Player Matchup

Kali
Kali
Bloodraptor07
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
Fireblaze712
Zhong Kui
Level 129
God Stats
1W - 2L
1,457 SR
Queue Stats
16W - 23L
1,427 Elo+
Party 1
Horus
Horus
MartoooFTW
Horus
Level 144
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 6L
1,424 Elo+
Solo
Janus
Janus
Rahel Joyce
Janus
Level 114
God Stats
0W - 1L
1,540 SR
Queue Stats
3W - 1L
1,807 Elo+
Solo
Lancelot
Lancelot
bastek182
Lancelot
Level 109
God Stats
0W - 8L
1,017 SR
Queue Stats
349W - 349L
1,495 Elo+
Solo
Team Averages
Level 124
1,355 SR
1,522 Elo+

VS

Team Averages
Level 79
1,666 SR
1,529 Elo+
Ix Chel
Ix Chel
Exo_Dark_
Ix Chel
Level 77
God Stats
2W - 0L
1,912 SR
Queue Stats
63W - 44L
1,519 Elo+
Party 2
Thanatos
Thanatos
OnkelaroBall
Thanatos
Level 94
God Stats
1W - 0L
1,540 SR
Queue Stats
87W - 66L
1,602 Elo+
Solo
Skadi
Skadi
Ritsuss_
Skadi
Level 115
God Stats
1W - 1L
1,692 SR
Queue Stats
113W - 93L
1,495 Elo+
Party 2
Maui
Maui
jlaa_luis
Maui
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,477 Elo+
Party 2
Chiron
Chiron
momjoj4
Chiron
Level 68
God Stats
3W - 2L
1,684 SR
Queue Stats
150W - 129L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 6
6,873
625
5,131
12,250
4,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Fireblaze712
Zhong Kui
11
2 / 7 / 5
7,703
700
9,570
11,430
5,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
14
1 / 5 / 8
7,824
711
6,345
13,289
13,283
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 7 / 6
10,232
930
12,600
12,800
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
bastek182
Lancelot
16
4 / 7 / 5
9,115
829
9,131
12,820
4,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Exo_Dark_
Ix Chel
17
15 / 1 / 15
11,151
1,014
14,924
8,661
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
OnkelaroBall
Thanatos
16
8 / 3 / 16
10,032
912
11,889
13,986
8,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Skadi
Ritsuss_
Skadi
16
9 / 3 / 17
10,354
941
13,325
8,217
3,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
15
1 / 4 / 27
9,533
867
3,796
15,547
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
momjoj4
Chiron
16
1 / 2 / 24
9,572
870
14,764
11,898
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
133
13
Kills
34
34
Deaths
13
30
Assists
99
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Ix Chel
Exo_Dark_
Ix Chel
15
1
15
22.5
L
Zhong Kui
Fireblaze712
Zhong Kui
2
7
5
0.64
L
Horus
1
5
8
1
W
Thanatos
OnkelaroBall
Thanatos
8
3
16
5.33
L
5
7
6
1.14
W
Skadi
Ritsuss_
Skadi
9
3
17
5.83
L
Lancelot
bastek182
Lancelot
4
7
5
0.93
W
Maui
1
4
27
3.63
W
Chiron
momjoj4
Chiron
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
58,698
62,589
Taken
58,309
32,879
Mitigated
35,401
7,491
Healing
31,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,131
1,322
202
1,139
12,250
4,199
0
4,037
8,213
0
7,956
W
Ix Chel
Exo_Dark_
Ix Chel
14,924
1,382
8,102
3,964
8,661
3,847
1,423
3,717
4,944
29,533
0
L
Zhong Kui
Fireblaze712
Zhong Kui
9,570
163
0
900
11,430
5,963
0
3,079
8,351
13,806
0
L
Horus
6,345
2,467
778
1,312
13,289
13,283
0
5,482
7,807
0
10,414
W
Thanatos
OnkelaroBall
Thanatos
11,889
2,869
1,751
7,542
13,986
8,361
1,764
4,453
9,533
0
18,028
L
12,600
451
107
1,870
12,800
5,041
0
2,776
10,024
34,878
0
W
Skadi
Ritsuss_
Skadi
13,325
4,250
588
111
8,217
3,671
1,676
3,905
4,312
0
27,125
L
Lancelot
bastek182
Lancelot
9,131
802
474
709
12,820
4,393
0
3,346
9,474
0
13,901
W
Maui
3,796
1,353
723
2,471
15,547
14,200
360
6,492
9,055
7,082
0
W
Chiron
momjoj4
Chiron
14,764
3,857
3,087
3,575
11,898
5,322
2,294
3,603
8,295
0
31,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
50,642
90
Minions Killed
117
0
Camps Cleared
0
823,172
Distance Traveled
988,929
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,873
625
1
0
0
174,066
0
W
Ix Chel
11,151
1,014
30
3
0
210,825
0
L
Zhong Kui
7,703
700
11
1
0
127,885
0
L
Horus
7,824
711
7
1
0
170,000
0
W
Thanatos
10,032
912
21
2
0
199,710
0
L
Janus
10,232
930
67
6
0
170,689
1
W
Skadi
10,354
941
34
3
0
168,762
0
L
Lancelot
9,115
829
4
0
0
180,532
0
W
Maui
9,533
867
8
1
0
214,867
0
W
Chiron
9,572
870
24
2
0
194,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role