Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Opex4099
Hou Yi
Level 88
God Stats
3W - 4L
1,680 SR
Queue Stats
209W - 234L
1,476 Elo+
Solo
Vamana
Vamana
Scbastien-
Vamana
Level 81
God Stats
7W - 7L
1,336 SR
Queue Stats
317W - 341L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
WlmShk
Kumbhakarna
Level 158
God Stats
9W - 9L
1,453 SR
Queue Stats
1,007W - 1,021L
1,481 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,477 Elo+

VS

Team Averages
Level 87
1,406 SR
1,423 Elo+
Hachiman
Hachiman
KaToJIuk
Hachiman
Level 105
God Stats
6W - 7L
1,408 SR
Queue Stats
390W - 417L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Karmashek
Xbalanque
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 82L
1,421 Elo+
Solo
Hel
Hel
Malianore
Hel
Level 104
God Stats
0W - 4L
1,122 SR
Queue Stats
112W - 130L
1,462 Elo+
Solo
Bakasura
Bakasura
StillKill
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
iZ3n Astral
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
10 / 2 / 10
10,788
899
10,921
14,577
11,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
16
0 / 5 / 16
9,678
807
13,048
19,874
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Opex4099
Hou Yi
17
4 / 1 / 16
10,058
838
15,141
11,548
7,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Scbastien-
Vamana
16
7 / 3 / 12
10,040
837
12,473
15,778
17,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
WlmShk
Kumbhakarna
16
2 / 3 / 17
9,592
799
7,554
20,533
25,377
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KaToJIuk
Hachiman
17
3 / 2 / 9
9,241
770
16,168
9,917
5,107
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Karmashek
Xbalanque
16
5 / 3 / 5
8,643
720
21,018
15,018
8,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

16
3 / 2 / 10
8,665
722
16,745
12,554
7,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
StillKill
Bakasura
12
2 / 9 / 5
8,031
669
5,575
14,268
7,921
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
1 / 7 / 11
7,996
666
5,192
14,136
7,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
23
Kills
14
14
Deaths
23
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
10
2
10
7.5
W
Cthulhu
 
Cthulhu
0
5
16
1.6
L
Hachiman
KaToJIuk
Hachiman
3
2
9
3.75
L
Xbalanque
Karmashek
Xbalanque
5
3
5
2.5
L
3
2
10
4
W
Hou Yi
Opex4099
Hou Yi
4
1
16
12
W
Vamana
Scbastien-
Vamana
7
3
12
4.33
L
Bakasura
StillKill
Bakasura
2
9
5
0.5
W
Kumbhakarna
WlmShk
Kumbhakarna
2
3
17
3.5
L
Fenrir
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,137
Damage
64,698
82,310
Taken
65,893
86,955
Mitigated
36,124
35,596
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,921
2,340
10,839
8,864
14,577
11,818
1,347
3,395
10,615
23,548
0
W
Cthulhu
 
Cthulhu
13,048
754
1,433
1,041
19,874
25,301
1,109
3,349
15,863
26,284
0
L
Hachiman
KaToJIuk
Hachiman
16,168
11,020
733
1,893
9,917
5,107
0
3,585
6,094
0
33,144
L
Xbalanque
Karmashek
Xbalanque
21,018
10,763
555
4,128
15,018
8,085
505
7,835
6,952
0
36,297
L
16,745
1,395
8,663
7,066
12,554
7,651
77
7,621
4,844
26,659
0
W
Hou Yi
Opex4099
Hou Yi
15,141
5,355
3,246
2,134
11,548
7,154
1,518
2,451
8,368
0
29,508
W
Vamana
Scbastien-
Vamana
12,473
3,854
50
1,686
15,778
17,305
1,072
2,711
12,475
0
20,197
L
Bakasura
StillKill
Bakasura
5,575
3,510
0
1,094
14,268
7,921
0
6,132
7,909
0
5,380
W
Kumbhakarna
WlmShk
Kumbhakarna
7,554
875
1,051
5,252
20,533
25,377
488
3,191
16,672
19,826
0
L
Fenrir
5,192
1,284
399
1,563
14,136
7,360
0
6,350
7,395
0
7,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
42,576
143
Minions Killed
100
0
Camps Cleared
0
1,178,993
Distance Traveled
1,037,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,788
899
36
3
0
212,656
0
W
Cthulhu
9,678
807
22
2
0
230,693
0
L
Hachiman
9,241
770
24
2
0
187,791
0
L
Xbalanque
8,643
720
37
3
0
191,226
0
L
Hel
8,665
722
31
3
0
232,682
0
W
Hou Yi
10,058
838
34
3
0
222,767
0
W
Vamana
10,040
837
25
2
0
265,309
0
L
Bakasura
8,031
669
3
0
0
188,024
0
W
Kumbhakarna
9,592
799
26
2
0
247,568
0
L
Fenrir
7,996
666
5
0
0
238,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role