Player Matchup

King Arthur
King Arthur
Bronze V
 
King Arthur
Bronze V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver II
Billiet14
Sol
Silver II
Level 101
God Stats
28W - 49L
1,453 SR
Queue Stats
257W - 266L
1,076 MMR
Solo
Chernobog
Chernobog
Silver III
LuilliGamerYT
Chernobog
Silver III
Level 155
God Stats
19W - 18L
1,417 SR
Queue Stats
441W - 465L
870 MMR
Party 1
Mercury
Mercury
Silver II
TheSkywalker398
Mercury
Silver II
Level 113
God Stats
43W - 39L
1,523 SR
Queue Stats
381W - 387L
988 MMR
Solo
Raijin
Raijin
Silver III
corenthius1
Raijin
Silver III
Level 158
God Stats
21W - 20L
1,481 SR
Queue Stats
943W - 959L
1,012 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,475 SR
1,089 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,489 SR
1,120 MMR
Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Dr-Mike_14
Merlin
Silver I
Level 107
God Stats
10W - 17L
1,416 SR
Queue Stats
63W - 75L
1,093 MMR
Solo
Neith
Neith
Silver II
OKVV
Neith
Silver II
Level 66
God Stats
4W - 3L
1,273 SR
Queue Stats
350W - 361L
953 MMR
Solo
Ra
Ra
Silver II
OoThuBBChiToO
Ra
Silver II
Level 156
God Stats
8W - 11L
1,357 SR
Queue Stats
129W - 129L
987 MMR
Solo
Hades
Hades
Silver II
Ward4 lif3
Hades
Silver II
Level 156
God Stats
7W - 6L
1,901 SR
Queue Stats
150W - 159L
1,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
6,523
466
6,061
15,294
15,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 5 / 1
7,633
545
9,449
10,327
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
LuilliGamerYT
Chernobog
13
2 / 2 / 0
7,673
548
5,570
10,244
3,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 0
7,222
516
3,624
11,698
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
11
0 / 4 / 2
6,585
470
6,456
12,885
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
DanzaburouArachneArtioBastet

VS

Bans
KaliJanusZeusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 0 / 2
8,429
602
9,579
12,420
13,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Dr-Mike_14
Merlin
13
3 / 2 / 5
7,772
555
5,350
8,408
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
OKVV
Neith
14
5 / 1 / 1
8,555
611
7,233
9,571
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 1 / 3
8,202
586
7,541
11,531
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hades
14
2 / 1 / 6
8,122
580
9,438
8,477
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Cu Chulainn
 
Cu Chulainn
1
0
2
2
L
2
5
1
0.5
W
Merlin
Dr-Mike_14
Merlin
3
2
5
2.75
L
Chernobog
LuilliGamerYT
Chernobog
2
2
0
1
W
Neith
OKVV
Neith
5
1
1
5.5
W
4
1
3
5.5
L
1
2
0
0.5
W
Hades
2
1
6
5
L
Raijin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,160
Damage
39,141
60,448
Taken
50,407
34,137
Mitigated
30,881
12,682
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,061
611
0
3,134
15,294
15,146
0
1,276
14,018
423
44,985
W
Cu Chulainn
 
Cu Chulainn
9,579
1,524
0
2,588
12,420
13,840
23
688
11,732
0
65,462
L
9,449
4,452
0
2,283
10,327
4,151
669
7,130
3,197
54,091
6,651
W
Merlin
Dr-Mike_14
Merlin
5,350
354
0
2,500
8,408
3,155
0
4,950
3,458
56,200
0
L
Chernobog
LuilliGamerYT
Chernobog
5,570
3,773
0
2,130
10,244
3,927
1,820
2,279
7,965
0
60,886
W
Neith
OKVV
Neith
7,233
2,741
0
5,547
9,571
3,850
416
892
8,679
0
55,232
W
7,541
728
1,405
6,116
11,531
4,973
386
5,722
5,809
63,561
0
L
3,624
1,260
0
1,992
11,698
4,940
0
3,208
8,490
0
65,671
W
Hades
9,438
373
290
5,083
8,477
5,063
0
3,713
4,764
65,294
1,003
L
Raijin
6,456
790
0
3,143
12,885
5,973
0
8,034
4,757
35,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
41,080
416
Minions Killed
504
0
Camps Cleared
0
1,378,657
Distance Traveled
1,417,566
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,523
466
72
5
0
263,063
0
W
Cu Chulainn
8,429
602
112
8
0
253,947
0
L
Sol
7,633
545
98
7
0
251,587
4
W
Merlin
7,772
555
96
7
0
265,972
5
L
Chernobog
7,673
548
98
7
0
290,811
6
W
Neith
8,555
611
102
7
0
272,863
2
W
Ra
8,202
586
99
7
0
303,615
0
L
Mercury
7,222
516
101
7
0
340,742
1
W
Hades
8,122
580
95
7
0
321,169
2
L
Raijin
6,585
470
47
3
0
232,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role