Player Matchup

Freya
Freya
Brazy Reggie
Freya
Level 155
God Stats
8W - 4L
1,541 SR
Queue Stats
333W - 318L
1,484 Elo+
Party 2
King Arthur
King Arthur
DannyRUOk
King Arthur
Level 129
God Stats
46W - 36L
1,528 SR
Queue Stats
242W - 244L
1,552 Elo+
Party 2
Charon
Charon
Dash DA
Charon
Level 77
God Stats
10W - 7L
1,758 SR
Queue Stats
77W - 83L
1,456 Elo+
Party 2
Hachiman
Hachiman
LukenGooood
Hachiman
Level 155
God Stats
25W - 30L
1,519 SR
Queue Stats
400W - 381L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
tyoo8047
Yu Huang
Level 128
God Stats
2W - 1L
1,579 SR
Queue Stats
561W - 541L
1,522 Elo+
Solo
Team Averages
Level 129
1,585 SR
1,500 Elo+

VS

Team Averages
Level 137
1,556 SR
1,487 Elo+
Surtr
Surtr
B_Nasty_2OH8
Surtr
Level 144
God Stats
1W - 1L
1,743 SR
Queue Stats
100W - 110L
1,406 Elo+
Party 1
Camazotz
Camazotz
Huss Z 570
Camazotz
Level 129
God Stats
0W - 1L
1,294 SR
Queue Stats
84W - 70L
1,567 Elo+
Solo
Hera
Hera
Zebro66
Hera
Level 128
God Stats
7W - 6L
1,579 SR
Queue Stats
238W - 233L
1,535 Elo+
Solo
Ares
Ares
gerard117
Ares
Level 177
God Stats
8W - 9L
1,607 SR
Queue Stats
214W - 255L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
shattered_210
Cernunnos
Level 106
God Stats
2W - 2L
1,559 SR
Queue Stats
125W - 128L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,946
585
13,303
14,925
7,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DannyRUOk
King Arthur
16
2 / 4 / 2
9,779
575
12,172
20,270
14,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Dash DA
Charon
13
2 / 1 / 4
8,808
518
3,853
8,056
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
LukenGooood
Hachiman
15
6 / 3 / 2
9,845
579
11,278
11,043
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
tyoo8047
Yu Huang
16
2 / 2 / 4
9,554
562
5,412
7,280
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,747
515
9,726
18,858
17,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Huss Z 570
Camazotz
15
4 / 5 / 0
9,133
537
5,024
18,721
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Zebro66
Hera
16
3 / 3 / 0
9,865
580
9,119
10,539
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
1 / 3 / 2
8,045
473
8,188
15,177
12,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
shattered_210
Cernunnos
10
1 / 4 / 1
7,298
429
4,934
10,163
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
11
11
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
4
1
6
7
W
King Arthur
DannyRUOk
King Arthur
2
4
2
0.75
W
Charon
Dash DA
Charon
2
1
4
4
L
Camazotz
Huss Z 570
Camazotz
4
5
0
0.8
W
Hachiman
LukenGooood
Hachiman
6
3
2
2.33
L
Hera
Zebro66
Hera
3
3
0
1
L
Ares
1
3
2
0.67
L
Cernunnos
shattered_210
Cernunnos
1
4
1
0.38
W
Yu Huang
tyoo8047
Yu Huang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
36,991
61,574
Taken
73,458
36,690
Mitigated
46,391
15,673
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,726
2,712
0
4,379
18,858
17,889
0
3,933
14,925
1,948
65,905
W
13,303
3,920
0
4,996
14,925
7,280
153
4,346
10,579
88,288
5,489
W
King Arthur
DannyRUOk
King Arthur
12,172
1,504
0
2,963
20,270
14,200
369
4,912
15,358
693
85,237
W
Charon
Dash DA
Charon
3,853
873
0
2,851
8,056
7,644
89
2,864
5,192
22,682
0
L
Camazotz
Huss Z 570
Camazotz
5,024
507
0
6,365
18,721
7,749
0
4,673
14,048
0
69,528
W
Hachiman
LukenGooood
Hachiman
11,278
6,684
0
3,423
11,043
4,161
756
2,521
8,522
0
74,375
L
Hera
Zebro66
Hera
9,119
1,359
0
3,057
10,539
4,046
0
4,617
5,922
96,804
0
L
Ares
8,188
582
2,011
2,085
15,177
12,732
0
7,040
8,137
25,916
0
L
Cernunnos
shattered_210
Cernunnos
4,934
3,317
0
2,446
10,163
3,975
0
2,545
7,618
0
36,886
W
Yu Huang
tyoo8047
Yu Huang
5,412
502
0
1,440
7,280
3,405
359
3,882
3,398
84,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,932
Gold Earned
43,088
569
Minions Killed
495
0
Camps Cleared
0
1,730,182
Distance Traveled
1,576,125
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,747
515
116
7
0
294,273
1
W
Freya
9,946
585
114
7
0
359,345
0
W
King Arthur
9,779
575
150
9
0
344,849
6
W
Charon
8,808
518
22
1
0
347,626
0
L
Camazotz
9,133
537
107
6
0
369,548
2
W
Hachiman
9,845
579
117
7
0
313,798
0
L
Hera
9,865
580
185
11
0
345,238
2
L
Ares
8,045
473
22
1
0
363,778
4
L
Cernunnos
7,298
429
65
4
0
203,288
0
W
Yu Huang
9,554
562
166
10
0
364,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role