Player Matchup

Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze V
NeonKillah
Ymir
Bronze V
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,110 MMR
Solo
Amaterasu
Amaterasu
Silver IV
SDShay
Amaterasu
Silver IV
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 175L
1,131 MMR
Solo
Mercury
Mercury
Silver I
TacoMouse
Mercury
Silver I
Level 94
God Stats
0W - 3L
1,339 SR
Queue Stats
90W - 105L
1,180 MMR
Solo
Olorun
Olorun
Silver I
blazed-windu
Olorun
Silver I
Level 159
God Stats
3W - 6L
1,297 SR
Queue Stats
310W - 326L
1,153 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,427 SR
1,215 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,507 SR
1,147 MMR
Thor
Thor
Gold V
Goddy92
Thor
Gold V
Level 129
God Stats
31W - 26L
1,625 SR
Queue Stats
189W - 189L
1,182 MMR
Solo
Surtr
Surtr
Silver III
KingMarshallII1
Surtr
Silver III
Level 142
God Stats
1W - 1L
1,555 SR
Queue Stats
72W - 111L
1,104 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Lu Bu II
Baba Yaga
Silver I
Level 107
God Stats
11W - 6L
1,364 SR
Queue Stats
147W - 174L
1,163 MMR
Solo
Anubis
Anubis
Silver II
ThatAsianZing36
Anubis
Silver II
Level 88
God Stats
44W - 42L
1,490 SR
Queue Stats
204W - 223L
1,161 MMR
Solo
Charybdis
Charybdis
Silver II
xMr_I_Mystifyx
Charybdis
Silver II
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 96L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 5 / 0
6,114
437
2,049
8,434
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 5
6,483
463
5,215
14,707
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
SDShay
Amaterasu
12
0 / 2 / 1
6,485
463
1,414
15,020
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
TacoMouse
Mercury
12
2 / 6 / 3
7,421
530
7,794
14,868
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
12
6 / 2 / 0
7,926
566
6,715
9,094
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KaliPeleSusanoAo Kuang

VS

Bans
SetJanusBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Goddy92
Thor
14
6 / 0 / 5
8,672
619
8,446
9,197
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 3 / 5
7,945
568
7,876
12,568
9,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Lu Bu II
Baba Yaga
14
1 / 1 / 3
9,158
654
7,514
4,793
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 2
8,910
636
10,173
7,173
3,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xMr_I_Mystifyx
Charybdis
13
1 / 3 / 3
8,163
583
8,017
8,705
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
19
19
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
Thor
Goddy92
Thor
6
0
5
8.5
W
4
3
5
2.17
W
Baba Yaga
Lu Bu II
Baba Yaga
1
1
3
2.5
L
0
4
5
0.63
L
Amaterasu
SDShay
Amaterasu
0
2
1
0.25
L
Mercury
TacoMouse
Mercury
2
6
3
0.58
W
7
1
2
8
L
Olorun
6
2
0
3
W
Charybdis
xMr_I_Mystifyx
Charybdis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
42,026
62,123
Taken
42,436
29,886
Mitigated
22,800
16,648
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,049
100
0
417
8,434
2,181
0
4,288
4,146
28,936
0
W
Thor
Goddy92
Thor
8,446
1,753
0
750
9,197
3,760
0
1,481
7,716
0
61,737
W
7,876
3,616
0
2,390
12,568
9,247
0
6,222
6,346
1,055
31,201
W
Baba Yaga
Lu Bu II
Baba Yaga
7,514
615
0
893
4,793
2,148
265
542
4,251
70,422
778
L
5,215
902
135
3,571
14,707
10,204
0
3,563
10,947
17,116
0
L
Amaterasu
SDShay
Amaterasu
1,414
539
0
6,906
15,020
9,689
0
5,464
9,079
0
37,045
L
Mercury
TacoMouse
Mercury
7,794
4,137
0
959
14,868
4,684
0
3,542
11,271
0
53,041
W
10,173
331
0
4,859
7,173
3,690
0
2,010
5,163
72,573
0
L
Olorun
6,715
3,512
60
4,600
9,094
3,128
924
276
8,818
57,072
1,696
W
Charybdis
xMr_I_Mystifyx
Charybdis
8,017
4,483
0
2,550
8,705
3,955
690
4,115
4,590
0
63,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,429
Gold Earned
42,848
329
Minions Killed
472
0
Camps Cleared
0
1,281,709
Distance Traveled
1,320,818
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,114
437
69
5
0
229,559
2
W
Thor
8,672
619
82
6
0
282,598
2
W
Surtr
7,945
568
30
2
0
246,803
3
W
Baba Yaga
9,158
654
133
10
0
255,743
0
L
Ymir
6,483
463
33
2
0
267,330
1
L
Amaterasu
6,485
463
58
4
0
251,608
1
L
Mercury
7,421
530
71
5
0
266,885
0
W
Anubis
8,910
636
120
9
0
270,954
6
L
Olorun
7,926
566
98
7
0
266,327
4
W
Charybdis
8,163
583
107
8
0
264,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role