Player Matchup

Sun Wukong
Sun Wukong
FLACCID2679
Sun Wukong
Level 59
God Stats
8W - 12L
1,206 SR
Queue Stats
171W - 160L
1,559 Elo+
Party 1
Nox
Nox
FrostedFlakes19
Nox
Level 29
God Stats
20W - 13L
1,934 SR
Queue Stats
74W - 62L
1,536 Elo+
Party 1
Anhur
Anhur
FutureDilf
Anhur
Level 68
God Stats
1W - 1L
1,746 SR
Queue Stats
32W - 16L
1,654 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Maener
Maman Brigitte
Level 127
God Stats
0W - 2L
1,231 SR
Queue Stats
58W - 47L
1,611 Elo+
Party 2
Atlas
Atlas
Phibbean
Atlas
Level 122
God Stats
0W - 1L
1,292 SR
Queue Stats
289W - 263L
1,518 Elo+
Party 1
Team Averages
Level 81
1,482 SR
1,576 Elo+

VS

Team Averages
Level 126
1,566 SR
1,531 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Camachho
Thor
Level 67
God Stats
17W - 18L
1,618 SR
Queue Stats
155W - 167L
1,515 Elo+
Party 3
Nox
Nox
IcyGorillaz
Nox
Level 126
God Stats
1W - 2L
1,475 SR
Queue Stats
332W - 308L
1,583 Elo+
Solo
Ullr
Ullr
RaringTrac3628
Ullr
Level 195
God Stats
2W - 1L
1,533 SR
Queue Stats
368W - 393L
1,474 Elo+
Party 3
Ao Kuang
Ao Kuang
fakeDangerErin
Ao Kuang
Level 82
God Stats
8W - 7L
1,706 SR
Queue Stats
473W - 452L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FLACCID2679
Sun Wukong
7
0 / 4 / 0
5,332
444
3,288
7,792
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
6,020
502
2,206
4,864
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
13
7 / 3 / 2
8,194
683
11,470
10,206
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
Maener
Maman Brigitte
13
0 / 2 / 0
6,873
573
3,578
10,002
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Phibbean
Atlas
9
2 / 2 / 4
6,291
524
3,693
7,202
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 4 / 2
6,359
530
4,397
12,042
4,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
12
3 / 1 / 1
7,081
590
2,198
9,825
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 0 / 1
7,108
592
3,119
3,539
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 2
6,916
576
3,272
10,756
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
14
7 / 0 / 0
8,511
709
10,657
11,262
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
13
13
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
4
2
0.25
W
Thor
3
1
1
3.5
L
Sun Wukong
FLACCID2679
Sun Wukong
0
4
0
0
L
0
2
0
0
L
Anhur
7
3
2
2.67
W
1
0
1
1.5
L
Maman Brigitte
Maener
Maman Brigitte
0
2
0
0
L
Atlas
Phibbean
Atlas
2
2
4
2
W
2
5
2
0.6
W
Ao Kuang
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,235
Damage
23,643
40,066
Taken
47,424
17,716
Mitigated
17,408
8,481
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,397
2,327
1,374
4,054
12,042
4,399
0
1,796
10,246
0
26,307
W
Thor
2,198
330
0
1,810
9,825
3,423
0
1,363
8,462
0
42,025
L
Sun Wukong
FLACCID2679
Sun Wukong
3,288
796
0
1,757
7,792
3,677
0
5,440
2,352
0
26,347
L
2,206
255
0
398
4,864
1,907
0
2,306
2,558
42,378
0
L
Anhur
11,470
7,249
0
3,114
10,206
3,536
984
373
9,833
0
63,894
W
3,119
307
0
613
3,539
1,464
1,425
1,587
1,952
59,162
0
L
Maman Brigitte
Maener
Maman Brigitte
3,578
239
0
1,199
10,002
3,918
0
3,854
6,148
57,733
0
L
Atlas
Phibbean
Atlas
3,693
1,805
0
2,013
7,202
4,678
0
1,803
5,399
19,512
0
W
3,272
1,025
0
1,320
10,756
3,019
255
1,312
9,444
0
40,423
W
Ao Kuang
10,657
2,513
0
6,670
11,262
5,103
167
3,419
7,843
63,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
35,975
356
Minions Killed
364
0
Camps Cleared
0
1,010,067
Distance Traveled
1,187,141
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,359
530
40
3
0
241,450
1
W
Thor
7,081
590
62
5
0
256,896
0
L
Sun Wukong
5,332
444
43
4
0
130,661
0
L
Nox
6,020
502
78
7
0
212,049
0
L
Anhur
8,194
683
111
9
0
210,756
2
W
Nox
7,108
592
94
8
0
246,607
0
L
Maman Brigitte
6,873
573
108
9
0
282,073
1
L
Atlas
6,291
524
16
1
0
174,528
2
W
Ullr
6,916
576
67
6
0
229,809
5
W
Ao Kuang
8,511
709
101
8
0
212,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role