L
1,785 SR
Queue Stats
32W - 31L
1,514 Elo+
Solo
Neith
Neith
SlowHammer
Neith
Level 26
God Stats
8W - 6L
1,551 SR
Queue Stats
8W - 7L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
soccer ace
Kuzenbo
Level 158
God Stats
3W - 2L
1,570 SR
Queue Stats
10W - 9L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaquan196
Achilles
15
4 / 4 / 6
12,864
757
8,281
19,929
25,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Kuku4JungleBuff
Baron Samedi
18
9 / 2 / 7
14,978
881
23,391
12,681
10,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Xbl Hav0c
Jing Wei
15
4 / 4 / 8
13,216
777
16,215
15,832
7,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
12,330
725
11,392
17,160
8,744
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
14
2 / 8 / 8
11,743
691
10,519
17,526
7,920
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
soccer ace
Kuzenbo
13
1 / 7 / 8
10,886
640
12,091
23,191
35,137
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
17
Kills
10
10
Deaths
17
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
2
2
4
W
Achilles
Jaquan196
Achilles
4
4
6
1.75
W
Baron Samedi
Kuku4JungleBuff
Baron Samedi
9
2
7
6.25
L
Neith
2
8
8
0.75
W
Jing Wei
Xbl Hav0c
Jing Wei
4
4
8
2
L
Kuzenbo
soccer ace
Kuzenbo
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,887
Damage
34,002
48,442
Taken
57,877
42,843
Mitigated
51,801
16,696
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,392
8,419
0
4,473
17,160
8,744
0
8,968
8,192
0
28,573
W
Achilles
Jaquan196
Achilles
8,281
915
364
1,406
19,929
25,340
312
4,774
14,365
1,740
17,905
W
Baron Samedi
Kuku4JungleBuff
Baron Samedi
23,391
1,627
4,473
6,149
12,681
10,355
654
5,013
7,668
89,360
0
L
Neith
10,519
5,758
0
540
17,526
7,920
0
6,965
10,561
0
53,999
W
Jing Wei
Xbl Hav0c
Jing Wei
16,215
12,457
0
4,304
15,832
7,148
1,776
2,719
13,113
0
75,036
L
Kuzenbo
soccer ace
Kuzenbo
12,091
2,391
0
2,640
23,191
35,137
0
8,531
14,660
29,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
34,959
254
Minions Killed
107
0
Camps Cleared
0
826,434
Distance Traveled
793,224
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,330
725
34
2
0
315,048
0
W
Achilles
12,864
757
19
1
0
304,729
0
W
Baron Samedi
14,978
881
128
8
0
288,919
0
L
Neith
11,743
691
59
3
0
203,331
0
W
Jing Wei
13,216
777
107
6
0
232,786
6
L
Kuzenbo
10,886
640
14
1
0
274,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role