Player Matchup

Artio
Artio
LegendaryNES
Artio
Level 105
God Stats
5W - 8L
1,289 SR
Queue Stats
105W - 83L
1,424 Elo+
Party 3
Aphrodite
Aphrodite
Lute Goblin5301
Aphrodite
Level 17
God Stats
11W - 9L
1,292 SR
Queue Stats
69W - 75L
1,429 Elo+
Party 2
Charon
Charon
TobiasRieperZ
Charon
Level 116
God Stats
9W - 3L
1,615 SR
Queue Stats
214W - 224L
1,489 Elo+
Party 2
Pele
Pele
WillyWillard
Pele
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,451 Elo+
Party 3
Medusa
Medusa
deezcreativenuts
Medusa
Level 19
God Stats
16W - 8L
1,816 SR
Queue Stats
130W - 127L
1,526 Elo+
Party 2
Team Averages
Level 55
1,502 SR
1,464 Elo+

VS

Team Averages
Level 91
1,472 SR
1,452 Elo+
Ymir
Ymir
TheNoClanNoob
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,704 Elo+
Party 1
Ravana
Ravana
Trollsabes1
Ravana
Level 140
God Stats
17W - 10L
1,544 SR
Queue Stats
141W - 155L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
fluffyMAN2900
Heimdallr
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 33L
1,125 Elo+
Solo
Tyr
Tyr
kingofkars
Tyr
Level 126
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 21L
1,409 Elo+
Party 1
Hel
Hel
xDreams2Realityx
Hel
Level 145
God Stats
1W - 3L
1,541 SR
Queue Stats
82W - 93L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,694
609
5,018
9,528
6,160
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Lute Goblin5301
Aphrodite
11
5 / 0 / 14
6,785
617
4,484
4,590
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 2 / 6
6,420
584
3,511
10,054
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 11
6,878
625
7,521
9,458
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
13 / 0 / 8
8,337
758
13,313
6,105
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,026
457
1,401
9,858
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
12
0 / 1 / 0
6,486
590
6,014
8,735
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
fluffyMAN2900
Heimdallr
7
0 / 8 / 0
4,737
431
3,583
12,393
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 1
5,712
519
5,299
11,902
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 6 / 1
6,589
599
7,695
10,193
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
23
Kills
4
4
Deaths
23
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Aphrodite
Lute Goblin5301
Aphrodite
5
0
14
12
L
0
5
0
0
W
2
2
6
2.5
L
Ravana
0
1
0
0
W
3
2
11
4.25
W
13
0
8
17
L
Heimdallr
fluffyMAN2900
Heimdallr
0
8
0
0
L
1
3
1
0.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,847
Damage
23,992
39,735
Taken
53,081
19,354
Mitigated
22,496
20,420
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,018
407
600
5,452
9,528
6,160
264
132
9,396
37,086
0
W
Aphrodite
Lute Goblin5301
Aphrodite
4,484
539
3,895
2,658
4,590
2,449
524
1,357
3,233
26,515
0
L
1,401
799
0
230
9,858
6,283
0
3,028
6,830
8,164
0
W
3,511
661
0
2,010
10,054
4,859
0
3,726
6,328
29,883
0
L
Ravana
6,014
1,606
0
2,790
8,735
4,028
0
4,026
4,709
0
46,862
W
7,521
1,686
0
4,090
9,458
3,589
0
2,199
7,259
0
43,672
W
13,313
7,029
0
1,715
6,105
2,297
1,353
1,682
4,423
0
48,138
L
Heimdallr
fluffyMAN2900
Heimdallr
3,583
1,282
0
1,033
12,393
4,371
0
3,051
9,342
0
21,403
L
5,299
1,189
0
2,596
11,902
4,732
0
1,483
10,419
0
37,756
L
7,695
440
918
2,727
10,193
3,082
192
1,425
8,768
44,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
28,550
302
Minions Killed
261
0
Camps Cleared
0
1,267,403
Distance Traveled
1,089,335
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,694
609
68
6
0
239,420
0
W
Aphrodite
6,785
617
48
4
0
228,769
0
L
Ymir
5,026
457
7
1
0
210,454
0
W
Charon
6,420
584
56
5
0
250,583
5
L
Ravana
6,486
590
83
8
0
221,239
2
W
Pele
6,878
625
65
6
0
298,969
0
W
Medusa
8,337
758
65
6
0
249,662
0
L
Heimdallr
4,737
431
34
3
0
214,134
0
L
Tyr
5,712
519
62
6
0
232,202
0
L
Hel
6,589
599
75
7
0
211,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role