Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Argen2015
Guan Yu
Level 126
God Stats
2W - 1L
1,719 SR
Queue Stats
310W - 309L
1,467 Elo+
Solo
Chronos
Chronos
Awohz
Chronos
Level 86
God Stats
5W - 0L
1,660 SR
Queue Stats
216W - 224L
1,531 Elo+
Solo
Xbalanque
Xbalanque
DrYetiDr3dd
Xbalanque
Level 147
God Stats
4W - 5L
1,568 SR
Queue Stats
145W - 137L
1,556 Elo+
Solo
Artemis
Artemis
xSylk
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,573 Elo+
Solo
Team Averages
Level 111
1,589 SR
1,525 Elo+

VS

Team Averages
Level 89
1,470 SR
1,540 Elo+
Guan Yu
Guan Yu
Fearless Hyoga
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Solo
Nox
Nox
LordEPickle
Nox
Level 136
God Stats
1W - 2L
1,542 SR
Queue Stats
39W - 27L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
TouchMeJiblets
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
rocketsoverrio2
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,618 Elo+
Party 1
Ah Puch
Ah Puch
tjbamnuggets1333
Ah Puch
Level 153
God Stats
0W - 1L
1,307 SR
Queue Stats
6W - 8L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 2 / 13
11,166
931
8,844
19,476
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Argen2015
Guan Yu
15
2 / 2 / 13
9,861
822
6,419
19,536
16,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chronos
Awohz
Chronos
16
6 / 4 / 16
10,363
864
19,621
14,934
6,971
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
DrYetiDr3dd
Xbalanque
18
6 / 1 / 12
10,955
913
17,054
11,337
5,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
xSylk
Artemis
16
5 / 2 / 14
10,197
850
18,571
10,180
4,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 9
9,130
761
6,915
19,577
19,914
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
3 / 5 / 6
9,371
781
12,873
13,856
7,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 1
7,949
662
3,021
9,002
3,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
rocketsoverrio2
Zhong Kui
17
5 / 5 / 3
9,897
825
11,822
19,552
22,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 5
9,052
754
14,720
13,986
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
25
Kills
11
11
Deaths
25
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
2
13
6.25
W
Guan Yu
Argen2015
Guan Yu
2
2
13
4.25
W
Chronos
Awohz
Chronos
6
4
16
3.5
W
Xbalanque
DrYetiDr3dd
Xbalanque
6
1
12
12
L
0
5
9
0.9
L
3
5
6
1.2
L
1
6
1
0.25
L
Zhong Kui
rocketsoverrio2
Zhong Kui
5
5
3
1.3
L
2
4
5
1.13
W
Artemis
xSylk
Artemis
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,509
Damage
49,351
75,463
Taken
75,973
52,451
Mitigated
59,515
40,956
Healing
31,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,844
3,380
1,211
6,569
19,476
19,469
526
8,112
11,364
0
20,657
W
Guan Yu
Argen2015
Guan Yu
6,419
509
14,672
9,973
19,536
16,001
419
9,959
9,577
0
12,156
W
Chronos
Awohz
Chronos
19,621
5,585
952
2,208
14,934
6,971
2,753
9,171
5,763
34,539
0
W
Xbalanque
DrYetiDr3dd
Xbalanque
17,054
5,926
1,123
2,471
11,337
5,270
2,485
7,596
3,741
0
42,506
L
6,915
303
9,811
6,623
19,577
19,914
29
5,223
14,354
3,526
9,035
L
12,873
883
1,395
726
13,856
7,355
258
1,713
12,143
33,390
0
L
3,021
490
0
192
9,002
3,408
600
3,925
5,077
0
6,012
L
Zhong Kui
rocketsoverrio2
Zhong Kui
11,822
1,071
2,259
6,564
19,552
22,416
869
5,714
13,838
31,075
0
L
14,720
663
952
2,977
13,986
6,422
0
3,046
10,940
23,985
0
W
Artemis
xSylk
Artemis
18,571
6,331
440
1,337
10,180
4,740
3,088
7,238
2,942
0
33,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
45,399
185
Minions Killed
120
0
Camps Cleared
0
1,213,750
Distance Traveled
1,020,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,166
931
40
3
0
283,443
0
W
Guan Yu
9,861
822
13
1
0
267,482
0
W
Chronos
10,363
864
29
2
0
231,434
0
W
Xbalanque
10,955
913
65
5
0
238,460
0
L
Guan Yu
9,130
761
9
1
0
232,551
0
L
Nox
9,371
781
40
3
0
224,059
0
L
Hou Yi
7,949
662
9
1
0
136,387
0
L
Zhong Kui
9,897
825
42
4
0
214,698
0
L
Ah Puch
9,052
754
20
2
0
212,976
0
W
Artemis
10,197
850
38
3
0
192,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role