Player Matchup

Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
ElipsisHero
Maman Brigitte
Level 65
God Stats
7W - 4L
1,557 SR
Queue Stats
127W - 106L
1,520 Elo+
Party 1
Ganesha
Ganesha
Myst1cMoon
Ganesha
Level 106
God Stats
3W - 2L
1,528 SR
Queue Stats
233W - 211L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
rojas5500
Heimdallr
Level 137
God Stats
4W - 10L
1,507 SR
Queue Stats
143W - 135L
1,549 Elo+
Party 3
Team Averages
Level 96
1,518 SR
1,512 Elo+

VS

Team Averages
Level 94
1,681 SR
1,478 Elo+
Amaterasu
Amaterasu
Anguishhhhh
Amaterasu
Level 59
God Stats
2W - 0L
1,743 SR
Queue Stats
187W - 194L
1,443 Elo+
Solo
Kali
Kali
AnyWord
Kali
Level 102
God Stats
5W - 1L
1,835 SR
Queue Stats
95W - 90L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Ellookooo
Xbalanque
Level 124
God Stats
31W - 15L
1,678 SR
Queue Stats
519W - 498L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Guts04
Baron Samedi
Level 125
God Stats
12W - 10L
1,648 SR
Queue Stats
224W - 235L
1,504 Elo+
Party 2
Atlas
Atlas
Vinbino
Atlas
Level 58
God Stats
11W - 9L
1,502 SR
Queue Stats
77W - 79L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 4 / 1
7,585
542
10,722
17,555
11,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
 
Hera
12
2 / 4 / 2
7,146
510
6,988
8,681
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
ElipsisHero
Maman Brigitte
11
0 / 7 / 2
6,635
474
4,630
12,992
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Myst1cMoon
Ganesha
9
0 / 4 / 2
6,437
460
5,685
14,747
12,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
rojas5500
Heimdallr
13
2 / 1 / 0
7,609
544
7,095
10,504
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anguishhhhh
Amaterasu
16
4 / 0 / 0
9,434
674
11,764
17,222
12,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
AnyWord
Kali
13
7 / 3 / 4
8,624
616
9,566
17,393
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Ellookooo
Xbalanque
12
2 / 1 / 4
7,312
522
8,610
8,205
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Guts04
Baron Samedi
13
7 / 1 / 5
8,609
615
10,835
7,103
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Vinbino
Atlas
11
0 / 0 / 5
7,357
526
4,989
11,079
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
20
20
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
L
Hera
 
Hera
2
4
2
0.75
W
Amaterasu
Anguishhhhh
Amaterasu
4
0
0
4
W
Kali
AnyWord
Kali
7
3
4
3
L
Maman Brigitte
ElipsisHero
Maman Brigitte
0
7
2
0.14
W
Xbalanque
Ellookooo
Xbalanque
2
1
4
4
W
Baron Samedi
Guts04
Baron Samedi
7
1
5
9.5
L
Ganesha
Myst1cMoon
Ganesha
0
4
2
0.25
W
Atlas
Vinbino
Atlas
0
0
5
2.5
L
Heimdallr
rojas5500
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
45,764
64,479
Taken
61,002
37,972
Mitigated
36,459
15,416
Healing
26,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,722
2,340
0
6,943
17,555
11,280
0
83
17,472
0
63,382
L
Hera
 
Hera
6,988
1,033
0
410
8,681
3,170
23
3,162
5,519
46,347
0
W
Amaterasu
Anguishhhhh
Amaterasu
11,764
5,375
0
10,155
17,222
12,833
0
845
16,377
0
77,037
W
Kali
AnyWord
Kali
9,566
3,544
0
5,498
17,393
7,014
0
7,327
10,060
0
58,176
L
Maman Brigitte
ElipsisHero
Maman Brigitte
4,630
216
0
2,849
12,992
5,675
0
3,191
9,801
43,480
3,669
W
Xbalanque
Ellookooo
Xbalanque
8,610
4,054
0
3,155
8,205
2,883
1,275
2,771
5,430
0
54,808
W
Baron Samedi
Guts04
Baron Samedi
10,835
757
1,242
3,095
7,103
4,387
295
3,755
3,348
55,289
984
L
Ganesha
Myst1cMoon
Ganesha
5,685
424
0
1,129
14,747
12,685
0
5,397
9,350
16,186
0
W
Atlas
Vinbino
Atlas
4,989
2,181
252
3,265
11,079
9,342
0
3,150
7,929
23,326
0
L
Heimdallr
rojas5500
Heimdallr
7,095
2,931
0
4,085
10,504
5,162
899
3,515
6,989
0
65,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
41,336
365
Minions Killed
391
0
Camps Cleared
0
1,388,685
Distance Traveled
1,575,184
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,585
542
91
7
0
266,590
0
L
Hera
7,146
510
70
5
0
274,137
0
W
Amaterasu
9,434
674
122
9
0
310,883
0
W
Kali
8,624
616
76
5
0
372,042
0
L
Maman Brigitte
6,635
474
81
6
0
310,301
0
W
Xbalanque
7,312
522
92
7
0
316,369
4
W
Baron Samedi
8,609
615
90
6
0
291,175
0
L
Ganesha
6,437
460
2
0
0
288,902
3
W
Atlas
7,357
526
11
1
0
284,715
0
L
Heimdallr
7,609
544
121
9
0
248,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role