Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Baby Cakes18224
Izanami
Level 100
God Stats
6W - 1L
1,747 SR
Queue Stats
619W - 593L
1,448 Elo+
Solo
Merlin
Merlin
Bastet6
Merlin
Level 124
God Stats
5W - 1L
1,683 SR
Queue Stats
312W - 289L
1,564 Elo+
Party 1
Nemesis
Nemesis
DaaNg1T
Nemesis
Level 222
God Stats
21W - 15L
1,625 SR
Queue Stats
1,222W - 1,193L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
burdmann
Kumbhakarna
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,511 Elo+
Party 1
Team Averages
Level 131
1,611 SR
1,506 Elo+

VS

Team Averages
Level 132
1,458 SR
1,465 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BigDreco
Janus
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 103L
1,454 Elo+
Party 2
Ravana
Ravana
DeafKage420
Ravana
Level 149
God Stats
3W - 1L
1,521 SR
Queue Stats
231W - 260L
1,399 Elo+
Solo
He Bo
He Bo
ShNoakes
He Bo
Level 118
God Stats
6W - 14L
1,269 SR
Queue Stats
560W - 531L
1,497 Elo+
Solo
Fafnir
Fafnir
Tai 4QP
Fafnir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 1 / 17
8,527
853
12,996
4,944
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 2 / 13
9,212
921
10,220
8,900
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Bastet6
Merlin
17
14 / 1 / 7
10,471
1,047
14,356
6,472
3,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
DaaNg1T
Nemesis
14
2 / 2 / 15
8,538
854
5,637
9,889
9,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
burdmann
Kumbhakarna
13
0 / 3 / 13
7,722
772
1,543
9,178
8,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 2
7,577
758
4,476
8,641
7,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Janus
BigDreco
Janus
14
0 / 3 / 6
7,258
726
5,675
7,599
3,539
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
13
2 / 4 / 4
7,194
719
5,386
10,030
6,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
ShNoakes
He Bo
12
1 / 7 / 3
7,111
711
6,860
9,786
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Tai 4QP
Fafnir
13
3 / 5 / 5
8,542
854
4,343
13,545
15,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
22
Kills
9
9
Deaths
22
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
17
9.5
L
Loki
 
Loki
3
3
2
1.33
W
5
2
13
5.75
W
Merlin
Bastet6
Merlin
14
1
7
17.5
L
Janus
BigDreco
Janus
0
3
6
1
W
Nemesis
DaaNg1T
Nemesis
2
2
15
4.75
L
Ravana
2
4
4
1
L
He Bo
ShNoakes
He Bo
1
7
3
0.36
L
Fafnir
Tai 4QP
Fafnir
3
5
5
1.1
W
Kumbhakarna
burdmann
Kumbhakarna
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,752
Damage
26,740
39,383
Taken
49,601
27,712
Mitigated
37,829
15,462
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,996
8,475
0
1,504
4,944
2,307
582
2,948
1,996
22,392
0
L
Loki
 
Loki
4,476
407
597
1,312
8,641
7,685
0
4,527
4,114
0
11,540
W
10,220
6,170
1,979
3,832
8,900
3,889
4,659
3,128
5,772
0
24,923
W
Merlin
Bastet6
Merlin
14,356
465
0
1,292
6,472
3,141
1,188
2,814
3,658
32,183
0
L
Janus
BigDreco
Janus
5,675
339
288
1,430
7,599
3,539
0
5,250
2,349
21,232
0
W
Nemesis
DaaNg1T
Nemesis
5,637
1,440
1,740
4,534
9,889
9,645
710
5,334
4,555
1,121
8,078
L
Ravana
5,386
590
1,177
1,958
10,030
6,936
0
6,714
3,316
1,352
11,767
L
He Bo
ShNoakes
He Bo
6,860
600
228
361
9,786
4,073
92
5,356
4,430
18,250
0
L
Fafnir
Tai 4QP
Fafnir
4,343
874
1,167
2,461
13,545
15,596
0
7,971
5,574
5,659
0
W
Kumbhakarna
burdmann
Kumbhakarna
1,543
98
172
409
9,178
8,730
859
3,726
5,452
3,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
37,682
103
Minions Killed
87
0
Camps Cleared
0
950,512
Distance Traveled
765,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,527
853
15
2
0
206,582
0
L
Loki
7,577
758
10
1
0
191,954
0
W
Izanami
9,212
921
35
4
0
182,048
0
W
Merlin
10,471
1,047
33
3
0
184,417
0
L
Janus
7,258
726
29
3
0
128,658
0
W
Nemesis
8,538
854
18
2
0
197,250
0
L
Ravana
7,194
719
13
1
0
159,546
0
L
He Bo
7,111
711
33
3
0
134,495
0
L
Fafnir
8,542
854
2
0
0
151,081
0
W
Kumbhakarna
7,722
772
2
0
0
180,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role