Player Matchup

Nike
Nike
Chill SDK
Nike
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 66L
1,470 Elo+
Party 1
Hachiman
Hachiman
Daddy Odurk
Hachiman
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,465 Elo+
Party 1
Hades
Hades
Ex Dial
Hades
Level 124
God Stats
3W - 3L
1,332 SR
Queue Stats
105W - 113L
1,478 Elo+
Party 1
Nox
Nox
Faze_Spax69
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,509 Elo+
Party 1
Chang'e
Chang'e
Swerve JJ
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,485 Elo+
Party 1
Team Averages
Level 78
1,466 SR
1,481 Elo+

VS

Team Averages
Level 140
1,495 SR
1,463 Elo+
Artemis
Artemis
Ferbed45
Artemis
Level 149
God Stats
10W - 5L
1,789 SR
Queue Stats
666W - 606L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
clydefrog69
Sun Wukong
Level 81
God Stats
4W - 2L
1,207 SR
Queue Stats
136W - 113L
1,378 Elo+
Solo
Fenrir
Fenrir
marvin6981
Fenrir
Level 193
God Stats
6W - 6L
1,530 SR
Queue Stats
550W - 579L
1,441 Elo+
Solo
Hercules
Hercules
webmonkee
Hercules
Level 128
God Stats
3W - 4L
1,473 SR
Queue Stats
531W - 547L
1,501 Elo+
Solo
Sylvanus
Sylvanus
xterraxbytex
Sylvanus
Level 149
God Stats
12W - 14L
1,475 SR
Queue Stats
851W - 847L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
10 / 2 / 14
11,865
791
16,943
21,375
30,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Daddy Odurk
Hachiman
18
6 / 5 / 16
11,366
758
24,218
15,934
8,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
Ex Dial
Hades
19
5 / 3 / 14
11,223
748
17,656
22,464
18,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 1 / 19
11,598
773
14,710
10,452
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Swerve JJ
Chang'e
17
2 / 3 / 14
10,882
725
8,389
17,120
9,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ferbed45
Artemis
16
2 / 6 / 9
9,234
616
16,638
14,089
7,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
clydefrog69
Sun Wukong
17
2 / 5 / 8
9,643
643
10,127
17,828
24,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
marvin6981
Fenrir
15
2 / 6 / 9
9,125
608
7,147
15,693
15,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
webmonkee
Hercules
18
6 / 4 / 6
10,183
679
13,713
22,605
29,470
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
xterraxbytex
Sylvanus
16
1 / 5 / 8
8,951
597
8,989
21,054
26,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
26
Kills
13
14
Deaths
26
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nike
10
2
14
8.5
W
Hachiman
Daddy Odurk
Hachiman
6
5
16
2.8
W
Hades
Ex Dial
Hades
5
3
14
4
W
3
1
19
12.5
L
Artemis
Ferbed45
Artemis
2
6
9
1.08
W
Chang'e
Swerve JJ
Chang'e
2
3
14
3
L
Sun Wukong
clydefrog69
Sun Wukong
2
5
8
1.2
L
Fenrir
marvin6981
Fenrir
2
6
9
1.08
L
Hercules
webmonkee
Hercules
6
4
6
2.25
L
Sylvanus
xterraxbytex
Sylvanus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,916
Damage
56,614
87,345
Taken
91,269
73,556
Mitigated
102,788
42,488
Healing
29,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
16,943
1,372
330
1,590
21,375
30,204
521
2,247
19,128
0
23,716
W
Hachiman
Daddy Odurk
Hachiman
24,218
17,777
938
315
15,934
8,867
2,185
1,675
14,259
0
38,456
W
Hades
Ex Dial
Hades
17,656
1,983
4,210
7,659
22,464
18,486
1,382
2,625
18,971
34,340
0
W
14,710
1,905
395
982
10,452
6,842
2,265
948
9,504
41,844
0
L
Artemis
Ferbed45
Artemis
16,638
7,123
952
765
14,089
7,319
172
5,171
8,633
0
40,410
W
Chang'e
Swerve JJ
Chang'e
8,389
505
18,432
7,637
17,120
9,157
1,708
1,494
15,626
26,287
0
L
Sun Wukong
clydefrog69
Sun Wukong
10,127
1,465
0
3,493
17,828
24,336
251
6,567
10,744
0
24,867
L
Fenrir
marvin6981
Fenrir
7,147
1,366
176
1,915
15,693
15,026
0
8,401
6,661
0
16,768
L
Hercules
webmonkee
Hercules
13,713
2,076
835
9,929
22,605
29,470
297
11,398
10,505
0
24,475
L
Sylvanus
xterraxbytex
Sylvanus
8,989
1,084
5,246
6,657
21,054
26,637
289
8,133
12,368
13,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,934
Gold Earned
47,136
191
Minions Killed
122
0
Camps Cleared
0
1,374,869
Distance Traveled
1,188,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,865
791
8
1
0
283,240
0
W
Hachiman
11,366
758
38
3
0
259,238
0
W
Hades
11,223
748
42
3
0
262,460
0
W
Nox
11,598
773
78
5
0
279,090
0
L
Artemis
9,234
616
45
3
0
186,482
0
W
Chang'e
10,882
725
25
2
0
290,841
0
L
Sun Wukong
9,643
643
31
2
0
289,643
0
L
Fenrir
9,125
608
20
1
0
213,501
0
L
Hercules
10,183
679
18
1
0
260,237
0
L
Sylvanus
8,951
597
8
1
0
238,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role