Player Matchup

Kumbhakarna
Kumbhakarna
AcerRubrum
Kumbhakarna
Level 86
God Stats
6W - 2L
1,724 SR
Queue Stats
220W - 223L
1,424 Elo+
Solo
Ah Puch
Ah Puch
ColAngus84
Ah Puch
Level 105
God Stats
3W - 0L
1,791 SR
Queue Stats
100W - 89L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
SUPER DEMON134
Cthulhu
Level 49
God Stats
2W - 1L
1,548 SR
Queue Stats
68W - 65L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
bluePsychoX4
Jing Wei
Level 122
God Stats
5W - 5L
1,384 SR
Queue Stats
758W - 744L
1,490 Elo+
Party 1
Artemis
Artemis
cjzombieslayer01
Artemis
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 27L
1,470 Elo+
Solo
Team Averages
Level 89
1,632 SR
1,466 Elo+

VS

Team Averages
Level 158
1,528 SR
1,451 Elo+
Achilles
Achilles
 
Achilles
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LunarPathz
Anhur
Level 159
God Stats
3W - 3L
1,874 SR
Queue Stats
512W - 531L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Skullzie
Cthulhu
Level 156
God Stats
8W - 10L
1,488 SR
Queue Stats
528W - 549L
1,390 Elo+
Solo
Thanatos
Thanatos
firexgamer43
Thanatos
Level 106
God Stats
0W - 2L
1,276 SR
Queue Stats
67W - 92L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AcerRubrum
Kumbhakarna
10
2 / 1 / 6
6,058
1,212
3,094
8,101
4,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ColAngus84
Ah Puch
11
1 / 0 / 9
5,985
1,197
3,848
2,649
1,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 6
6,228
1,246
2,019
4,311
3,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
bluePsychoX4
Jing Wei
12
4 / 1 / 6
6,424
1,285
6,091
4,077
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 9
6,220
1,244
4,793
2,445
1,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 3 / 2
5,449
1,090
5,302
7,047
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
 
Sun Wukong
9
0 / 3 / 2
5,018
1,004
3,147
4,722
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
1
0 / 0 / 0
1,372
274
0
0
0
Cthulhu
Skullzie
Cthulhu
11
1 / 2 / 2
5,447
1,089
4,446
5,537
4,816
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
firexgamer43
Thanatos
10
1 / 3 / 0
5,096
1,019
2,109
5,503
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
11
Kills
3
3
Deaths
11
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
2
0.67
L
Sun Wukong
 
Sun Wukong
0
3
2
0.33
W
Kumbhakarna
AcerRubrum
Kumbhakarna
2
1
6
5
W
Ah Puch
ColAngus84
Ah Puch
1
0
9
5.5
L
Anhur
0
0
0
0
W
3
1
6
6
L
Cthulhu
Skullzie
Cthulhu
1
2
2
1
W
Jing Wei
bluePsychoX4
Jing Wei
4
1
6
7
W
1
0
9
5.5
L
Thanatos
firexgamer43
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
15,004
21,583
Taken
22,809
12,223
Mitigated
17,767
6,118
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,302
791
374
1,635
7,047
7,529
0
2,417
4,630
0
9,068
L
Sun Wukong
 
Sun Wukong
3,147
466
0
154
4,722
3,133
0
1,360
3,362
0
8,705
W
Kumbhakarna
AcerRubrum
Kumbhakarna
3,094
358
680
2,831
8,101
4,968
0
1,046
6,931
9,667
0
W
Ah Puch
ColAngus84
Ah Puch
3,848
256
576
948
2,649
1,048
185
508
1,964
8,988
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
2,019
305
129
103
4,311
3,431
70
1,583
2,578
5,276
0
L
Cthulhu
Skullzie
Cthulhu
4,446
196
188
341
5,537
4,816
0
3,059
2,478
10,260
0
W
Jing Wei
bluePsychoX4
Jing Wei
6,091
4,994
183
224
4,077
1,661
427
788
3,204
0
12,157
W
4,793
2,573
101
343
2,445
1,115
496
521
1,883
0
10,028
L
Thanatos
firexgamer43
Thanatos
2,109
151
0
2,083
5,503
2,289
0
2,125
3,378
0
3,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
22,382
53
Minions Killed
32
0
Camps Cleared
0
578,984
Distance Traveled
405,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,449
1,090
6
1
0
102,923
0
L
Sun Wukong
5,018
1,004
9
2
0
85,282
0
W
Kumbhakarna
6,058
1,212
4
1
0
122,750
0
W
Ah Puch
5,985
1,197
17
3
0
115,714
0
L
Anhur
1,372
274
0
0
0
0
0
W
Cthulhu
6,228
1,246
6
1
0
112,508
0
L
Cthulhu
5,447
1,089
14
3
0
111,265
0
W
Jing Wei
6,424
1,285
9
2
0
113,545
0
W
Artemis
6,220
1,244
17
3
0
114,467
0
L
Thanatos
5,096
1,019
3
1
0
105,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role