Player Matchup

Cthulhu
Cthulhu
MikeyChang
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,389 Elo+
Solo
Hou Yi
Hou Yi
Ratzort
Hou Yi
Level 104
God Stats
2W - 0L
1,760 SR
Queue Stats
87W - 99L
1,328 Elo+
Solo
Bakasura
Bakasura
SUPERWOLF1218
Bakasura
Level 105
God Stats
18W - 11L
1,595 SR
Queue Stats
287W - 299L
1,357 Elo+
Solo
Team Averages
Level 106
1,618 SR
1,358 Elo+

VS

Team Averages
Level 94
1,418 SR
1,307 Elo+
Bacchus
Bacchus
Bubalumps
Bacchus
Level 50
God Stats
15W - 11L
1,573 SR
Queue Stats
194W - 220L
1,312 Elo+
Party 1
Janus
Janus
Peachtree x HID
Janus
Level 127
God Stats
2W - 9L
1,275 SR
Queue Stats
300W - 341L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kelter1909
Ah Muzen Cab
Level 106
God Stats
0W - 3L
1,406 SR
Queue Stats
18W - 29L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MikeyChang
Cthulhu
17
4 / 0 / 4
13,121
729
18,780
15,818
19,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Ratzort
Hou Yi
13
0 / 2 / 3
11,069
615
9,584
14,488
6,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
SUPERWOLF1218
Bakasura
16
4 / 1 / 4
12,805
711
8,754
16,092
9,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubalumps
Bacchus
14
1 / 1 / 2
11,158
620
10,642
16,932
22,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 1
11,506
639
11,300
11,877
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
kelter1909
Ah Muzen Cab
13
1 / 2 / 1
11,052
614
12,708
13,498
6,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
3
3
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bubalumps
Bacchus
1
1
2
2
W
Cthulhu
MikeyChang
Cthulhu
4
0
4
6
L
1
5
1
0.3
W
Hou Yi
Ratzort
Hou Yi
0
2
3
0.75
W
Bakasura
SUPERWOLF1218
Bakasura
4
1
4
6
L
Ah Muzen Cab
kelter1909
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,118
Damage
34,650
46,398
Taken
42,307
35,353
Mitigated
33,558
10,516
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bubalumps
Bacchus
10,642
1,060
55
5,357
16,932
22,917
343
6,762
9,733
30,928
0
W
Cthulhu
MikeyChang
Cthulhu
18,780
859
658
942
15,818
19,312
480
6,837
8,625
52,194
1,579
L
11,300
325
0
2,553
11,877
4,636
0
4,556
6,986
55,044
0
W
Hou Yi
Ratzort
Hou Yi
9,584
3,269
0
1,422
14,488
6,115
0
7,379
6,851
0
52,301
W
Bakasura
SUPERWOLF1218
Bakasura
8,754
6,270
0
7,494
16,092
9,926
583
7,557
8,201
0
34,754
L
Ah Muzen Cab
kelter1909
Ah Muzen Cab
12,708
4,355
0
3,711
13,498
6,005
847
6,424
6,924
0
40,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
33,716
212
Minions Killed
167
0
Camps Cleared
0
966,498
Distance Traveled
960,888
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,158
620
32
2
0
341,147
0
W
Cthulhu
13,121
729
64
4
0
337,164
0
L
Janus
11,506
639
93
5
0
303,316
0
W
Hou Yi
11,069
615
66
4
0
284,667
0
W
Bakasura
12,805
711
82
5
0
344,667
1
L
Ah Muzen Cab
11,052
614
42
2
0
316,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role