Player Matchup

Athena
Athena
Dull3r-_-
Athena
Level 193
God Stats
3W - 1L
1,482 SR
Queue Stats
9W - 9L
1,473 Elo+
Party 3
Poseidon
Poseidon
Frixting
Poseidon
Level 7
God Stats
9W - 10L
1,165 SR
Queue Stats
40W - 52L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Orvngexjuice
Cernunnos
Level 122
God Stats
1W - 3L
1,281 SR
Queue Stats
28W - 36L
1,391 Elo+
Party 1
Achilles
Achilles
Warpath-IXII
Achilles
Level 109
God Stats
0W - 1L
1,562 SR
Queue Stats
6W - 7L
1,473 Elo+
Party 3
Arachne
Arachne
vvobbzz
Arachne
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,240 Elo+
Party 1
Team Averages
Level 100
1,398 SR
1,399 Elo+

VS

Team Averages
Level 72
1,591 SR
1,509 Elo+
Vulcan
Vulcan
Copeslayer
Vulcan
Level 125
God Stats
2W - 1L
1,407 SR
Queue Stats
37W - 32L
1,503 Elo+
Party 4
Bellona
Bellona
Grimm1269
Bellona
Level 70
God Stats
8W - 4L
1,975 SR
Queue Stats
148W - 107L
1,606 Elo+
Party 2
Pele
Pele
Tmoney102
Pele
Level 89
God Stats
5W - 3L
1,434 SR
Queue Stats
34W - 29L
1,496 Elo+
Party 4
Medusa
Medusa
biglualbano94
Medusa
Level 72
God Stats
7W - 6L
1,635 SR
Queue Stats
19W - 16L
1,446 Elo+
Party 4
Erlang Shen
Erlang Shen
graystone567
Erlang Shen
Level 6
God Stats
5W - 6L
1,505 SR
Queue Stats
21W - 17L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dull3r-_-
Athena
10
0 / 1 / 0
6,341
453
4,533
11,048
10,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Frixting
Poseidon
13
1 / 3 / 0
6,870
491
3,536
8,410
2,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Orvngexjuice
Cernunnos
11
0 / 1 / 0
6,349
454
4,438
7,174
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Warpath-IXII
Achilles
12
0 / 3 / 0
6,567
469
8,287
13,913
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
vvobbzz
Arachne
10
0 / 1 / 0
6,077
434
3,046
11,852
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Copeslayer
Vulcan
14
1 / 0 / 1
8,559
611
5,414
2,624
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Grimm1269
Bellona
15
0 / 0 / 3
9,141
653
10,544
13,591
14,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
15
7 / 1 / 1
8,899
636
8,649
13,809
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 0 / 1
7,067
505
6,535
6,642
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
graystone567
Erlang Shen
11
0 / 0 / 3
6,380
456
3,875
6,629
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Copeslayer
Vulcan
1
0
1
1.5
L
Athena
Dull3r-_-
Athena
0
1
0
0
L
Poseidon
Frixting
Poseidon
1
3
0
0.33
W
Bellona
Grimm1269
Bellona
0
0
3
1.5
L
Cernunnos
Orvngexjuice
Cernunnos
0
1
0
0
W
Pele
7
1
1
7.5
L
Achilles
Warpath-IXII
Achilles
0
3
0
0
W
1
0
1
1.5
W
Erlang Shen
graystone567
Erlang Shen
0
0
3
1.5
L
Arachne
vvobbzz
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
35,017
52,397
Taken
43,295
36,093
Mitigated
27,394
13,272
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Copeslayer
Vulcan
5,414
800
0
227
2,624
1,008
236
1,450
1,174
64,399
0
L
Athena
Dull3r-_-
Athena
4,533
694
0
3,209
11,048
10,172
0
1,309
9,649
19,963
0
L
Poseidon
Frixting
Poseidon
3,536
492
0
1,198
8,410
2,556
0
3,071
5,103
60,376
0
W
Bellona
Grimm1269
Bellona
10,544
5,459
0
7,509
13,591
14,156
0
0
12,427
0
77,643
L
Cernunnos
Orvngexjuice
Cernunnos
4,438
1,189
0
2,794
7,174
3,032
0
0
7,174
0
54,675
W
Pele
8,649
2,043
0
3,293
13,809
5,806
0
2,955
10,854
0
90,037
L
Achilles
Warpath-IXII
Achilles
8,287
2,548
0
2,466
13,913
15,385
0
0
13,913
0
45,759
W
6,535
1,818
0
2,270
6,642
2,550
958
1,463
5,179
0
65,405
W
Erlang Shen
graystone567
Erlang Shen
3,875
1,254
0
2,508
6,629
3,874
236
2,201
4,428
0
19,838
L
Arachne
vvobbzz
Arachne
3,046
1,507
0
3,605
11,852
4,948
0
664
11,144
0
37,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
40,046
378
Minions Killed
534
0
Camps Cleared
0
1,360,940
Distance Traveled
1,458,962
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,559
611
124
9
0
292,446
0
L
Athena
6,341
453
37
3
0
289,671
8
L
Poseidon
6,870
491
112
8
0
269,264
3
W
Bellona
9,141
653
146
10
0
251,702
0
L
Cernunnos
6,349
454
90
6
0
235,163
0
W
Pele
8,899
636
114
8
0
341,580
0
L
Achilles
6,567
469
75
5
0
272,190
0
W
Medusa
7,067
505
98
7
0
292,349
0
W
Erlang Shen
6,380
456
52
4
0
280,885
3
L
Arachne
6,077
434
64
5
0
294,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role