Player Matchup

Chaac
Chaac
BrolyDeGemeos
Chaac
Level 159
God Stats
2W - 1L
1,482 SR
Queue Stats
87W - 91L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
Chondodo
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 279L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
FartRockets
Hun Batz
Level 159
God Stats
0W - 2L
1,258 SR
Queue Stats
182W - 162L
1,598 Elo+
Solo
Raijin
Raijin
ItchyBunny
Raijin
Level 126
God Stats
6W - 6L
1,501 SR
Queue Stats
317W - 294L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
Steezydrew8
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,481 Elo+
Solo
Team Averages
Level 124
1,448 SR
1,549 Elo+

VS

Team Averages
Level 117
1,644 SR
1,507 Elo+
Charybdis
Charybdis
Agrorreola
Charybdis
Level 128
God Stats
1W - 0L
1,430 SR
Queue Stats
15W - 18L
1,470 Elo+
Party 1
Odin
Odin
DookeyAndPoo
Odin
Level 62
God Stats
5W - 2L
1,652 SR
Queue Stats
187W - 124L
1,634 Elo+
Solo
Discordia
Discordia
SaintBussy
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 62L
1,407 Elo+
Solo
Tiamat
Tiamat
YanaChang
Tiamat
Level 144
God Stats
12W - 3L
1,881 SR
Queue Stats
371W - 377L
1,514 Elo+
Solo
Nu Wa
Nu Wa
roy14995
Nu Wa
Level 144
God Stats
2W - 0L
1,756 SR
Queue Stats
70W - 69L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
7,954
795
12,277
13,620
13,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Erlang Shen
Chondodo
Erlang Shen
13
1 / 4 / 4
7,369
737
8,635
11,747
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
FartRockets
Hun Batz
12
2 / 5 / 4
6,978
698
7,567
10,045
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
ItchyBunny
Raijin
16
3 / 3 / 4
8,884
888
14,686
7,928
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Steezydrew8
Jing Wei
14
0 / 4 / 5
7,596
760
5,103
7,573
2,940
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Agrorreola
Charybdis
16
3 / 1 / 10
8,486
849
9,989
9,621
4,700
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 2 / 10
9,490
949
7,030
12,875
13,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SaintBussy
Discordia
12
0 / 2 / 9
7,810
781
4,907
7,072
3,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
YanaChang
Tiamat
16
10 / 3 / 5
9,484
948
13,978
11,820
12,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
roy14995
Nu Wa
13
1 / 2 / 12
7,539
754
6,960
10,657
4,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
10
Kills
20
21
Deaths
10
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Agrorreola
Charybdis
3
1
10
8
L
4
5
2
1
L
Erlang Shen
Chondodo
Erlang Shen
1
4
4
0.75
W
6
2
10
5.5
L
Hun Batz
FartRockets
Hun Batz
2
5
4
0.8
L
Raijin
ItchyBunny
Raijin
3
3
4
1.67
W
Discordia
SaintBussy
Discordia
0
2
9
2.25
L
Jing Wei
Steezydrew8
Jing Wei
0
4
5
0.63
W
Tiamat
YanaChang
Tiamat
10
3
5
4.17
W
Nu Wa
roy14995
Nu Wa
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,268
Damage
42,864
50,913
Taken
52,045
35,852
Mitigated
39,479
12,541
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Agrorreola
Charybdis
9,989
4,131
818
2,718
9,621
4,700
902
3,448
6,089
0
19,509
L
12,277
701
736
3,808
13,620
13,137
0
6,768
6,852
0
24,714
L
Erlang Shen
Chondodo
Erlang Shen
8,635
2,985
248
2,757
11,747
11,307
0
4,406
7,341
0
16,011
W
7,030
1,125
2,311
2,482
12,875
13,457
63
4,695
7,828
0
10,297
L
Hun Batz
FartRockets
Hun Batz
7,567
1,995
501
1,885
10,045
5,170
0
5,526
4,519
0
14,785
L
Raijin
ItchyBunny
Raijin
14,686
740
29
1,973
7,928
3,298
0
4,766
3,162
35,419
0
W
Discordia
SaintBussy
Discordia
4,907
146
870
1,547
7,072
3,730
240
1,213
5,725
10,475
0
L
Jing Wei
Steezydrew8
Jing Wei
5,103
2,868
0
604
7,573
2,940
37
4,379
3,194
0
17,455
W
Tiamat
YanaChang
Tiamat
13,978
628
612
2,685
11,820
12,827
0
3,407
8,253
26,591
0
W
Nu Wa
roy14995
Nu Wa
6,960
3,038
1,384
2,146
10,657
4,765
632
1,923
8,606
17,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
42,809
144
Minions Killed
98
0
Camps Cleared
0
967,214
Distance Traveled
993,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,486
849
32
3
0
205,105
0
L
Chaac
7,954
795
18
2
0
179,519
0
L
Erlang Shen
7,369
737
18
2
0
212,556
0
W
Odin
9,490
949
15
2
0
204,317
0
L
Hun Batz
6,978
698
11
1
0
182,701
0
L
Raijin
8,884
888
59
6
0
203,812
0
W
Discordia
7,810
781
12
1
0
176,483
0
L
Jing Wei
7,596
760
38
4
0
188,626
0
W
Tiamat
9,484
948
21
2
0
212,700
0
W
Nu Wa
7,539
754
18
2
0
195,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role