Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver III
ProjectSiva
Fenrir
Silver III
Level 115
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 6L
1,507 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
SonOfTheVeil
Kuzenbo
Gold V
Level 123
God Stats
0W - 1L
1,706 SR
Queue Stats
16W - 21L
1,326 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,495 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,442 SR
1,322 MMR
Hades
Hades
Gold V
AngelLaron
Hades
Gold V
Level 146
God Stats
7W - 6L
1,408 SR
Queue Stats
163W - 185L
1,339 MMR
Solo
Ares
Ares
Silver III
mrsMoffet
Ares
Silver III
Level 45
God Stats
6W - 8L
1,266 SR
Queue Stats
51W - 55L
1,317 MMR
Solo
Hou Yi
Hou Yi
Gold V
vStagecyberBullE
Hou Yi
Gold V
Level 49
God Stats
2W - 1L
1,653 SR
Queue Stats
25W - 24L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 6 / 1
10,824
773
15,540
11,855
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
0 / 6 / 4
9,214
658
4,939
15,465
14,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
SonOfTheVeil
Kuzenbo
12
1 / 4 / 4
9,751
697
8,623
18,531
24,090
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MartichorasMulanDanzaburouVulcanAthena

VS

Bans
Ne ZhaNemesisMerlinCupidDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 1 / 12
11,839
846
14,762
16,168
7,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
14
3 / 3 / 11
11,159
797
8,521
16,192
14,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 1 / 6
12,334
881
17,480
7,773
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
16
16
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
1
0.75
W
Hades
4
1
12
10
L
Fenrir
0
6
4
0.33
L
Kuzenbo
SonOfTheVeil
Kuzenbo
1
4
4
0.75
W
Ares
3
3
11
2.83
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
40,763
45,851
Taken
40,133
46,011
Mitigated
25,868
4,294
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,540
90
0
2,955
11,855
7,186
0
8,000
3,855
69,186
0
W
Hades
14,762
1,831
2,333
10,537
16,168
7,896
460
11,582
4,586
66,751
0
L
Fenrir
4,939
545
0
927
15,465
14,735
0
6,841
8,624
0
15,129
L
Kuzenbo
SonOfTheVeil
Kuzenbo
8,623
2,366
0
412
18,531
24,090
0
8,758
9,773
25,580
640
W
Ares
8,521
995
0
240
16,192
14,395
175
8,080
8,112
18,820
0
W
17,480
9,724
0
538
7,773
3,577
1,694
4,355
3,418
0
58,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
35,332
123
Minions Killed
175
0
Camps Cleared
0
719,007
Distance Traveled
749,817
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,824
773
85
6
0
216,579
2
W
Hades
11,839
846
105
8
0
253,136
3
L
Fenrir
9,214
658
13
1
0
245,976
0
L
Kuzenbo
9,751
697
25
2
0
256,452
0
W
Ares
11,159
797
12
1
0
260,482
3
W
Hou Yi
12,334
881
58
4
0
236,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role