Player Matchup

Yemoja
Yemoja
LuxxElliptica
Yemoja
Level 127
God Stats
3W - 6L
1,455 SR
Queue Stats
247W - 212L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
Serphine1
Sun Wukong
Level 124
God Stats
4W - 4L
1,615 SR
Queue Stats
74W - 71L
1,485 Elo+
Party 1
Athena
Athena
dominikph
Athena
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 159L
1,512 Elo+
Solo
Charybdis
Charybdis
hotdog dab
Charybdis
Level 200
God Stats
9W - 12L
1,349 SR
Queue Stats
619W - 627L
1,473 Elo+
Solo
Pele
Pele
pricessslillifee
Pele
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 169L
1,463 Elo+
Party 1
Team Averages
Level 143
1,484 SR
1,483 Elo+

VS

Team Averages
Level 103
1,513 SR
1,424 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Biso1612
Sun Wukong
Level 109
God Stats
4W - 7L
1,372 SR
Queue Stats
356W - 344L
1,442 Elo+
Party 2
Discordia
Discordia
DeMoNVV
Discordia
Level 127
God Stats
1W - 0L
1,693 SR
Queue Stats
61W - 87L
1,366 Elo+
Solo
Hel
Hel
ShadowScorpio1
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Todesjochen
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,684
699
5,955
13,379
10,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Serphine1
Sun Wukong
15
4 / 6 / 3
8,488
772
10,933
19,086
18,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
dominikph
Athena
14
1 / 3 / 6
8,480
771
11,046
24,378
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
hotdog dab
Charybdis
15
2 / 5 / 5
8,720
793
14,248
12,533
5,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 8 / 4
6,818
620
6,330
15,551
7,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
14 / 3 / 10
10,814
983
25,672
15,885
8,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Biso1612
Sun Wukong
17
4 / 0 / 19
9,962
906
13,346
15,637
16,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
DeMoNVV
Discordia
15
3 / 2 / 19
9,161
833
17,221
8,025
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 22
9,157
832
8,470
18,015
14,460
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Todesjochen
Danzaburou
14
2 / 2 / 18
9,056
823
13,723
7,534
3,713
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
9
Kills
25
25
Deaths
9
24
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
14
3
10
6.33
W
Sun Wukong
Biso1612
Sun Wukong
4
0
19
13.5
W
Discordia
DeMoNVV
Discordia
3
2
19
6.25
L
2
3
6
1.67
L
Sun Wukong
Serphine1
Sun Wukong
4
6
3
0.92
W
2
2
22
6.5
W
Danzaburou
Todesjochen
Danzaburou
2
2
18
5.5
L
Athena
dominikph
Athena
1
3
6
1.33
L
Charybdis
hotdog dab
Charybdis
2
5
5
0.9
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,512
Damage
78,432
84,927
Taken
65,096
60,947
Mitigated
47,342
31,446
Healing
36,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
25,672
19,201
522
3,380
15,885
8,878
4,118
2,788
13,097
0
43,165
W
Sun Wukong
Biso1612
Sun Wukong
13,346
2,250
498
2,467
15,637
16,142
878
4,995
10,642
0
27,617
W
Discordia
DeMoNVV
Discordia
17,221
1,520
1,548
1,264
8,025
4,149
495
2,854
5,171
29,834
0
L
5,955
2,356
9,592
4,113
13,379
10,907
407
3,505
9,874
8,559
0
L
Sun Wukong
Serphine1
Sun Wukong
10,933
1,007
1,084
3,265
19,086
18,346
0
6,883
12,203
390
26,602
W
8,470
1,519
14,990
11,674
18,015
14,460
888
5,202
12,813
14,825
0
W
Danzaburou
Todesjochen
Danzaburou
13,723
5,042
52
577
7,534
3,713
1,833
1,537
5,997
0
26,894
L
Athena
dominikph
Athena
11,046
1,269
1,665
7,750
24,378
19,065
208
6,246
18,132
14,788
0
L
Charybdis
hotdog dab
Charybdis
14,248
4,953
976
992
12,533
5,407
1,485
3,736
8,797
0
30,396
L
6,330
627
856
1,153
15,551
7,222
0
5,321
10,230
0
10,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
48,150
96
Minions Killed
132
0
Camps Cleared
0
905,068
Distance Traveled
1,032,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,814
983
35
3
0
188,804
0
W
Sun Wukong
9,962
906
35
3
0
251,615
0
W
Discordia
9,161
833
25
2
0
201,519
0
L
Yemoja
7,684
699
4
0
0
170,823
0
L
Sun Wukong
8,488
772
37
3
0
187,597
0
W
Hel
9,157
832
13
1
0
215,454
0
W
Danzaburou
9,056
823
24
2
0
175,044
0
L
Athena
8,480
771
11
1
0
219,016
0
L
Charybdis
8,720
793
41
4
0
146,275
0
L
Pele
6,818
620
3
0
0
181,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role