Player Matchup

Maman Brigitte
Maman Brigitte
DylTehNoob
Maman Brigitte
Level 72
God Stats
3W - 3L
1,529 SR
Queue Stats
134W - 162L
1,446 Elo+
Party 3
Kukulkan
Kukulkan
MINA-B0TIES0-_-
Kukulkan
Level 32
God Stats
0W - 4L
1,233 SR
Queue Stats
6W - 15L
1,303 Elo+
Solo
Camazotz
Camazotz
MocKskate
Camazotz
Level 89
God Stats
4W - 7L
1,479 SR
Queue Stats
112W - 156L
1,394 Elo+
Party 3
Hera
Hera
sheepybuoy
Hera
Level 48
God Stats
5W - 8L
1,486 SR
Queue Stats
211W - 260L
1,408 Elo+
Party 3
Chernobog
Chernobog
wowacloud
Chernobog
Level 102
God Stats
11W - 3L
1,718 SR
Queue Stats
224W - 270L
1,452 Elo+
Party 3
Team Averages
Level 69
1,489 SR
1,401 Elo+

VS

Team Averages
Level 48
1,458 SR
1,440 Elo+
Charybdis
Charybdis
Burgobe
Charybdis
Level 42
God Stats
2W - 3L
1,284 SR
Queue Stats
38W - 52L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
FairyOfHell
Aphrodite
Level 24
God Stats
5W - 6L
1,472 SR
Queue Stats
11W - 16L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Imlaril
Baron Samedi
Level 46
God Stats
11W - 6L
1,554 SR
Queue Stats
64W - 69L
1,445 Elo+
Party 1
Set
Set
KarlthequeTV
Set
Level 74
God Stats
9W - 9L
1,378 SR
Queue Stats
74W - 66L
1,465 Elo+
Party 2
Odin
Odin
猪牛驴猪牛驴
Odin
Level 53
God Stats
57W - 39L
1,602 SR
Queue Stats
522W - 495L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DylTehNoob
Maman Brigitte
15
6 / 3 / 6
9,374
551
14,578
18,044
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
14
0 / 3 / 1
8,844
520
5,659
9,121
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
MocKskate
Camazotz
12
1 / 2 / 4
7,739
455
4,415
10,917
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
6 / 6 / 5
9,519
560
16,889
12,578
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
wowacloud
Chernobog
17
6 / 3 / 9
10,993
647
15,944
15,168
7,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Burgobe
Charybdis
14
2 / 4 / 4
8,464
498
8,228
13,564
4,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
FairyOfHell
Aphrodite
13
2 / 9 / 5
8,382
493
9,276
18,171
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Imlaril
Baron Samedi
13
3 / 2 / 5
9,264
545
8,846
16,504
13,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
6 / 4 / 4
10,253
603
11,355
21,753
10,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 5
10,561
621
9,381
12,325
10,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
19
Kills
17
17
Deaths
19
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Burgobe
Charybdis
2
4
4
1
L
Maman Brigitte
DylTehNoob
Maman Brigitte
6
3
6
3
W
Aphrodite
FairyOfHell
Aphrodite
2
9
5
0.5
W
Baron Samedi
Imlaril
Baron Samedi
3
2
5
2.75
W
6
4
4
2
L
Kukulkan
0
3
1
0.17
L
Camazotz
MocKskate
Camazotz
1
2
4
1.5
L
6
6
5
1.42
L
Chernobog
wowacloud
Chernobog
6
3
9
3.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,485
Damage
47,086
65,828
Taken
82,317
32,470
Mitigated
46,499
19,726
Healing
34,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Burgobe
Charybdis
8,228
5,469
0
3,197
13,564
4,717
1,330
3,833
9,586
0
48,629
L
Maman Brigitte
DylTehNoob
Maman Brigitte
14,578
690
0
6,507
18,044
7,633
0
3,686
14,102
86,752
2,228
W
Aphrodite
FairyOfHell
Aphrodite
9,276
764
4,158
6,553
18,171
7,409
364
13,088
4,996
47,069
0
W
Baron Samedi
Imlaril
Baron Samedi
8,846
720
3,599
5,526
16,504
13,143
136
6,526
9,827
32,567
0
W
11,355
4,533
0
7,869
21,753
10,616
0
9,509
11,973
0
72,577
L
Kukulkan
5,659
630
0
2,222
9,121
3,936
861
746
8,349
66,922
0
L
Camazotz
MocKskate
Camazotz
4,415
430
76
3,493
10,917
8,428
264
3,285
7,521
0
28,029
L
16,889
4,848
0
1,286
12,578
4,936
353
4,961
7,302
65,201
0
L
Chernobog
wowacloud
Chernobog
15,944
11,733
0
6,142
15,168
7,537
384
4,988
10,083
0
97,584
W
9,381
1,234
0
3,211
12,325
10,614
0
4,255
7,978
349
83,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
46,924
513
Minions Killed
397
0
Camps Cleared
0
1,734,581
Distance Traveled
1,616,020
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,464
498
80
5
0
316,299
4
L
Maman Brigitte
9,374
551
108
6
0
380,619
0
W
Aphrodite
8,382
493
67
4
0
302,967
0
W
Baron Samedi
9,264
545
40
2
0
314,433
1
W
Set
10,253
603
76
4
0
370,062
0
L
Kukulkan
8,844
520
127
7
0
323,546
0
L
Camazotz
7,739
455
33
2
0
348,215
0
L
Hera
9,519
560
104
6
0
324,697
0
L
Chernobog
10,993
647
141
8
0
357,504
0
W
Odin
10,561
621
134
8
0
312,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role