Player Matchup

Arachne
Arachne
A Kurious Kiwii
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,409 Elo+
Party 1
Fenrir
Fenrir
AZZA_DAO
Fenrir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 234L
1,510 Elo+
Solo
Tyr
Tyr
MLGmetapod
Tyr
Level 109
God Stats
0W - 2L
1,528 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 1
Hel
Hel
PabloMessias
Hel
Level 98
God Stats
4W - 4L
1,527 SR
Queue Stats
133W - 155L
1,409 Elo+
Solo
Susano
Susano
鬼宿鬼宿
Susano
Level 102
God Stats
4W - 7L
1,344 SR
Queue Stats
492W - 477L
1,487 Elo+
Solo
Team Averages
Level 85
1,480 SR
1,460 Elo+

VS

Team Averages
Level 124
1,352 SR
1,430 Elo+
Aphrodite
Aphrodite
Kair01
Aphrodite
Level 87
God Stats
3W - 0L
1,309 SR
Queue Stats
138W - 152L
1,397 Elo+
Solo
Persephone
Persephone
Swissroll1
Persephone
Level 104
God Stats
1W - 1L
1,291 SR
Queue Stats
154W - 184L
1,471 Elo+
Solo
Merlin
Merlin
ThatLoveGirl
Merlin
Level 147
God Stats
3W - 3L
1,354 SR
Queue Stats
66W - 76L
1,427 Elo+
Solo
Bastet
Bastet
Zyre Xai Srafam
Bastet
Level 138
God Stats
3W - 3L
1,030 SR
Queue Stats
139W - 139L
1,402 Elo+
Solo
Sol
Sol
xProfessorPlumx
Sol
Level 143
God Stats
2W - 0L
1,775 SR
Queue Stats
72W - 74L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
6,961
696
2,671
12,580
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
AZZA_DAO
Fenrir
14
4 / 4 / 4
7,811
781
6,194
12,948
13,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 5
7,735
774
10,631
16,530
18,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 5
7,261
726
3,636
12,212
5,492
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
15
4 / 4 / 5
8,414
841
14,625
12,565
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kair01
Aphrodite
16
1 / 1 / 18
9,010
901
7,888
9,073
11,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Swissroll1
Persephone
14
3 / 3 / 13
9,166
917
9,369
8,256
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
15
7 / 3 / 11
9,374
937
14,183
8,055
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 10
9,246
925
13,454
8,476
4,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 11
9,429
943
13,686
10,612
5,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
10
Kills
21
21
Deaths
10
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Fenrir
AZZA_DAO
Fenrir
4
4
4
1.5
W
Aphrodite
Kair01
Aphrodite
1
1
18
10
L
2
4
5
1.13
L
0
4
5
0.63
W
Persephone
Swissroll1
Persephone
3
3
13
3.17
W
Merlin
7
3
11
4.17
W
5
1
10
10
W
5
2
11
5.25
L
Susano
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
58,580
66,835
Taken
44,472
55,787
Mitigated
28,061
26,453
Healing
24,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,671
1,289
343
1,063
12,580
12,526
0
8,659
3,625
0
5,328
L
Fenrir
AZZA_DAO
Fenrir
6,194
1,090
373
2,719
12,948
13,566
0
8,648
4,047
0
9,002
W
Aphrodite
Kair01
Aphrodite
7,888
1,049
6,104
4,796
9,073
11,370
380
1,129
7,776
18,088
0
L
10,631
977
138
5,004
16,530
18,521
0
9,741
6,359
0
20,575
L
3,636
561
8,436
6,311
12,212
5,492
0
8,849
3,141
15,727
0
W
Persephone
Swissroll1
Persephone
9,369
417
1,016
991
8,256
3,492
720
580
7,625
14,732
0
W
Merlin
14,183
823
1,596
1,178
8,055
3,937
818
655
7,269
26,969
0
W
13,454
2,485
600
2,887
8,476
4,099
412
422
8,054
0
18,422
W
13,686
3,959
1,359
4,057
10,612
5,163
1,867
850
9,762
30,220
0
L
Susano
14,625
1,871
1,073
993
12,565
5,682
0
7,805
4,537
0
28,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
46,225
106
Minions Killed
142
0
Camps Cleared
0
1,032,261
Distance Traveled
1,024,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,961
696
14
1
0
201,321
0
L
Fenrir
7,811
781
6
1
0
211,956
0
W
Aphrodite
9,010
901
26
3
0
199,523
0
L
Tyr
7,735
774
20
2
0
247,669
0
L
Hel
7,261
726
34
3
0
168,076
0
W
Persephone
9,166
917
13
1
0
210,833
0
W
Merlin
9,374
937
37
4
0
149,308
0
W
Bastet
9,246
925
19
2
0
263,475
0
W
Sol
9,429
943
47
5
0
200,995
0
L
Susano
8,414
841
32
3
0
203,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role