Player Matchup

Hera
Hera
Platinum III
 
Hera
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold V
GBN Rose
Maui
Gold V
Level 146
God Stats
3W - 6L
1,375 SR
Queue Stats
178W - 195L
1,233 MMR
Party 1
Skadi
Skadi
Gold IV
Nerfherder96
Skadi
Gold IV
Level 157
God Stats
58W - 38L
1,667 SR
Queue Stats
272W - 264L
1,214 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,514 SR
1,315 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,460 SR
1,378 MMR
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
BuD139
Bacchus
Silver II
Level 128
God Stats
0W - 4L
1,370 SR
Queue Stats
18W - 32L
1,301 MMR
Solo
Medusa
Medusa
Silver V
ENEMY SP0TTED
Medusa
Silver V
Level 85
God Stats
1W - 4L
1,512 SR
Queue Stats
3W - 15L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 0 / 3
8,585
859
14,816
4,210
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
2 / 2 / 5
7,658
766
4,086
7,916
5,876
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 4
7,847
785
5,358
5,591
2,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharonAresAtlasCerberusKuzenbo

VS

Bans
MulanDiscordiaNeithRaijinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 2
6,870
687
2,051
7,990
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
BuD139
Bacchus
10
2 / 0 / 1
7,128
713
3,632
11,014
10,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 3 / 1
7,128
713
4,135
9,448
3,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
4
4
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
3
5.5
L
Anubis
 
Anubis
0
5
2
0.2
L
Bacchus
BuD139
Bacchus
2
0
1
2.5
L
2
3
1
0.83
W
Maui
2
2
5
2.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,260
Damage
9,818
17,717
Taken
28,452
9,792
Mitigated
18,080
1,547
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,816
3,935
0
565
4,210
1,506
744
1,599
2,611
50,619
0
L
Anubis
 
Anubis
2,051
0
0
1,064
7,990
4,141
0
5,691
2,299
24,548
0
L
Bacchus
BuD139
Bacchus
3,632
216
291
3,184
11,014
10,360
0
6,160
4,854
11,804
0
L
4,135
1,461
0
894
9,448
3,579
0
7,407
2,041
0
21,425
W
Maui
4,086
755
0
250
7,916
5,876
0
1,930
5,986
7,694
0
W
5,358
1,932
0
732
5,591
2,410
1,214
2,215
3,376
0
26,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
21,126
121
Minions Killed
81
0
Camps Cleared
0
559,369
Distance Traveled
532,192
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,585
859
69
7
0
201,084
0
L
Anubis
6,870
687
34
3
0
154,782
0
L
Bacchus
7,128
713
21
2
0
193,652
2
L
Medusa
7,128
713
26
3
0
183,758
2
W
Maui
7,658
766
11
1
0
185,272
2
W
Skadi
7,847
785
41
4
0
173,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role