Player Matchup

Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GeMiNi_JaM
Mulan
Level 156
God Stats
0W - 1L
1,777 SR
Queue Stats
35W - 29L
1,558 Elo+
Solo
Olorun
Olorun
Mclovin3103
Olorun
Level 140
God Stats
6W - 4L
1,655 SR
Queue Stats
347W - 307L
1,574 Elo+
Solo
Nike
Nike
RelentlessBlue_
Nike
Level 159
God Stats
6W - 8L
1,714 SR
Queue Stats
385W - 380L
1,575 Elo+
Solo
Pele
Pele
WrathfulSlayer
Pele
Level 127
God Stats
8W - 6L
1,745 SR
Queue Stats
476W - 457L
1,539 Elo+
Solo
Team Averages
Level 143
1,678 SR
1,549 Elo+

VS

Team Averages
Level 124
1,548 SR
1,515 Elo+
Anubis
Anubis
Conor7F
Anubis
Level 147
God Stats
14W - 7L
1,718 SR
Queue Stats
160W - 154L
1,558 Elo+
Party 2
Ra
Ra
GrumpelTiltSkin
Ra
Level 162
God Stats
1W - 3L
1,506 SR
Queue Stats
198W - 196L
1,514 Elo+
Solo
Danzaburou
Danzaburou
HowdyNeighbor
Danzaburou
Level 101
God Stats
3W - 3L
1,564 SR
Queue Stats
240W - 222L
1,615 Elo+
Party 2
Shiva
Shiva
RonicBrrr
Shiva
Level 124
God Stats
25W - 20L
1,508 SR
Queue Stats
97W - 94L
1,499 Elo+
Party 1
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 87
God Stats
117W - 129L
1,447 SR
Queue Stats
177W - 193L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,483
548
1,562
3,427
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
7
1 / 4 / 1
4,875
488
4,218
9,215
4,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
9
2 / 7 / 1
5,603
560
5,154
10,201
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 0
6,181
618
4,626
8,661
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,404
540
2,784
8,666
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Conor7F
Anubis
10
5 / 2 / 5
6,356
636
5,948
5,940
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 0
6,543
654
1,598
4,165
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HowdyNeighbor
Danzaburou
11
5 / 1 / 6
7,285
729
8,254
8,457
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
RonicBrrr
Shiva
9
0 / 3 / 0
5,394
539
4,535
8,064
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Tuggertw0
Fenrir
11
3 / 0 / 2
6,137
614
3,263
6,191
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Anubis
Conor7F
Anubis
5
2
5
3.75
L
Mulan
1
4
1
0.38
W
1
0
0
1
W
Danzaburou
HowdyNeighbor
Danzaburou
5
1
6
8
L
Olorun
2
7
1
0.36
L
2
0
0
2
W
Shiva
RonicBrrr
Shiva
0
3
0
0
W
Fenrir
Tuggertw0
Fenrir
3
0
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,344
Damage
23,598
40,170
Taken
32,817
17,796
Mitigated
14,657
8,967
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,562
0
255
936
3,427
1,070
0
2,202
1,095
41,952
0
W
Anubis
Conor7F
Anubis
5,948
659
0
994
5,940
3,703
512
1,919
4,021
31,860
0
L
Mulan
4,218
596
0
1,854
9,215
4,964
0
1,379
7,836
0
12,390
W
1,598
202
552
1,672
4,165
1,521
0
292
3,873
61,434
0
W
Danzaburou
HowdyNeighbor
Danzaburou
8,254
4,563
0
3,932
8,457
3,636
634
3,518
4,939
0
42,774
L
Olorun
5,154
2,842
102
1,793
10,201
2,868
265
3,245
6,956
43,424
829
L
4,626
152
0
2,428
8,661
5,902
0
210
8,451
0
45,986
W
Shiva
RonicBrrr
Shiva
4,535
535
105
1,826
8,064
3,152
0
86
7,978
0
33,343
W
Fenrir
Tuggertw0
Fenrir
3,263
965
0
1,883
6,191
2,645
0
820
5,371
0
42,149
L
2,784
637
0
1,599
8,666
2,992
0
356
8,286
0
39,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
31,715
325
Minions Killed
362
0
Camps Cleared
0
966,973
Distance Traveled
1,073,330
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,483
548
78
8
0
210,501
1
W
Anubis
6,356
636
35
4
0
192,686
0
L
Mulan
4,875
488
14
1
0
166,256
1
W
Ra
6,543
654
120
12
0
208,785
4
W
Danzaburou
7,285
729
80
8
0
196,844
4
L
Olorun
5,603
560
85
9
0
183,919
0
L
Nike
6,181
618
84
8
0
190,915
0
W
Shiva
5,394
539
60
6
0
224,920
3
W
Fenrir
6,137
614
67
7
0
250,095
0
L
Pele
5,404
540
64
6
0
215,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role