Player Matchup

Cliodhna
Cliodhna
AgsSmited
Cliodhna
Level 106
God Stats
0W - 2L
1,227 SR
Queue Stats
52W - 31L
1,635 Elo+
Solo
Horus
Horus
Devinesabre
Horus
Level 159
God Stats
3W - 5L
1,441 SR
Queue Stats
612W - 552L
1,597 Elo+
Solo
Merlin
Merlin
JuiceMcDaniels
Merlin
Level 147
God Stats
115W - 102L
1,594 SR
Queue Stats
663W - 657L
1,528 Elo+
Party 1
Rama
Rama
SiNAisOP
Rama
Level 149
God Stats
2W - 1L
1,551 SR
Queue Stats
41W - 36L
1,555 Elo+
Solo
Cerberus
Cerberus
Super-Rio26
Cerberus
Level 158
God Stats
2W - 2L
1,654 SR
Queue Stats
939W - 920L
1,530 Elo+
Party 1
Team Averages
Level 144
1,493 SR
1,569 Elo+

VS

Team Averages
Level 121
1,610 SR
1,538 Elo+
Scylla
Scylla
BlakersW
Scylla
Level 94
God Stats
17W - 10L
1,595 SR
Queue Stats
324W - 304L
1,479 Elo+
Solo
Shiva
Shiva
Breh68
Shiva
Level 135
God Stats
5W - 4L
1,608 SR
Queue Stats
185W - 153L
1,572 Elo+
Party 2
Artemis
Artemis
Cheems143
Artemis
Level 119
God Stats
15W - 7L
1,630 SR
Queue Stats
161W - 131L
1,583 Elo+
Party 2
Cerberus
Cerberus
death_knight5589
Cerberus
Level 146
God Stats
11W - 12L
1,563 SR
Queue Stats
709W - 666L
1,604 Elo+
Solo
Arachne
Arachne
mr0d1045
Arachne
Level 112
God Stats
133W - 81L
1,652 SR
Queue Stats
275W - 273L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AgsSmited
Cliodhna
15
3 / 4 / 4
8,633
576
9,498
13,007
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 1 / 4
10,198
680
14,355
16,065
12,369
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 3
8,488
566
3,181
4,860
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
11
0 / 5 / 0
6,905
460
3,657
12,743
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Super-Rio26
Cerberus
10
1 / 2 / 5
7,289
486
3,747
13,307
9,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlakersW
Scylla
13
0 / 3 / 3
7,532
502
6,772
8,001
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Breh68
Shiva
13
3 / 2 / 4
8,091
539
7,161
11,452
8,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Cheems143
Artemis
16
4 / 0 / 2
8,983
599
13,034
8,725
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 1
7,516
501
5,505
18,048
10,032
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
mr0d1045
Arachne
15
4 / 1 / 3
8,610
574
9,042
14,114
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
14
Kills
13
14
Deaths
14
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AgsSmited
Cliodhna
3
4
4
1.25
W
Scylla
BlakersW
Scylla
0
3
3
0.5
W
Shiva
Breh68
Shiva
3
2
4
2.5
W
Artemis
Cheems143
Artemis
4
0
2
5
L
8
1
4
10
L
2
2
3
1.75
L
Rama
0
5
0
0
L
Cerberus
Super-Rio26
Cerberus
1
2
5
1.75
W
2
8
1
0.31
W
Arachne
mr0d1045
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
41,514
59,982
Taken
60,340
32,941
Mitigated
30,377
18,616
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AgsSmited
Cliodhna
9,498
3,085
0
5,565
13,007
5,211
115
2,474
10,495
0
75,425
W
Scylla
BlakersW
Scylla
6,772
699
0
541
8,001
2,227
0
2,624
5,377
61,080
0
W
Shiva
Breh68
Shiva
7,161
1,148
0
2,502
11,452
8,759
0
959
10,493
0
35,557
W
Artemis
Cheems143
Artemis
13,034
6,247
0
5,567
8,725
4,179
0
586
8,139
0
85,170
L
14,355
6,730
926
4,908
16,065
12,369
142
5,356
10,621
0
73,220
L
3,181
0
0
720
4,860
2,145
304
610
4,202
63,169
0
L
Rama
3,657
2,569
0
2,523
12,743
3,837
0
0
12,743
0
44,656
L
Cerberus
Super-Rio26
Cerberus
3,747
275
0
3,974
13,307
9,379
0
3,479
9,644
16,744
0
W
5,505
331
0
4,675
18,048
10,032
0
1,189
16,859
40,682
0
W
Arachne
mr0d1045
Arachne
9,042
6,803
0
1,595
14,114
5,180
0
1,570
12,544
0
80,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
40,732
450
Minions Killed
485
0
Camps Cleared
0
1,453,449
Distance Traveled
1,495,644
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,633
576
103
7
0
337,569
2
W
Scylla
7,532
502
116
8
0
277,183
3
W
Shiva
8,091
539
36
2
0
320,980
2
W
Artemis
8,983
599
145
10
0
262,450
3
L
Horus
10,198
680
100
7
0
296,136
0
L
Merlin
8,488
566
120
8
0
286,646
0
L
Rama
6,905
460
78
5
0
251,355
2
L
Cerberus
7,289
486
49
3
0
281,743
0
W
Cerberus
7,516
501
81
5
0
271,048
1
W
Arachne
8,610
574
107
7
0
363,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role