Player Matchup

Mercury
Mercury
Silver V
 
Mercury
Silver V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
Avisthehood
Baron Samedi
Bronze IV
Level 116
God Stats
0W - 2L
1,462 SR
Queue Stats
2W - 15L
1,136 MMR
Party 2
Cerberus
Cerberus
Bronze III
DonMauri1
Cerberus
Bronze III
Level 54
God Stats
3W - 5L
1,255 SR
Queue Stats
39W - 55L
615 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,405 SR
1,084 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,414 SR
678 MMR
Kuzenbo
Kuzenbo
Silver III
ChEdDa SnIpEz
Kuzenbo
Silver III
Level 75
God Stats
19W - 22L
1,452 SR
Queue Stats
87W - 115L
746 MMR
Solo
Kukulkan
Kukulkan
Silver V
Nyroxis666
Kukulkan
Silver V
Level 68
God Stats
2W - 5L
1,296 SR
Queue Stats
61W - 86L
591 MMR
Party 1
Bakasura
Bakasura
Silver V
Soulreaper88255
Bakasura
Silver V
Level 56
God Stats
10W - 10L
1,494 SR
Queue Stats
38W - 54L
696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 4 / 1
10,316
737
4,968
11,682
5,057
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Avisthehood
Baron Samedi
11
0 / 5 / 2
8,909
636
6,295
11,415
7,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
DonMauri1
Cerberus
12
1 / 3 / 1
9,254
661
3,290
16,064
18,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
KumbhakarnaBacchusAresVulcanGanesha

VS

Bans
AchillesAnhurAtlasMulanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 0 / 10
10,627
759
6,056
9,865
13,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Nyroxis666
Kukulkan
15
7 / 1 / 5
11,865
848
16,843
6,647
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
14
4 / 3 / 6
11,215
801
8,409
9,192
7,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
1
0.88
L
Baron Samedi
Avisthehood
Baron Samedi
0
5
2
0.2
W
Kuzenbo
1
0
10
6
L
Cerberus
DonMauri1
Cerberus
1
3
1
0.5
W
Kukulkan
Nyroxis666
Kukulkan
7
1
5
9.5
W
Bakasura
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
31,308
39,161
Taken
25,704
30,729
Mitigated
24,123
3,955
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,968
2,836
139
510
11,682
5,057
0
7,297
4,275
0
36,259
L
Baron Samedi
Avisthehood
Baron Samedi
6,295
590
1,065
1,844
11,415
7,306
0
7,477
3,877
34,202
0
W
Kuzenbo
6,056
2,259
243
1,699
9,865
13,843
399
3,251
6,614
27,001
187
L
Cerberus
DonMauri1
Cerberus
3,290
608
0
397
16,064
18,366
0
8,244
7,267
21,460
0
W
Kukulkan
Nyroxis666
Kukulkan
16,843
313
0
2,083
6,647
3,144
1,147
2,707
3,940
68,372
0
W
Bakasura
8,409
6,674
0
1,477
9,192
7,136
786
4,454
4,738
0
29,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
33,707
120
Minions Killed
168
0
Camps Cleared
0
723,851
Distance Traveled
772,390
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,316
737
42
3
0
261,688
1
L
Baron Samedi
8,909
636
49
4
0
222,753
0
W
Kuzenbo
10,627
759
22
2
0
277,780
1
L
Cerberus
9,254
661
29
2
0
239,410
0
W
Kukulkan
11,865
848
87
6
0
266,785
0
W
Bakasura
11,215
801
59
4
0
227,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role