Player Matchup

Ymir
Ymir
AlphaSpeeder
Ymir
Level 129
God Stats
0W - 3L
1,216 SR
Queue Stats
283W - 343L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
BONICEDOBLE
The Morrigan
Level 159
God Stats
3W - 4L
1,267 SR
Queue Stats
320W - 281L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
Dlizard72
Ao Kuang
Level 160
God Stats
0W - 3L
1,478 SR
Queue Stats
882W - 813L
1,588 Elo+
Party 1
Anhur
Anhur
TearingDreams
Anhur
Level 139
God Stats
0W - 3L
1,302 SR
Queue Stats
383W - 452L
1,558 Elo+
Party 1
Surtr
Surtr
TheCrimsonAspect
Surtr
Level 156
God Stats
0W - 3L
1,668 SR
Queue Stats
325W - 277L
1,570 Elo+
Party 1
Team Averages
Level 149
1,386 SR
1,568 Elo+

VS

Team Averages
Level 121
1,515 SR
1,586 Elo+
Surtr
Surtr
Aurizztic
Surtr
Level 105
God Stats
10W - 17L
1,353 SR
Queue Stats
459W - 409L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Dragonlordcat
Nu Wa
Level 116
God Stats
3W - 2L
1,487 SR
Queue Stats
447W - 407L
1,603 Elo+
Party 2
Neith
Neith
Reshicrom6
Neith
Level 106
God Stats
3W - 5L
1,454 SR
Queue Stats
343W - 254L
1,599 Elo+
Solo
Atlas
Atlas
XaipETiouaTa
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 157L
1,609 Elo+
Solo
Shiva
Shiva
theghostoftime95
Shiva
Level 127
God Stats
6W - 2L
1,781 SR
Queue Stats
417W - 398L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,393
490
1,883
10,714
7,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
BONICEDOBLE
The Morrigan
10
0 / 2 / 1
5,737
522
5,080
6,104
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Dlizard72
Ao Kuang
11
2 / 4 / 0
6,213
565
4,858
10,898
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
5,351
486
1,617
9,650
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,272
570
5,446
12,609
10,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aurizztic
Surtr
11
2 / 0 / 7
6,666
606
6,039
7,489
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
5 / 0 / 5
7,862
715
7,235
3,563
1,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
13
6 / 0 / 0
7,570
688
8,585
3,830
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 9
6,770
615
4,454
6,858
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 2
7,260
660
8,328
12,542
9,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Surtr
Aurizztic
Surtr
2
0
7
5.5
L
The Morrigan
BONICEDOBLE
The Morrigan
0
2
1
0.25
L
Ao Kuang
Dlizard72
Ao Kuang
2
4
0
0.5
W
5
0
5
7.5
W
Neith
6
0
0
6
L
0
4
1
0.13
L
0
2
1
0.25
W
1
1
9
5.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,884
Damage
34,641
49,975
Taken
34,282
27,868
Mitigated
20,881
9,860
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,883
306
0
1,878
10,714
7,602
0
4,305
6,409
11,973
0
W
Surtr
Aurizztic
Surtr
6,039
2,631
0
4,413
7,489
3,617
0
3,104
4,385
2,885
41,022
L
The Morrigan
BONICEDOBLE
The Morrigan
5,080
643
0
500
6,104
2,225
0
1,894
4,210
56,012
37
L
Ao Kuang
Dlizard72
Ao Kuang
4,858
1,384
0
955
10,898
4,134
0
2,363
8,535
42,289
1,131
W
7,235
1,046
0
562
3,563
1,493
588
2,587
976
61,796
706
W
Neith
8,585
2,986
0
1,701
3,830
1,503
356
1,125
2,705
0
62,293
L
1,617
1,083
0
2,501
9,650
3,529
0
1,808
7,842
0
34,557
L
5,446
1,988
0
4,026
12,609
10,378
0
1,827
10,782
1,021
47,703
W
4,454
1,061
0
2,111
6,858
4,738
0
2,462
4,396
17,885
0
W
8,328
2,202
82
1,753
12,542
9,530
205
2,877
9,665
97
62,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
36,128
331
Minions Killed
444
0
Camps Cleared
0
1,108,096
Distance Traveled
1,191,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,393
490
16
1
0
218,181
1
W
Surtr
6,666
606
72
7
0
281,678
1
L
The Morrigan
5,737
522
89
8
0
214,291
3
L
Ao Kuang
6,213
565
77
7
0
242,474
0
W
Nu Wa
7,862
715
118
11
0
235,146
0
W
Neith
7,570
688
108
10
0
211,245
1
L
Anhur
5,351
486
56
5
0
203,195
0
L
Surtr
6,272
570
93
8
0
229,955
0
W
Atlas
6,770
615
21
2
0
244,748
2
W
Shiva
7,260
660
125
11
0
218,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role