Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Andreyu44
Maui
Level 27
God Stats
4W - 4L
1,410 SR
Queue Stats
6W - 12L
1,265 Elo+
Party 3
Kukulkan
Kukulkan
RMADSRK
Kukulkan
Level 111
God Stats
1W - 0L
1,559 SR
Queue Stats
15W - 5L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
ShyYurei
Cthulhu
Level 42
God Stats
1W - 1L
1,203 SR
Queue Stats
6W - 12L
1,265 Elo+
Party 3
Pele
Pele
miiniime
Pele
Level 145
God Stats
6W - 3L
1,490 SR
Queue Stats
93W - 60L
1,625 Elo+
Party 1
Team Averages
Level 87
1,432 SR
1,472 Elo+

VS

Team Averages
Level 113
1,503 SR
1,450 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Glennnheg
Izanami
Level 138
God Stats
12W - 10L
1,513 SR
Queue Stats
178W - 182L
1,501 Elo+
Party 2
Janus
Janus
NotoriousHumper
Janus
Level 149
God Stats
7W - 9L
1,759 SR
Queue Stats
172W - 177L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
SilvaSmite
Hou Yi
Level 128
God Stats
7W - 10L
1,472 SR
Queue Stats
147W - 143L
1,479 Elo+
Solo
Anubis
Anubis
Tonton dead
Anubis
Level 40
God Stats
20W - 31L
1,271 SR
Queue Stats
40W - 73L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 0 / 2
5,993
599
4,562
4,516
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
9
0 / 0 / 2
5,316
532
1,612
6,449
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
RMADSRK
Kukulkan
10
3 / 2 / 1
6,498
650
4,642
4,742
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ShyYurei
Cthulhu
10
1 / 0 / 1
5,659
566
2,916
8,632
4,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
14
7 / 0 / 4
7,812
781
8,835
8,593
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 0
5,229
523
2,992
10,344
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Glennnheg
Izanami
11
0 / 1 / 0
6,273
627
2,433
6,162
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,116
612
3,185
5,317
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SilvaSmite
Hou Yi
11
0 / 1 / 1
5,892
589
1,927
7,826
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
0 / 4 / 0
6,443
644
5,980
8,445
3,760

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
2
3
L
Ares
 
Ares
0
4
0
0
W
Maui
0
0
2
1
L
Izanami
Glennnheg
Izanami
0
1
0
0
L
1
3
0
0.33
W
Kukulkan
RMADSRK
Kukulkan
3
2
1
1.75
W
Cthulhu
ShyYurei
Cthulhu
1
0
1
1.5
L
Hou Yi
SilvaSmite
Hou Yi
0
1
1
0.5
L
Anubis
0
4
0
0
W
Pele
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
16,517
32,932
Taken
38,094
14,515
Mitigated
16,485
11,510
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,562
2,614
0
3,107
4,516
1,556
550
628
3,888
0
43,916
L
Ares
 
Ares
2,992
181
0
2,298
10,344
6,063
0
2,895
7,449
11,176
0
W
Maui
1,612
460
0
824
6,449
3,769
256
1,906
4,465
22,533
0
L
Izanami
Glennnheg
Izanami
2,433
2,029
0
2,086
6,162
2,198
0
528
5,634
0
56,871
L
3,185
246
0
935
5,317
1,583
46
1,740
3,577
44,489
0
W
Kukulkan
RMADSRK
Kukulkan
4,642
690
0
550
4,742
1,700
0
2,118
2,492
43,103
0
W
Cthulhu
ShyYurei
Cthulhu
2,916
132
83
2,092
8,632
4,315
0
5,461
3,171
27,682
208
L
Hou Yi
SilvaSmite
Hou Yi
1,927
1,195
0
4,520
7,826
2,881
0
1,091
6,735
0
42,897
L
Anubis
5,980
208
0
3,430
8,445
3,760
482
2,708
5,737
47,270
0
W
Pele
8,835
2,815
0
4,854
8,593
3,175
0
1,778
6,759
0
68,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
29,953
341
Minions Killed
351
0
Camps Cleared
0
1,071,624
Distance Traveled
1,022,191
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,993
599
69
7
0
184,159
2
L
Ares
5,229
523
16
2
0
223,587
3
W
Maui
5,316
532
36
4
0
217,616
0
L
Izanami
6,273
627
105
11
0
202,489
4
L
Janus
6,116
612
93
9
0
216,194
4
W
Kukulkan
6,498
650
84
8
0
205,877
1
W
Cthulhu
5,659
566
52
5
0
206,542
2
L
Hou Yi
5,892
589
70
7
0
223,320
0
L
Anubis
6,443
644
67
7
0
156,601
0
W
Pele
7,812
781
100
10
0
257,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role