Player Matchup

Serqet
Serqet
Elanyl
Serqet
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 20L
1,627 Elo+
Solo
Chang'e
Chang'e
FairyOfHell
Chang'e
Level 25
God Stats
3W - 5L
1,484 SR
Queue Stats
11W - 16L
1,474 Elo+
Party 1
Hachiman
Hachiman
HotboxUK
Hachiman
Level 66
God Stats
1W - 7L
1,242 SR
Queue Stats
142W - 192L
1,399 Elo+
Solo
Khepri
Khepri
KarlthequeTV
Khepri
Level 75
God Stats
3W - 3L
1,547 SR
Queue Stats
74W - 66L
1,467 Elo+
Party 1
Ravana
Ravana
dizzyhelyer
Ravana
Level 63
God Stats
3W - 3L
1,969 SR
Queue Stats
72W - 95L
1,363 Elo+
Solo
Team Averages
Level 63
1,548 SR
1,466 Elo+

VS

Team Averages
Level 109
1,446 SR
1,415 Elo+
Discordia
Discordia
 
Discordia
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
NsFR_MaX-PoWa3
Osiris
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 90L
1,336 Elo+
Party 2
Thor
Thor
Ritaal_31
Thor
Level 29
God Stats
1W - 4L
1,248 SR
Queue Stats
71W - 85L
1,334 Elo+
Party 2
Neith
Neith
anne-walker
Neith
Level 124
God Stats
82W - 99L
1,457 SR
Queue Stats
165W - 174L
1,459 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 148
God Stats
633W - 575L
1,526 SR
Queue Stats
668W - 649L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Elanyl
Serqet
11
0 / 4 / 1
5,959
497
2,691
9,939
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
FairyOfHell
Chang'e
11
2 / 0 / 0
5,886
491
3,306
5,490
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HotboxUK
Hachiman
9
0 / 3 / 0
5,296
441
3,792
8,382
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
0 / 1 / 1
5,612
468
1,835
8,930
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
1
0 / 1 / 0
3,813
318
0
827
270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 1 / 0
7,669
639
4,591
3,118
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 0
5,869
489
2,135
4,256
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
10
0 / 1 / 3
6,178
515
3,746
8,227
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 2
5,815
485
3,703
5,087
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 1
8,742
729
2,875
5,200
2,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
0
2
L
Serqet
Elanyl
Serqet
0
4
1
0.13
L
Chang'e
FairyOfHell
Chang'e
2
0
0
2
L
Hachiman
HotboxUK
Hachiman
0
3
0
0
L
Khepri
0
1
1
0.5
W
3
0
0
3
W
Thor
0
1
3
1.5
W
0
0
2
1
L
Ravana
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,624
Damage
17,050
33,568
Taken
25,888
15,440
Mitigated
11,824
10,924
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,591
97
0
1,110
3,118
1,045
0
1,178
1,810
57,122
0
L
Serqet
Elanyl
Serqet
2,691
932
0
271
9,939
3,572
0
2,738
7,201
0
47,929
L
Chang'e
FairyOfHell
Chang'e
3,306
130
1,176
4,785
5,490
1,905
0
2,033
3,457
34,743
0
L
Hachiman
HotboxUK
Hachiman
3,792
2,315
0
2,024
8,382
2,827
0
0
8,382
0
33,014
L
Khepri
1,835
127
0
2,593
8,930
6,866
0
2,609
6,321
21,998
0
W
2,135
614
0
157
4,256
3,874
103
1,232
3,024
0
14,914
W
Thor
3,746
949
0
1,580
8,227
2,826
42
633
7,594
0
38,018
W
3,703
333
152
951
5,087
1,774
1,162
1,616
3,471
0
34,944
L
Ravana
0
0
0
75
827
270
0
0
827
0
1,182
W
2,875
220
0
4,146
5,200
2,305
429
482
4,316
72,077
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
34,273
219
Minions Killed
372
0
Camps Cleared
0
936,933
Distance Traveled
1,131,401
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,669
639
101
8
0
231,647
0
L
Serqet
5,959
497
80
7
0
239,586
0
L
Chang'e
5,886
491
64
5
0
231,637
0
L
Hachiman
5,296
441
50
4
0
222,465
0
L
Khepri
5,612
468
23
2
0
226,719
3
W
Osiris
5,869
489
21
2
0
242,648
0
W
Thor
6,178
515
62
5
0
265,674
0
W
Neith
5,815
485
52
4
0
184,758
2
L
Ravana
3,813
318
2
0
0
16,526
0
W
Anubis
8,742
729
136
11
0
206,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role