Player Matchup

Ymir
Ymir
FERBER_xz
Ymir
Level 24
God Stats
6W - 17L
1,327 SR
Queue Stats
6W - 22L
1,203 Elo+
Party 2
Danzaburou
Danzaburou
Phantomstorm712
Danzaburou
Level 149
God Stats
8W - 6L
1,495 SR
Queue Stats
543W - 546L
1,452 Elo+
Party 2
Vulcan
Vulcan
Walton_Gaming_YT
Vulcan
Level 126
God Stats
19W - 18L
1,494 SR
Queue Stats
409W - 415L
1,466 Elo+
Party 2
Team Averages
Level 100
1,439 SR
1,373 Elo+

VS

Team Averages
Level 85
1,496 SR
1,421 Elo+
Neith
Neith
xXasianopsXx
Neith
Level 140
God Stats
4W - 5L
1,396 SR
Queue Stats
607W - 615L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
xXsushiopsXx
Nu Wa
Level 14
God Stats
18W - 20L
1,527 SR
Queue Stats
25W - 31L
1,433 Elo+
Party 1
Nox
Nox
xiomara69
Nox
Level 100
God Stats
27W - 25L
1,566 SR
Queue Stats
41W - 47L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
7,320
665
1,581
9,439
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Phantomstorm712
Danzaburou
10
0 / 4 / 1
7,735
703
5,999
11,809
3,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 0
7,856
714
8,398
6,900
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
8,730
794
10,093
7,657
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 6
8,780
798
7,265
3,456
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 3
9,330
848
6,563
7,975
3,226
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
Danzaburou
Phantomstorm712
Danzaburou
0
4
1
0.13
L
1
3
0
0.33
W
3
1
5
5.5
W
2
0
6
5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
23,921
28,148
Taken
19,088
13,444
Mitigated
7,405
7,552
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,581
69
0
1,425
9,439
7,583
100
5,200
4,239
8,871
0
L
Danzaburou
Phantomstorm712
Danzaburou
5,999
1,605
0
4,576
11,809
3,575
0
5,279
6,530
0
37,109
L
8,398
2,716
0
1,551
6,900
2,286
0
3,473
3,427
44,041
0
W
10,093
3,030
0
1,616
7,657
2,859
402
3,582
3,806
0
31,226
W
7,265
3,115
0
0
3,456
1,320
624
1,435
2,021
34,049
0
W
6,563
520
0
575
7,975
3,226
563
4,888
2,883
30,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,911
Gold Earned
26,840
119
Minions Killed
144
0
Camps Cleared
0
563,763
Distance Traveled
624,964
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,320
665
12
1
0
169,507
5
L
Danzaburou
7,735
703
50
5
0
191,417
3
L
Vulcan
7,856
714
57
5
0
202,839
0
W
Neith
8,730
794
34
3
0
210,198
0
W
Nu Wa
8,780
798
55
5
0
214,040
0
W
Nox
9,330
848
55
5
0
200,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role