Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FiddlerDiddler51
Thanatos
Level 109
God Stats
10W - 8L
1,454 SR
Queue Stats
366W - 356L
1,526 Elo+
Solo
Vamana
Vamana
ProfessorBosk
Vamana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,501 Elo+
Solo
Ra
Ra
manderpz
Ra
Level 143
God Stats
20W - 17L
1,603 SR
Queue Stats
89W - 91L
1,548 Elo+
Solo
Team Averages
Level 140
1,511 SR
1,515 Elo+

VS

Team Averages
Level 138
1,377 SR
1,467 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Buqxs
Hou Yi
Level 89
God Stats
2W - 7L
1,240 SR
Queue Stats
400W - 426L
1,488 Elo+
Solo
Charon
Charon
MischievousOgre
Charon
Level 121
God Stats
2W - 5L
1,160 SR
Queue Stats
45W - 44L
1,477 Elo+
Party 1
Anubis
Anubis
bigpapa_K
Anubis
Level 200
God Stats
56W - 59L
1,423 SR
Queue Stats
373W - 412L
1,388 Elo+
Solo
Maman Brigitte
Maman Brigitte
thecroftinator
Maman Brigitte
Level 141
God Stats
18W - 16L
1,564 SR
Queue Stats
401W - 406L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 2
3,927
655
592
5,636
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
6
1 / 1 / 0
3,717
620
2,571
3,501
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 0
4,606
768
2,836
4,837
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 1
3,247
541
682
3,825
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 0
4,241
707
701
1,870
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
1 / 2 / 2
4,172
695
3,209
4,412
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
Buqxs
Hou Yi
8
0 / 0 / 0
4,603
767
871
3,350
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 1
4,619
770
2,636
5,155
2,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
bigpapa_K
Anubis
9
2 / 1 / 0
5,409
902
3,234
3,801
1,530
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maman Brigitte
thecroftinator
Maman Brigitte
7
0 / 0 / 3
4,350
725
1,427
5,114
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
5
5
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
L
Izanami
 
Izanami
1
1
0
1
W
Xbalanque
 
Xbalanque
1
2
2
1
W
Hou Yi
Buqxs
Hou Yi
0
0
0
0
L
2
0
0
2
W
2
0
1
2.5
L
0
2
1
0.25
W
Anubis
bigpapa_K
Anubis
2
1
0
2
L
0
0
0
0
W
Maman Brigitte
thecroftinator
Maman Brigitte
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,382
Damage
11,377
19,669
Taken
21,832
7,227
Mitigated
7,443
10,251
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
592
26
141
1,442
5,636
2,960
0
1,824
3,812
8,588
0
L
Izanami
 
Izanami
2,571
1,867
0
928
3,501
1,106
0
1,772
1,729
0
23,306
W
Xbalanque
 
Xbalanque
3,209
1,259
166
1,881
4,412
1,134
639
106
4,306
0
23,806
W
Hou Yi
Buqxs
Hou Yi
871
562
0
1,591
3,350
1,029
0
384
2,880
0
26,762
L
2,836
858
0
5,916
4,837
1,545
0
1,352
3,485
0
23,304
W
2,636
605
0
1,749
5,155
2,358
200
486
4,669
15,099
0
L
682
208
0
918
3,825
1,009
0
2,305
1,520
0
8,639
W
Anubis
bigpapa_K
Anubis
3,234
164
0
2,460
3,801
1,530
351
0
3,801
36,209
0
L
701
44
84
822
1,870
607
0
44
1,826
24,898
0
W
Maman Brigitte
thecroftinator
Maman Brigitte
1,427
24
0
3,142
5,114
1,392
0
189
4,883
24,518
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,738
Gold Earned
23,153
169
Minions Killed
224
0
Camps Cleared
0
617,542
Distance Traveled
610,945
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,927
655
12
2
0
112,381
0
L
Izanami
3,717
620
35
6
0
127,258
1
W
Xbalanque
4,172
695
44
7
0
115,439
0
W
Hou Yi
4,603
767
57
10
0
115,127
0
L
Thanatos
4,606
768
51
9
0
169,288
0
W
Charon
4,619
770
13
2
0
121,302
0
L
Vamana
3,247
541
16
3
0
65,303
0
W
Anubis
5,409
902
67
11
0
103,901
0
L
Ra
4,241
707
55
9
0
143,312
0
W
Maman Brigitte
4,350
725
43
7
0
155,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role