Player Matchup

Bacchus
Bacchus
Gold V
Emonie618
Bacchus
Gold V
Level 157
God Stats
0W - 2L
1,627 SR
Queue Stats
30W - 46L
1,396 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
JPruitt7
Zhong Kui
Silver I
Level 134
God Stats
12W - 9L
1,760 SR
Queue Stats
100W - 98L
1,273 MMR
Solo
Lancelot
Lancelot
Silver III
Jflo95
Lancelot
Silver III
Level 186
God Stats
1W - 4L
1,336 SR
Queue Stats
69W - 81L
1,132 MMR
Party 1
Raijin
Raijin
Silver IV
T_W_Ra88it
Raijin
Silver IV
Level 59
God Stats
6W - 7L
1,441 SR
Queue Stats
68W - 65L
1,283 MMR
Solo
Danzaburou
Danzaburou
Silver III
ToonParty
Danzaburou
Silver III
Level 60
God Stats
14W - 12L
1,440 SR
Queue Stats
41W - 53L
1,300 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,521 SR
1,277 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,542 SR
1,278 MMR
Ares
Ares
Gold II
FV-Frostykaka
Ares
Gold II
Level 122
God Stats
45W - 52L
1,496 SR
Queue Stats
212W - 212L
1,241 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Goddy92
Sun Wukong
Gold V
Level 129
God Stats
7W - 8L
1,509 SR
Queue Stats
189W - 189L
1,251 MMR
Solo
Sol
Sol
Silver I
TS-Sanchez
Sol
Silver I
Level 123
God Stats
8W - 15L
1,348 SR
Queue Stats
161W - 168L
1,218 MMR
Party 2
Kali
Kali
Gold IV
UrieLc
Kali
Gold IV
Level 130
God Stats
3W - 3L
1,869 SR
Queue Stats
82W - 80L
1,296 MMR
Solo
Hades
Hades
Gold IV
kevcha07
Hades
Gold IV
Level 126
God Stats
9W - 11L
1,488 SR
Queue Stats
262W - 265L
1,382 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emonie618
Bacchus
7
0 / 1 / 0
5,891
421
1,845
4,712
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
JPruitt7
Zhong Kui
14
3 / 3 / 2
8,491
607
10,946
12,684
10,683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Jflo95
Lancelot
10
0 / 2 / 2
6,665
476
1,826
8,823
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
T_W_Ra88it
Raijin
12
1 / 3 / 1
7,201
514
1,582
6,539
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ToonParty
Danzaburou
11
2 / 4 / 0
7,387
528
6,627
11,414
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ao KuangApolloZeus

VS

Bans
Hou YiArachneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
8,484
606
5,416
9,849
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Goddy92
Sun Wukong
14
2 / 3 / 4
9,140
653
6,386
14,754
10,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 2
9,157
654
5,654
7,632
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
UrieLc
Kali
14
2 / 0 / 3
8,533
610
4,196
12,060
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
kevcha07
Hades
14
5 / 1 / 3
8,705
622
6,121
7,495
3,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
13
13
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Emonie618
Bacchus
0
1
0
0
W
2
1
5
4.5
W
Sun Wukong
Goddy92
Sun Wukong
2
3
4
1.33
L
Zhong Kui
JPruitt7
Zhong Kui
3
3
2
1.33
L
Lancelot
Jflo95
Lancelot
0
2
2
0.5
W
2
1
2
3
L
Raijin
T_W_Ra88it
Raijin
1
3
1
0.5
L
Danzaburou
ToonParty
Danzaburou
2
4
0
0.5
W
Kali
UrieLc
Kali
2
0
3
3.5
W
Hades
kevcha07
Hades
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,826
Damage
27,773
44,172
Taken
51,790
24,261
Mitigated
31,119
9,039
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Emonie618
Bacchus
1,845
349
0
1,205
4,712
3,980
0
2,404
2,308
9,708
0
W
5,416
785
0
2,274
9,849
9,186
690
4,280
5,569
26,334
0
W
Sun Wukong
Goddy92
Sun Wukong
6,386
1,205
0
5,820
14,754
10,267
199
8,088
6,666
0
54,663
L
Zhong Kui
JPruitt7
Zhong Kui
10,946
2,130
0
5,804
12,684
10,683
462
4,672
8,012
67,591
2,059
L
Lancelot
Jflo95
Lancelot
1,826
461
0
785
8,823
3,336
0
1,366
7,457
0
41,174
W
5,654
2,022
0
4,332
7,632
2,956
4,907
1,062
6,570
76,281
0
L
Raijin
T_W_Ra88it
Raijin
1,582
510
0
625
6,539
2,395
0
3,133
3,406
55,439
0
L
Danzaburou
ToonParty
Danzaburou
6,627
4,034
0
620
11,414
3,867
770
5,616
5,798
0
42,912
W
Kali
UrieLc
Kali
4,196
2,194
0
3,510
12,060
5,169
493
2,982
9,078
0
75,954
W
Hades
kevcha07
Hades
6,121
536
1,482
3,434
7,495
3,541
1,094
2,898
4,597
58,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
44,019
372
Minions Killed
449
0
Camps Cleared
0
1,279,494
Distance Traveled
1,434,948
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,891
421
16
1
0
253,437
0
W
Ares
8,484
606
24
2
0
288,603
2
W
Sun Wukong
9,140
653
102
7
0
287,677
2
L
Zhong Kui
8,491
607
109
8
0
233,996
0
L
Lancelot
6,665
476
71
5
0
284,156
0
W
Sol
9,157
654
123
9
0
280,538
0
L
Raijin
7,201
514
110
8
0
246,135
2
L
Danzaburou
7,387
528
66
5
0
261,770
0
W
Kali
8,533
610
104
7
0
295,084
0
W
Hades
8,705
622
96
7
0
283,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role