Player Matchup

Nox
Nox
BKeatt
Nox
Level 159
God Stats
7W - 7L
1,679 SR
Queue Stats
553W - 500L
1,572 Elo+
Solo
Hades
Hades
FinalDeathWish_
Hades
Level 69
God Stats
2W - 3L
1,513 SR
Queue Stats
68W - 60L
1,526 Elo+
Solo
Chernobog
Chernobog
Josker
Chernobog
Level 139
God Stats
3W - 1L
1,868 SR
Queue Stats
331W - 314L
1,440 Elo+
Solo
Ah Puch
Ah Puch
Matiazh
Ah Puch
Level 159
God Stats
5W - 5L
1,641 SR
Queue Stats
291W - 270L
1,532 Elo+
Solo
Vamana
Vamana
NastyNorm3875
Vamana
Level 128
God Stats
1W - 8L
1,388 SR
Queue Stats
149W - 139L
1,556 Elo+
Solo
Team Averages
Level 131
1,618 SR
1,525 Elo+

VS

Team Averages
Level 72
1,528 SR
1,621 Elo+
Anubis
Anubis
DarkWebby96
Anubis
Level 121
God Stats
28W - 8L
1,815 SR
Queue Stats
660W - 576L
1,561 Elo+
Party 2
Bellona
Bellona
GetStumped503
Bellona
Level 107
God Stats
34W - 25L
1,541 SR
Queue Stats
388W - 321L
1,537 Elo+
Party 2
Khepri
Khepri
TheWifeBeeter
Khepri
Level 43
God Stats
1W - 0L
1,286 SR
Queue Stats
5W - 1L
1,865 Elo+
Party 1
Neith
Neith
TheeWife
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 1
Nemesis
Nemesis
donomajo07
Nemesis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 148L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BKeatt
Nox
13
0 / 5 / 1
8,379
466
4,403
14,833
11,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 1
8,943
497
9,147
18,959
10,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Josker
Chernobog
13
0 / 4 / 1
8,379
466
7,244
14,588
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Matiazh
Ah Puch
12
2 / 3 / 1
7,920
440
9,124
11,314
3,406
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 2
8,544
475
9,768
19,909
16,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 1 / 7
10,803
600
17,570
12,607
9,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
16
1 / 1 / 6
10,881
605
10,005
14,285
15,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 15
9,898
550
6,337
12,033
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
TheeWife
Neith
17
7 / 0 / 7
11,449
636
21,201
10,269
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
donomajo07
Nemesis
16
6 / 4 / 6
10,419
579
6,288
14,723
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
22
22
Deaths
6
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nox
BKeatt
Nox
0
5
1
0.1
W
Anubis
7
1
7
10.5
L
3
5
1
0.7
W
Bellona
1
1
6
4
L
Chernobog
Josker
Chernobog
0
4
1
0.13
L
Ah Puch
Matiazh
Ah Puch
2
3
1
0.83
L
1
5
2
0.4
W
1
0
15
8.5
W
Neith
TheeWife
Neith
7
0
7
10.5
W
Nemesis
donomajo07
Nemesis
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,686
Damage
61,401
79,603
Taken
63,917
46,868
Mitigated
52,936
22,506
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
BKeatt
Nox
4,403
545
340
2,350
14,833
11,152
0
4,871
9,962
41,947
0
W
Anubis
17,570
1,248
0
5,745
12,607
9,380
1,234
6,343
6,264
100,059
0
L
9,147
710
176
9,785
18,959
10,092
0
6,491
12,468
75,936
0
W
Bellona
10,005
3,961
0
6,050
14,285
15,220
562
2,490
11,795
0
82,759
L
Chernobog
Josker
Chernobog
7,244
3,855
0
2,182
14,588
5,263
700
3,168
11,420
0
61,963
L
Ah Puch
Matiazh
Ah Puch
9,124
198
0
5,324
11,314
3,406
0
5,592
5,722
48,779
0
L
9,768
4,832
0
2,349
19,909
16,955
0
3,785
16,124
0
61,020
W
6,337
1,074
69
5,097
12,033
14,208
0
4,929
7,104
26,933
0
W
Neith
TheeWife
Neith
21,201
9,336
0
7,163
10,269
7,269
3,810
4,902
5,367
0
111,834
W
Nemesis
donomajo07
Nemesis
6,288
2,435
0
5,040
14,723
6,859
76
5,564
9,159
0
62,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
53,450
464
Minions Killed
552
0
Camps Cleared
0
1,629,943
Distance Traveled
1,785,876
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,379
466
69
4
0
338,155
2
W
Anubis
10,803
600
140
8
0
337,435
0
L
Hades
8,943
497
110
6
0
310,537
0
W
Bellona
10,881
605
139
8
0
362,470
6
L
Chernobog
8,379
466
120
7
0
331,317
0
L
Ah Puch
7,920
440
73
4
0
307,918
0
L
Vamana
8,544
475
92
5
0
342,016
0
W
Khepri
9,898
550
27
2
0
367,980
3
W
Neith
11,449
636
164
9
0
300,917
0
W
Nemesis
10,419
579
82
5
0
417,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role