Player Matchup

Chaac
Chaac
BLACKxZILLA419
Chaac
Level 30
God Stats
13W - 10L
1,201 SR
Queue Stats
92W - 104L
1,219 Elo+
Solo
Charybdis
Charybdis
Boadisafa
Charybdis
Level 122
God Stats
18W - 14L
1,612 SR
Queue Stats
1,092W - 1,033L
1,504 Elo+
Solo
Maman Brigitte
Maman Brigitte
Onaroll62
Maman Brigitte
Level 146
God Stats
4W - 7L
1,369 SR
Queue Stats
229W - 210L
1,481 Elo+
Party 1
Ra
Ra
XxSKY_SUPPRESSxX
Ra
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 72L
1,127 Elo+
Solo
Raijin
Raijin
chiIdishbrandino
Raijin
Level 145
God Stats
2W - 1L
1,824 SR
Queue Stats
133W - 113L
1,555 Elo+
Party 1
Team Averages
Level 95
1,501 SR
1,377 Elo+

VS

Team Averages
Level 110
1,526 SR
1,506 Elo+
Mulan
Mulan
 
Mulan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DookeyPump1
Neith
Level 49
God Stats
174W - 127L
1,601 SR
Queue Stats
174W - 127L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Momo_9001
Morgan Le Fay
Level 147
God Stats
6W - 6L
1,543 SR
Queue Stats
52W - 47L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
STIZZYTWIZZY
Zhong Kui
Level 47
God Stats
4W - 3L
1,484 SR
Queue Stats
44W - 37L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,363
636
4,517
8,659
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Boadisafa
Charybdis
10
0 / 2 / 0
5,532
553
2,050
6,179
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Onaroll62
Maman Brigitte
9
2 / 4 / 1
5,619
562
4,151
8,915
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 1
4,303
430
1,116
7,198
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,060
606
5,471
5,926
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
5 / 0 / 2
6,337
634
6,509
6,566
5,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
 
Nemesis
11
0 / 1 / 2
5,937
594
3,311
7,710
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
5,822
582
4,498
6,309
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Momo_9001
Morgan Le Fay
9
3 / 2 / 2
5,874
587
3,827
7,194
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
STIZZYTWIZZY
Zhong Kui
9
0 / 3 / 1
5,201
520
3,327
6,189
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
2
6
W
Nemesis
 
Nemesis
0
1
2
1
L
3
1
0
3
L
Charybdis
Boadisafa
Charybdis
0
2
0
0
W
3
0
1
3.5
W
Morgan Le Fay
Momo_9001
Morgan Le Fay
3
2
2
2
L
Maman Brigitte
Onaroll62
Maman Brigitte
2
4
1
0.63
W
Zhong Kui
STIZZYTWIZZY
Zhong Kui
0
3
1
0.17
L
0
5
1
0.1
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,305
Damage
21,472
36,877
Taken
33,968
14,713
Mitigated
18,215
7,933
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,509
582
80
2,519
6,566
5,352
0
1,598
4,894
0
29,642
W
Nemesis
 
Nemesis
3,311
420
0
1,430
7,710
2,867
0
2,930
4,620
0
46,709
L
4,517
608
0
3,419
8,659
5,518
0
3,097
5,562
0
41,573
L
Charybdis
Boadisafa
Charybdis
2,050
1,195
0
1,933
6,179
2,120
0
72
6,101
0
36,631
W
4,498
879
0
2,225
6,309
2,262
867
1,097
5,212
0
40,600
W
Morgan Le Fay
Momo_9001
Morgan Le Fay
3,827
178
0
1,097
7,194
2,759
0
4,533
2,481
29,873
0
L
Maman Brigitte
Onaroll62
Maman Brigitte
4,151
359
0
1,083
8,915
2,965
0
795
8,000
29,612
484
W
Zhong Kui
STIZZYTWIZZY
Zhong Kui
3,327
822
0
2,274
6,189
4,975
0
0
6,189
25,614
3,654
L
1,116
182
84
664
7,198
2,253
0
1,549
5,589
18,057
0
L
5,471
581
0
750
5,926
1,857
0
1,113
4,701
43,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
29,171
311
Minions Killed
270
0
Camps Cleared
0
956,231
Distance Traveled
996,463
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,337
634
39
4
0
203,387
0
W
Nemesis
5,937
594
66
7
0
244,410
0
L
Chaac
6,363
636
71
7
0
181,994
2
L
Charybdis
5,532
553
75
8
0
170,671
0
W
Neith
5,822
582
54
5
0
169,881
0
W
Morgan Le Fay
5,874
587
59
6
0
215,868
3
L
Maman Brigitte
5,619
562
50
5
0
230,494
2
W
Zhong Kui
5,201
520
52
5
0
162,917
0
L
Ra
4,303
430
25
3
0
193,138
0
L
Raijin
6,060
606
90
9
0
179,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role