Player Matchup

Aphrodite
Aphrodite
Mikeamoondo
Aphrodite
Level 27
God Stats
0W - 2L
1,325 SR
Queue Stats
75W - 81L
1,493 Elo+
Party 4
Janus
Janus
NequesRT
Janus
Level 26
God Stats
1W - 5L
1,471 SR
Queue Stats
29W - 41L
1,474 Elo+
Party 2
Tyr
Tyr
SlobbedCob
Tyr
Level 37
God Stats
1W - 1L
1,777 SR
Queue Stats
27W - 41L
1,403 Elo+
Party 2
Achilles
Achilles
Vghostdemox
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo
Zeus
Zeus
namechanged8912
Zeus
Level 25
God Stats
1W - 3L
1,435 SR
Queue Stats
49W - 51L
1,520 Elo+
Party 4
Team Averages
Level 26
1,501 SR
1,443 Elo+

VS

Team Averages
Level 38
1,500 SR
1,458 Elo+
Sol
Sol
Andund
Sol
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hades
Hades
EternalFushi
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
GodCasco
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
REZTHEDESTROYER
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 3
Yemoja
Yemoja
SludgLord
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mikeamoondo
Aphrodite
11
2 / 1 / 2
5,612
1,122
1,185
3,837
4,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
NequesRT
Janus
12
3 / 1 / 4
6,476
1,295
8,068
3,976
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 3 / 5
5,912
1,182
4,046
7,023
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Vghostdemox
Achilles
5
0 / 1 / 0
4,264
853
0
1,309
557
8
1 / 4 / 3
4,981
996
4,520
5,009
2,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Andund
Sol
11
3 / 2 / 4
6,039
1,208
5,266
5,490
1,992
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 2 / 4
5,643
1,129
3,716
5,301
2,197
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
GodCasco
Ah Puch
10
1 / 2 / 6
5,712
1,142
4,048
4,667
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
REZTHEDESTROYER
Zhong Kui
10
3 / 2 / 4
5,810
1,162
2,992
4,273
4,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SludgLord
Yemoja
11
1 / 0 / 5
5,509
1,102
1,988
2,356
1,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
8
Kills
10
10
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
Andund
Sol
3
2
4
2.5
W
2
2
4
2
W
Ah Puch
GodCasco
Ah Puch
1
2
6
2
L
Aphrodite
Mikeamoondo
Aphrodite
2
1
2
3
L
Janus
NequesRT
Janus
3
1
4
5
W
Zhong Kui
REZTHEDESTROYER
Zhong Kui
3
2
4
2.5
L
2
3
5
1.5
W
Yemoja
SludgLord
Yemoja
1
0
5
3.5
L
Achilles
Vghostdemox
Achilles
0
1
0
0
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
18,010
21,154
Taken
22,087
12,851
Mitigated
11,522
5,935
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Andund
Sol
5,266
1,554
395
2,189
5,490
1,992
315
3,087
2,359
15,428
0
W
3,716
602
65
699
5,301
2,197
119
3,290
1,970
5,524
0
W
Ah Puch
GodCasco
Ah Puch
4,048
257
0
1,001
4,667
1,568
0
3,046
1,456
8,248
0
L
Aphrodite
Mikeamoondo
Aphrodite
1,185
142
1,144
2,181
3,837
4,185
0
3,389
384
5,518
0
L
Janus
NequesRT
Janus
8,068
0
648
724
3,976
1,617
0
3,276
640
17,792
0
W
Zhong Kui
REZTHEDESTROYER
Zhong Kui
2,992
804
388
749
4,273
4,129
45
2,502
1,728
3,507
0
L
4,046
181
204
747
7,023
4,370
168
6,079
780
0
6,671
W
Yemoja
SludgLord
Yemoja
1,988
204
1,820
813
2,356
1,636
0
1,848
508
5,397
0
L
Achilles
Vghostdemox
Achilles
0
0
0
0
1,309
557
0
120
1,188
0
0
L
4,520
445
54
233
5,009
2,122
0
4,785
152
7,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
28,713
53
Minions Killed
48
0
Camps Cleared
0
430,230
Distance Traveled
476,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,039
1,208
24
5
0
94,111
0
W
Hades
5,643
1,129
8
2
0
99,957
0
W
Ah Puch
5,712
1,142
7
1
0
96,636
0
L
Aphrodite
5,612
1,122
15
3
0
91,476
0
L
Janus
6,476
1,295
30
6
0
128,468
0
W
Zhong Kui
5,810
1,162
3
1
0
76,964
0
L
Tyr
5,912
1,182
4
1
0
109,506
0
W
Yemoja
5,509
1,102
6
1
0
108,526
0
L
Achilles
4,264
853
0
0
0
19,707
0
L
Zeus
4,981
996
4
1
0
81,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role