Player Matchup

Surtr
Surtr
Aston Aj
Surtr
Level 39
God Stats
5W - 3L
1,622 SR
Queue Stats
25W - 35L
1,456 Elo+
Solo
Susano
Susano
Bosna_Hamzic
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 290L
1,444 Elo+
Party 1
Izanami
Izanami
DarkiPiccolo
Izanami
Level 39
God Stats
4W - 2L
1,614 SR
Queue Stats
33W - 39L
1,358 Elo+
Solo
Olorun
Olorun
SmokingJimbo
Olorun
Level 68
God Stats
1W - 2L
1,544 SR
Queue Stats
389W - 375L
1,447 Elo+
Solo
Ymir
Ymir
Wagner__Group777
Ymir
Level 3
God Stats
1W - 3L
1,696 SR
Queue Stats
1W - 6L
1,665 Elo+
Party 1
Team Averages
Level 47
1,595 SR
1,474 Elo+

VS

Team Averages
Level 108
1,493 SR
1,493 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
F1xalpha
Ares
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,498 Elo+
Solo
Thor
Thor
YOUSSOUFAA
Thor
Level 71
God Stats
8W - 6L
1,500 SR
Queue Stats
76W - 72L
1,472 Elo+
Party 2
Ra
Ra
pandooli
Ra
Level 121
God Stats
7W - 7L
1,468 SR
Queue Stats
253W - 230L
1,480 Elo+
Party 2
Surtr
Surtr
youtubeman867
Surtr
Level 139
God Stats
5W - 2L
1,498 SR
Queue Stats
124W - 125L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aston Aj
Surtr
10
0 / 4 / 0
5,544
554
4,638
9,967
6,983
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
10
0 / 0 / 0
5,514
551
1,930
8,280
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DarkiPiccolo
Izanami
9
1 / 3 / 0
5,283
528
2,776
6,328
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
8
0 / 4 / 0
5,062
506
3,331
9,732
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 1
5,677
568
1,254
5,834
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 5
6,254
625
6,266
4,860
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
9
3 / 0 / 0
6,034
603
3,729
5,344
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 0
5,900
590
2,788
6,883
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 0
6,735
674
5,064
3,909
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,423
642
5,406
9,731
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
12
12
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
5
3.5
L
Surtr
Aston Aj
Surtr
0
4
0
0
L
Susano
0
0
0
0
L
Izanami
DarkiPiccolo
Izanami
1
3
0
0.33
W
Ares
3
0
0
3
L
Olorun
0
4
0
0
L
0
1
1
0.5
W
3
0
0
3
W
3
0
0
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,929
Damage
23,253
40,141
Taken
30,727
19,550
Mitigated
16,723
13,437
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,266
2,466
280
2,390
4,860
1,616
448
641
4,219
44,972
3,004
L
Surtr
Aston Aj
Surtr
4,638
2,328
0
2,761
9,967
6,983
0
446
9,521
450
35,893
L
Susano
1,930
312
0
4,427
8,280
3,102
0
973
7,231
0
40,240
L
Izanami
DarkiPiccolo
Izanami
2,776
2,229
0
2,092
6,328
2,212
0
3,309
2,989
0
45,183
W
Ares
3,729
495
0
999
5,344
3,801
0
1,318
4,026
18,596
0
L
Olorun
3,331
2,116
0
3,009
9,732
3,665
0
5,565
3,909
34,368
0
L
1,254
227
0
1,148
5,834
3,588
0
4,549
1,285
14,208
0
W
2,788
469
0
4,054
6,883
2,433
0
1,012
5,871
0
33,614
W
5,064
612
483
2,269
3,909
1,665
196
1,650
2,259
48,316
0
W
5,406
2,363
0
2,373
9,731
7,208
91
248
9,483
615
39,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
31,346
293
Minions Killed
319
0
Camps Cleared
0
979,847
Distance Traveled
1,012,649
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,254
625
78
8
0
180,759
0
L
Surtr
5,544
554
67
7
0
166,955
0
L
Susano
5,514
551
73
7
0
243,906
0
L
Izanami
5,283
528
88
9
0
185,889
0
W
Ares
6,034
603
32
3
0
197,056
0
L
Olorun
5,062
506
48
5
0
183,421
0
L
Ymir
5,677
568
17
2
0
199,676
0
W
Thor
5,900
590
55
6
0
242,986
1
W
Ra
6,735
674
89
9
0
185,589
1
W
Surtr
6,423
642
65
7
0
206,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role