Player Matchup

Hades
Hades
Dogui UwU
Hades
Level 77
God Stats
9W - 2L
1,500 SR
Queue Stats
43W - 22L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Gundam0780
Xing Tian
Level 68
God Stats
9W - 3L
1,645 SR
Queue Stats
41W - 42L
1,346 Elo+
Solo
Bakasura
Bakasura
Soulreaper88255
Bakasura
Level 57
God Stats
73W - 45L
1,531 SR
Queue Stats
321W - 322L
1,409 Elo+
Party 1
Team Averages
Level 67
1,559 SR
1,403 Elo+

VS

Team Averages
Level 48
1,561 SR
1,339 Elo+
Hercules
Hercules
Lowkey-Lifted420
Hercules
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 75L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Yiochii
Danzaburou
Level 33
God Stats
8W - 7L
1,634 SR
Queue Stats
53W - 67L
1,348 Elo+
Party 2
Hera
Hera
striri
Hera
Level 66
God Stats
11W - 11L
1,550 SR
Queue Stats
96W - 113L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dogui UwU
Hades
11
5 / 1 / 7
8,639
864
11,363
7,481
4,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Gundam0780
Xing Tian
11
4 / 0 / 8
8,459
846
5,973
10,316
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
10
3 / 2 / 8
8,181
818
2,546
7,509
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,869
687
3,610
8,428
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Yiochii
Danzaburou
9
0 / 4 / 3
7,035
704
4,192
7,493
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
striri
Hera
9
2 / 4 / 1
7,248
725
6,362
6,679
2,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
Dogui UwU
Hades
5
1
7
8.5
W
Xing Tian
Gundam0780
Xing Tian
4
0
8
8
L
1
4
1
0.38
W
Bakasura
3
2
8
3.5
L
Danzaburou
Yiochii
Danzaburou
0
4
3
0.38
L
Hera
striri
Hera
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
14,164
25,306
Taken
22,600
17,884
Mitigated
11,165
8,167
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Dogui UwU
Hades
11,363
518
975
3,750
7,481
4,045
793
1,974
5,345
35,476
0
W
Xing Tian
Gundam0780
Xing Tian
5,973
427
0
1,852
10,316
9,796
434
2,706
7,299
18,528
506
L
3,610
363
0
854
8,428
6,109
0
5,563
2,320
0
10,516
W
Bakasura
2,546
2,067
212
1,378
7,509
4,043
878
2,608
4,712
0
12,773
L
Danzaburou
Yiochii
Danzaburou
4,192
2,020
0
920
7,493
2,902
0
5,495
1,901
0
21,666
L
Hera
striri
Hera
6,362
1,623
90
1,138
6,679
2,154
0
5,266
1,217
23,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
21,152
109
Minions Killed
68
0
Camps Cleared
0
569,188
Distance Traveled
482,023
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,639
864
53
5
0
187,005
0
W
Xing Tian
8,459
846
18
2
0
205,398
0
L
Hercules
6,869
687
9
1
0
175,645
0
W
Bakasura
8,181
818
38
4
0
176,785
2
L
Danzaburou
7,035
704
35
4
0
132,071
0
L
Hera
7,248
725
24
2
0
174,307
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role