Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BEASTPOPER2828
Zeus
Level 68
God Stats
96W - 79L
1,477 SR
Queue Stats
447W - 460L
1,418 Elo+
Solo
Martichoras
Martichoras
CaineOmatik
Martichoras
Level 89
God Stats
3W - 2L
1,498 SR
Queue Stats
276W - 279L
1,462 Elo+
Solo
Mercury
Mercury
MONey-Bagz_88
Mercury
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,252 Elo+
Solo
Sylvanus
Sylvanus
kasiserjojo
Sylvanus
Level 61
God Stats
10W - 13L
1,446 SR
Queue Stats
87W - 106L
1,416 Elo+
Solo
Team Averages
Level 66
1,484 SR
1,410 Elo+

VS

Team Averages
Level 56
1,543 SR
1,318 Elo+
Guan Yu
Guan Yu
ACEMANIX
Guan Yu
Level 89
God Stats
5W - 4L
1,498 SR
Queue Stats
273W - 274L
1,437 Elo+
Party 1
Ratatoskr
Ratatoskr
Brea0505
Ratatoskr
Level 26
God Stats
3W - 10L
1,289 SR
Queue Stats
11W - 27L
1,158 Elo+
Party 2
Achilles
Achilles
Cheese01
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,144 Elo+
Party 2
Skadi
Skadi
LordSlaughter42
Skadi
Level 64
God Stats
14W - 9L
1,651 SR
Queue Stats
208W - 220L
1,437 Elo+
Party 1
Raijin
Raijin
LowlandWhisper
Raijin
Level 59
God Stats
4W - 3L
1,778 SR
Queue Stats
100W - 104L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 2
7,309
664
5,960
7,982
6,134
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 1 / 0
7,562
687
7,050
5,506
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
CaineOmatik
Martichoras
9
1 / 1 / 3
5,792
527
7,950
7,796
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
12
3 / 0 / 1
7,053
641
4,065
8,699
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
kasiserjojo
Sylvanus
9
3 / 2 / 1
6,396
581
4,974
11,522
7,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ACEMANIX
Guan Yu
9
2 / 4 / 1
6,047
550
3,927
13,189
7,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ratatoskr
Brea0505
Ratatoskr
7
0 / 3 / 2
4,778
434
1,734
8,391
2,552
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Cheese01
Achilles
8
0 / 4 / 1
4,717
429
3,257
9,429
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 2
5,331
485
6,145
7,657
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 0
7,138
649
4,352
7,238
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
14
Kills
5
5
Deaths
14
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
2
4
L
Guan Yu
ACEMANIX
Guan Yu
2
4
1
0.63
W
4
1
0
4
L
Ratatoskr
Brea0505
Ratatoskr
0
3
2
0.33
W
Martichoras
CaineOmatik
Martichoras
1
1
3
2.5
L
Achilles
Cheese01
Achilles
0
4
1
0.13
L
1
0
2
2
L
2
3
0
0.67
W
Mercury
3
0
1
3.5
W
Sylvanus
kasiserjojo
Sylvanus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,999
Damage
19,415
41,505
Taken
45,904
22,434
Mitigated
21,085
13,200
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,960
722
0
5,388
7,982
6,134
2,015
1,290
6,692
52,499
0
L
Guan Yu
ACEMANIX
Guan Yu
3,927
1,099
368
3,495
13,189
7,508
0
3,357
9,832
0
17,184
W
7,050
950
0
0
5,506
1,986
820
2,335
3,171
64,696
0
L
Ratatoskr
Brea0505
Ratatoskr
1,734
539
0
80
8,391
2,552
0
2,980
5,411
0
19,348
W
Martichoras
CaineOmatik
Martichoras
7,950
2,203
0
870
7,796
3,386
86
0
7,796
0
44,373
L
Achilles
Cheese01
Achilles
3,257
491
0
310
9,429
5,817
0
6,765
2,664
0
17,999
L
6,145
2,831
0
2,215
7,657
2,302
0
1,691
5,966
0
35,328
L
4,352
304
0
500
7,238
2,906
0
3,191
4,047
54,933
0
W
Mercury
4,065
2,858
123
1,871
8,699
3,159
225
727
7,972
0
67,974
W
Sylvanus
kasiserjojo
Sylvanus
4,974
2,290
2,030
2,918
11,522
7,769
27
0
11,522
13,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
28,011
369
Minions Killed
235
0
Camps Cleared
0
985,686
Distance Traveled
1,096,961
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,309
664
94
9
0
178,497
0
L
Guan Yu
6,047
550
19
2
0
242,799
4
W
Zeus
7,562
687
95
9
0
218,205
0
L
Ratatoskr
4,778
434
28
3
0
264,826
0
W
Martichoras
5,792
527
60
5
0
179,004
2
L
Achilles
4,717
429
20
2
0
184,773
0
L
Skadi
5,331
485
55
5
0
200,052
0
L
Raijin
7,138
649
113
10
0
204,511
0
W
Mercury
7,053
641
107
10
0
256,970
0
W
Sylvanus
6,396
581
13
1
0
153,010
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role