Player Matchup

Guan Yu
Guan Yu
ArchaonTEC
Guan Yu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 102L
1,492 Elo+
Party 1
Yemoja
Yemoja
Kenzell3438
Yemoja
Level 84
God Stats
5W - 4L
1,609 SR
Queue Stats
160W - 132L
1,474 Elo+
Solo
Sol
Sol
Noevie
Sol
Level 41
God Stats
42W - 39L
1,502 SR
Queue Stats
109W - 108L
1,489 Elo+
Party 1
Hachiman
Hachiman
TotallyNotSmiles
Hachiman
Level 127
God Stats
2W - 1L
1,587 SR
Queue Stats
34W - 25L
1,559 Elo+
Party 1
Nemesis
Nemesis
mdeissler
Nemesis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,484 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,500 Elo+

VS

Team Averages
Level 106
1,598 SR
1,512 Elo+
Set
Set
Asteroid3141
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,508 Elo+
Party 2
Artio
Artio
Boadisafa
Artio
Level 122
God Stats
9W - 10L
1,576 SR
Queue Stats
1,092W - 1,033L
1,504 Elo+
Solo
Cernunnos
Cernunnos
CorliCo
Cernunnos
Level 22
God Stats
1W - 4L
1,545 SR
Queue Stats
2W - 5L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
IXI THOR IXI
Sylvanus
Level 279
God Stats
1W - 5L
1,868 SR
Queue Stats
29W - 37L
1,465 Elo+
Solo
Scylla
Scylla
Seenby
Scylla
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArchaonTEC
Guan Yu
10
3 / 4 / 1
6,507
592
7,993
12,131
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
9
2 / 1 / 2
5,988
544
3,000
5,372
2,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Noevie
Sol
9
2 / 1 / 0
6,053
550
4,406
5,003
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 1 / 2
5,638
513
6,625
6,741
2,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
mdeissler
Nemesis
12
4 / 1 / 1
6,851
623
3,413
8,966
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,229
475
3,529
10,013
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Boadisafa
Artio
10
4 / 4 / 0
6,322
575
5,872
11,994
10,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
CorliCo
Cernunnos
9
2 / 0 / 1
5,721
520
5,716
7,252
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
IXI THOR IXI
Sylvanus
9
2 / 2 / 2
5,820
529
2,906
8,623
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Seenby
Scylla
7
0 / 3 / 1
4,233
385
404
4,406
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
12
Kills
8
8
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArchaonTEC
Guan Yu
3
4
1
0.88
L
0
3
3
0.5
L
Artio
Boadisafa
Artio
4
4
0
1
L
Cernunnos
CorliCo
Cernunnos
2
0
1
2.5
L
Sylvanus
IXI THOR IXI
Sylvanus
2
2
2
1.5
W
Yemoja
2
1
2
3
W
Sol
Noevie
Sol
2
1
0
2
L
Scylla
Seenby
Scylla
0
3
1
0.17
W
1
1
2
2
W
Nemesis
mdeissler
Nemesis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
18,427
38,213
Taken
42,288
15,718
Mitigated
23,764
14,362
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArchaonTEC
Guan Yu
7,993
2,286
0
3,815
12,131
6,100
0
5,523
6,608
0
37,384
L
3,529
1,414
0
905
10,013
3,912
0
811
9,170
0
35,063
L
Artio
Boadisafa
Artio
5,872
1,260
0
4,344
11,994
10,203
0
0
11,994
33,543
0
L
Cernunnos
CorliCo
Cernunnos
5,716
3,151
0
3,661
7,252
2,564
2
1,288
5,442
0
34,332
L
Sylvanus
IXI THOR IXI
Sylvanus
2,906
989
1,318
3,633
8,623
5,735
0
3,034
5,239
17,629
0
W
Yemoja
3,000
477
2,190
1,664
5,372
2,187
0
836
4,536
16,933
0
W
Sol
Noevie
Sol
4,406
1,868
0
2,109
5,003
1,458
574
1,210
3,793
40,288
1,758
L
Scylla
Seenby
Scylla
404
90
0
0
4,406
1,350
0
2,197
2,209
4,633
0
W
6,625
2,275
0
1,607
6,741
2,534
0
949
5,792
0
34,399
W
Nemesis
mdeissler
Nemesis
3,413
1,523
0
2,977
8,966
3,439
0
664
8,302
0
56,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
27,325
283
Minions Killed
188
0
Camps Cleared
0
991,864
Distance Traveled
884,779
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,507
592
55
5
0
191,027
0
L
Set
5,229
475
54
5
0
225,532
0
L
Artio
6,322
575
43
4
0
180,981
0
L
Cernunnos
5,721
520
67
6
0
188,631
0
L
Sylvanus
5,820
529
15
1
0
201,656
4
W
Yemoja
5,988
544
35
3
0
200,194
5
W
Sol
6,053
550
59
5
0
198,711
1
L
Scylla
4,233
385
9
1
0
87,979
0
W
Hachiman
5,638
513
49
4
0
171,298
5
W
Nemesis
6,851
623
85
8
0
230,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role