Player Matchup

Ra
Ra
HammerShot218
Ra
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Cliodhna
Cliodhna
R3IGNING
Cliodhna
Level 140
God Stats
0W - 1L
1,285 SR
Queue Stats
29W - 40L
1,465 Elo+
Party 1
Fafnir
Fafnir
Redzyle
Fafnir
Level 67
God Stats
1W - 2L
1,704 SR
Queue Stats
49W - 46L
1,581 Elo+
Party 1
Ullr
Ullr
WindsOfChains
Ullr
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 24L
1,656 Elo+
Party 1
Zhong Kui
Zhong Kui
Zorgman67
Zhong Kui
Level 129
God Stats
0W - 2L
1,346 SR
Queue Stats
43W - 41L
1,573 Elo+
Party 1
Team Averages
Level 72
1,508 SR
1,592 Elo+

VS

Team Averages
Level 69
1,543 SR
1,477 Elo+
Scylla
Scylla
DrunkRock
Scylla
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,894 Elo+
Solo
Ne Zha
Ne Zha
GNG x BigBronze
Ne Zha
Level 112
God Stats
32W - 26L
1,532 SR
Queue Stats
280W - 275L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Kiittyxcv
Aphrodite
Level 127
God Stats
3W - 5L
1,430 SR
Queue Stats
31W - 45L
1,420 Elo+
Party 2
Zeus
Zeus
WydSilly
Zeus
Level 21
God Stats
4W - 0L
1,766 SR
Queue Stats
14W - 37L
1,282 Elo+
Solo
Tyr
Tyr
magic_mill_
Tyr
Level 56
God Stats
2W - 2L
1,488 SR
Queue Stats
20W - 28L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
8,080
622
752
6,404
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
R3IGNING
Cliodhna
12
0 / 0 / 3
7,996
615
260
1,647
386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Redzyle
Fafnir
12
0 / 0 / 1
7,999
615
650
4,332
1,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 4
8,411
647
2,788
9,380
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Zorgman67
Zhong Kui
20
6 / 3 / 1
11,879
914
27,604
19,437
20,216
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrunkRock
Scylla
18
3 / 4 / 2
11,747
904
17,970
12,248
5,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 0 / 3
10,623
817
5,780
16,388
9,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Kiittyxcv
Aphrodite
17
1 / 0 / 5
10,551
812
3,655
10,047
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
2 / 2 / 2
10,598
815
5,830
11,252
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 4
9,973
767
3,616
16,422
15,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
6
Kills
8
8
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
DrunkRock
Scylla
3
4
2
1
W
1
0
3
2.5
L
0
3
3
0.5
W
Aphrodite
Kiittyxcv
Aphrodite
1
0
5
3.5
L
Cliodhna
R3IGNING
Cliodhna
0
0
3
1.5
L
Fafnir
Redzyle
Fafnir
0
0
1
0.5
L
0
2
4
1
W
Zeus
2
2
2
1.5
L
Zhong Kui
Zorgman67
Zhong Kui
6
3
1
2.17
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,054
Damage
36,851
41,200
Taken
66,357
26,584
Mitigated
40,749
5,906
Healing
27,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DrunkRock
Scylla
17,970
1,199
161
3,424
12,248
5,675
2,591
2,451
9,720
60,269
0
W
5,780
2,022
0
6,858
16,388
9,656
4,429
8,414
7,883
0
44,597
L
752
250
0
0
6,404
1,431
0
5,634
721
1,949
0
W
Aphrodite
Kiittyxcv
Aphrodite
3,655
213
5,452
7,066
10,047
4,814
2,875
6,897
3,114
27,346
0
L
Cliodhna
R3IGNING
Cliodhna
260
121
0
132
1,647
386
0
1,314
333
0
260
L
Fafnir
Redzyle
Fafnir
650
0
49
927
4,332
1,949
0
3,670
551
810
0
L
2,788
902
0
250
9,380
2,602
0
7,937
1,363
0
10,274
W
Zeus
5,830
1,032
0
2,489
11,252
4,717
1,503
4,642
6,574
29,274
0
L
Zhong Kui
Zorgman67
Zhong Kui
27,604
3,660
0
4,548
19,437
20,216
0
8,534
10,777
75,733
3,521
W
3,616
364
0
1,658
16,422
15,887
605
5,591
10,793
0
10,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
53,492
138
Minions Killed
303
0
Camps Cleared
0
452,689
Distance Traveled
1,225,832
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,747
904
101
8
0
213,642
0
W
Ne Zha
10,623
817
54
4
0
250,821
0
L
Ra
8,080
622
5
0
0
67,207
0
W
Aphrodite
10,551
812
71
5
0
268,126
2
L
Cliodhna
7,996
615
0
0
0
32,542
0
L
Fafnir
7,999
615
1
0
0
69,734
0
L
Ullr
8,411
647
14
1
0
76,375
0
W
Zeus
10,598
815
53
4
0
232,701
1
L
Zhong Kui
11,879
914
118
9
0
206,831
0
W
Tyr
9,973
767
24
2
0
260,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role