Player Matchup

Agni
Agni
Gold IV
RoyalThunderGod
Agni
Gold IV
Level 148
God Stats
11W - 11L
1,334 SR
Queue Stats
374W - 415L
1,335 MMR
Solo
Maui
Maui
Silver I
Simeme2723
Maui
Silver I
Level 102
God Stats
89W - 75L
1,559 SR
Queue Stats
184W - 174L
1,202 MMR
Party 1
Danzaburou
Danzaburou
Gold III
TiRoux977280
Danzaburou
Gold III
Level 125
God Stats
94W - 63L
1,654 SR
Queue Stats
361W - 358L
1,581 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,515 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,540 SR
1,393 MMR
Janus
Janus
Gold V
MorrisRWong
Janus
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,366 MMR
Party 2
Artemis
Artemis
Bronze III
PepeRage03
Artemis
Bronze III
Level 113
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hercules
Hercules
Gold IV
llEscanorll
Hercules
Gold IV
Level 129
God Stats
6W - 9L
1,638 SR
Queue Stats
137W - 144L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
8,584
780
6,973
8,354
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 4
8,168
743
4,152
12,193
12,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
TiRoux977280
Danzaburou
13
4 / 1 / 2
9,449
859
10,402
10,367
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesAtlasBacchusHadesNeith

VS

Bans
AphroditeAthenaCabrakanAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
8,312
756
10,103
6,028
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
PepeRage03
Artemis
10
1 / 2 / 2
7,611
692
6,745
9,027
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
llEscanorll
Hercules
9
1 / 3 / 2
7,500
682
6,537
13,259
8,026
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
3
3
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Artemis
PepeRage03
Artemis
1
2
2
1
W
2
2
4
2
W
1
0
4
3
W
Danzaburou
TiRoux977280
Danzaburou
4
1
2
5
L
Hercules
llEscanorll
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
23,385
30,914
Taken
28,314
22,923
Mitigated
13,588
3,914
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,103
649
0
940
6,028
2,252
0
2,530
3,250
36,103
0
L
Artemis
PepeRage03
Artemis
6,745
2,123
0
1,775
9,027
3,310
228
4,065
4,591
0
18,980
W
6,973
622
0
220
8,354
2,873
0
3,139
5,215
29,575
0
W
4,152
666
0
441
12,193
12,366
115
5,087
7,106
21,833
0
W
Danzaburou
TiRoux977280
Danzaburou
10,402
3,395
0
3,253
10,367
7,684
859
3,265
7,102
0
37,102
L
Hercules
llEscanorll
Hercules
6,537
2,583
0
4,414
13,259
8,026
0
5,192
7,564
1,057
21,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
23,423
109
Minions Killed
99
0
Camps Cleared
0
616,296
Distance Traveled
575,122
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,312
756
51
5
0
199,867
3
L
Artemis
7,611
692
24
2
0
168,744
0
W
Agni
8,584
780
39
4
0
205,120
0
W
Maui
8,168
743
20
2
0
212,290
1
W
Danzaburou
9,449
859
50
5
0
198,886
3
L
Hercules
7,500
682
24
2
0
206,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role