Player Matchup

Sol
Sol
Bronze III
Headshot505
Sol
Bronze III
Level 156
God Stats
1W - 0L
1,887 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,887 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,536 SR
1,390 MMR
Bastet
Bastet
Gold IV
Senpai_Lee
Bastet
Gold IV
Level 135
God Stats
42W - 42L
1,536 SR
Queue Stats
656W - 944L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 0
22,702
946
24,246
26,731
30,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ChronosHadesKaliAh Muzen CabHou Yi

VS

Bans
SkadiMerlinHe BoApolloLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Senpai_Lee
Bastet
20
2 / 3 / 0
22,704
946
22,520
32,067
26,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
Bastet
Senpai_Lee
Bastet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,246
Damage
22,520
26,731
Taken
32,067
30,444
Mitigated
26,634
15,630
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,246
7,511
0
15,630
26,731
30,444
1,466
801
25,930
146,476
6,918
L
Bastet
Senpai_Lee
Bastet
22,520
5,459
0
12,671
32,067
26,634
2,553
24,605
7,385
0
167,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,702
Gold Earned
22,704
293
Minions Killed
252
8
Camps Cleared
12
405,783
Distance Traveled
535,149
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
22,702
946
293
12
8
405,783
7
L
Bastet
22,704
946
252
11
12
535,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role