Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver III
SlayerzNZ
Achilles
Silver III
Level 64
God Stats
3W - 5L
1,541 SR
Queue Stats
61W - 88L
1,026 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
V3NOMNZL
Morgan Le Fay
Silver III
Level 46
God Stats
5W - 8L
1,480 SR
Queue Stats
67W - 109L
960 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,507 SR
1,162 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,339 SR
1,034 MMR
Baron Samedi
Baron Samedi
Silver V
ROMAN667711
Baron Samedi
Silver V
Level 83
God Stats
1W - 1L
1,416 SR
Queue Stats
2W - 11L
1,180 MMR
Party 2
Artemis
Artemis
Bronze III
RxdyH
Artemis
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,381 MMR
Party 2
Ix Chel
Ix Chel
Silver V
TavoFinoVip
Ix Chel
Silver V
Level 172
God Stats
1W - 10L
1,102 SR
Queue Stats
1,392W - 1,532L
541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 1 / 6
12,085
711
5,759
15,640
19,919
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
SlayerzNZ
Achilles
16
5 / 4 / 1
13,619
801
9,215
16,573
7,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
V3NOMNZL
Morgan Le Fay
16
3 / 3 / 3
12,626
743
8,434
15,387
6,402
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AnubisAtlasPoseidonBastetHades

VS

Bans
EsetHerculesAh Muzen CabSurtrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ROMAN667711
Baron Samedi
16
5 / 2 / 3
12,889
758
13,306
14,999
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
RxdyH
Artemis
16
3 / 5 / 4
12,237
720
14,663
11,703
4,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
TavoFinoVip
Ix Chel
5
0 / 1 / 1
9,181
540
0
1,345
292

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
8
8
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
6
3
L
Baron Samedi
ROMAN667711
Baron Samedi
5
2
3
3.25
L
Artemis
RxdyH
Artemis
3
5
4
1
W
Achilles
SlayerzNZ
Achilles
5
4
1
1.38
L
Ix Chel
TavoFinoVip
Ix Chel
0
1
1
0.5
W
Morgan Le Fay
V3NOMNZL
Morgan Le Fay
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,408
Damage
27,969
47,600
Taken
28,047
33,700
Mitigated
13,221
9,293
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,759
233
173
3,143
15,640
19,919
360
3,282
12,358
24,755
0
L
Baron Samedi
ROMAN667711
Baron Samedi
13,306
1,446
76
4,444
14,999
7,988
0
6,877
8,122
58,897
0
L
Artemis
RxdyH
Artemis
14,663
6,576
0
690
11,703
4,941
0
6,479
5,224
0
44,240
W
Achilles
SlayerzNZ
Achilles
9,215
2,357
0
4,757
16,573
7,379
1,096
5,378
11,195
0
64,045
L
Ix Chel
TavoFinoVip
Ix Chel
0
0
0
0
1,345
292
0
1,345
0
0
0
W
Morgan Le Fay
V3NOMNZL
Morgan Le Fay
8,434
213
0
1,220
15,387
6,402
1,543
5,060
10,017
56,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
34,307
173
Minions Killed
121
0
Camps Cleared
0
894,165
Distance Traveled
495,395
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,085
711
18
1
0
301,464
1
L
Baron Samedi
12,889
758
75
4
0
281,626
2
L
Artemis
12,237
720
46
3
0
208,675
4
W
Achilles
13,619
801
94
6
0
309,711
3
L
Ix Chel
9,181
540
0
0
0
5,094
0
W
Morgan Le Fay
12,626
743
61
4
0
282,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role