Player Matchup

Anhur
Anhur
Damageincorp
Anhur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,392 Elo+
Party 1
Mulan
Mulan
MayorMoobs
Mulan
Level 128
God Stats
3W - 1L
1,504 SR
Queue Stats
240W - 271L
1,327 Elo+
Party 1
Cernunnos
Cernunnos
four tra alunmi
Cernunnos
Level 153
God Stats
14W - 16L
1,476 SR
Queue Stats
742W - 863L
1,409 Elo+
Solo
Pele
Pele
schaine
Pele
Level 156
God Stats
10W - 10L
1,546 SR
Queue Stats
316W - 320L
1,442 Elo+
Party 2
Maman Brigitte
Maman Brigitte
verbin the noun
Maman Brigitte
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 208L
1,417 Elo+
Party 2
Team Averages
Level 147
1,505 SR
1,397 Elo+

VS

Team Averages
Level 146
1,471 SR
1,454 Elo+
Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Brian Boitano
Cthulhu
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 84L
1,412 Elo+
Solo
Kali
Kali
INbigDawg
Kali
Level 134
God Stats
2W - 2L
1,654 SR
Queue Stats
484W - 506L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
lafliadominguez
Kuzenbo
Level 157
God Stats
1W - 2L
1,580 SR
Queue Stats
340W - 345L
1,451 Elo+
Solo
Fenrir
Fenrir
uberleet77
Fenrir
Level 127
God Stats
2W - 6L
1,122 SR
Queue Stats
196W - 205L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
9,073
825
6,572
7,829
2,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
15
2 / 4 / 12
9,254
841
5,814
12,292
14,017
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
four tra alunmi
Cernunnos
16
4 / 2 / 9
9,348
850
10,450
7,576
3,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Pele
schaine
Pele
18
5 / 4 / 10
11,037
1,003
12,576
14,514
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
verbin the noun
Maman Brigitte
17
5 / 6 / 7
10,012
910
6,247
10,979
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
8 / 5 / 8
9,095
827
9,362
12,406
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
5
0 / 1 / 0
5,724
520
0
1,211
259
Kali
9
0 / 5 / 6
6,555
596
2,701
7,696
2,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 8
8,641
786
7,394
13,525
20,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
uberleet77
Fenrir
18
7 / 4 / 10
9,324
848
10,571
13,641
12,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
18
Kills
18
20
Deaths
18
48
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
5
8
2.4
L
Cthulhu
0
1
0
0
W
2
4
10
1.75
L
Kali
0
5
6
0.6
W
Mulan
2
4
12
2
W
Cernunnos
four tra alunmi
Cernunnos
4
2
9
4.25
L
3
3
8
2.33
W
Pele
schaine
Pele
5
4
10
2.5
L
Fenrir
uberleet77
Fenrir
7
4
10
3
W
Maman Brigitte
verbin the noun
Maman Brigitte
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
30,028
53,190
Taken
48,479
31,246
Mitigated
42,436
12,648
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,362
3,273
0
562
12,406
5,863
0
1,700
10,706
0
19,003
L
Cthulhu
0
0
0
0
1,211
259
0
0
1,211
0
0
W
6,572
3,392
633
623
7,829
2,957
855
1,429
6,400
0
11,826
L
Kali
2,701
1,067
175
913
7,696
2,991
0
1,532
6,164
0
3,502
W
Mulan
5,814
1,046
1,091
1,737
12,292
14,017
519
1,348
10,944
748
11,031
W
Cernunnos
four tra alunmi
Cernunnos
10,450
5,856
0
2,350
7,576
3,321
2,595
1,905
5,671
0
24,622
L
7,394
1,645
1,634
4,240
13,525
20,806
60
2,115
11,410
20,592
0
W
Pele
schaine
Pele
12,576
2,897
571
4,668
14,514
6,189
2,746
1,163
13,351
0
41,218
L
Fenrir
uberleet77
Fenrir
10,571
2,758
741
3,845
13,641
12,517
0
1,626
12,015
0
18,307
W
Maman Brigitte
verbin the noun
Maman Brigitte
6,247
141
541
434
10,979
4,762
1,164
1,549
9,430
15,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
39,339
145
Minions Killed
62
0
Camps Cleared
0
956,293
Distance Traveled
689,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,095
827
19
2
0
163,434
0
L
Cthulhu
5,724
520
0
0
0
0
0
W
Anhur
9,073
825
21
2
0
172,528
0
L
Kali
6,555
596
2
0
0
109,938
0
W
Mulan
9,254
841
20
2
0
183,874
0
W
Cernunnos
9,348
850
30
3
0
186,229
0
L
Kuzenbo
8,641
786
17
2
0
212,825
0
W
Pele
11,037
1,003
50
5
0
221,840
0
L
Fenrir
9,324
848
24
2
0
202,836
0
W
Maman Brigitte
10,012
910
24
2
0
191,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role