Player Matchup

Thor
Thor
Starrbuck11
Thor
Level 156
God Stats
6W - 4L
1,589 SR
Queue Stats
239W - 248L
1,484 Elo+
Solo
Maman Brigitte
Maman Brigitte
Trenza14
Maman Brigitte
Level 127
God Stats
2W - 1L
1,325 SR
Queue Stats
68W - 62L
1,519 Elo+
Solo
Anubis
Anubis
Tyr Ragnar5755
Anubis
Level 48
God Stats
24W - 19L
1,557 SR
Queue Stats
227W - 225L
1,564 Elo+
Solo
Amaterasu
Amaterasu
YungPai
Amaterasu
Level 140
God Stats
18W - 15L
1,508 SR
Queue Stats
321W - 300L
1,451 Elo+
Solo
Ullr
Ullr
kevinbryan04
Ullr
Level 146
God Stats
1W - 2L
1,590 SR
Queue Stats
118W - 97L
1,615 Elo+
Solo
Team Averages
Level 123
1,514 SR
1,526 Elo+

VS

Team Averages
Level 68
1,513 SR
1,320 Elo+
Shiva
Shiva
Aircog ger
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,108 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JulianCaraz
Tsukuyomi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 41L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
MTFunit
Cthulhu
Level 143
God Stats
27W - 39L
1,506 SR
Queue Stats
34W - 62L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
TBS Seran
Baron Samedi
Level 58
God Stats
1W - 1L
1,557 SR
Queue Stats
21W - 37L
1,515 Elo+
Party 1
Medusa
Medusa
UndampedBee9012
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
11,667
583
8,843
17,278
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
Trenza14
Maman Brigitte
17
8 / 1 / 9
11,268
563
10,989
13,820
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 12
11,111
556
15,080
16,187
7,659
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
YungPai
Amaterasu
18
2 / 0 / 10
11,892
595
9,297
21,416
15,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 0 / 6
11,844
592
13,155
10,189
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
0 / 5 / 0
7,978
399
4,343
15,217
10,686
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
JulianCaraz
Tsukuyomi
18
7 / 6 / 0
10,906
545
17,368
20,983
9,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MTFunit
Cthulhu
12
0 / 4 / 1
8,615
431
5,144
16,804
16,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
TBS Seran
Baron Samedi
13
0 / 6 / 3
8,192
410
5,503
13,050
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 0
8,054
403
2,797
12,301
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
27
Kills
7
7
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
5
0
0
L
Tsukuyomi
JulianCaraz
Tsukuyomi
7
6
0
1.17
L
Cthulhu
MTFunit
Cthulhu
0
4
1
0.13
W
7
1
5
9.5
L
Baron Samedi
TBS Seran
Baron Samedi
0
6
3
0.25
W
Maman Brigitte
Trenza14
Maman Brigitte
8
1
9
12.5
W
3
5
12
1.8
L
0
6
0
0
W
Amaterasu
YungPai
Amaterasu
2
0
10
7
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,364
Damage
35,155
78,890
Taken
78,355
48,292
Mitigated
45,634
37,704
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
4,343
1,240
0
0
15,217
10,686
0
4,998
10,219
0
30,671
L
Tsukuyomi
JulianCaraz
Tsukuyomi
17,368
4,840
0
5,550
20,983
9,339
31
5,499
15,484
0
98,535
L
Cthulhu
MTFunit
Cthulhu
5,144
645
328
3,165
16,804
16,247
0
7,670
9,134
47,339
0
W
8,843
1,262
0
4,659
17,278
14,772
183
4,236
13,042
0
62,863
L
Baron Samedi
TBS Seran
Baron Samedi
5,503
545
956
2,130
13,050
4,764
206
7,015
6,035
47,175
0
W
Maman Brigitte
Trenza14
Maman Brigitte
10,989
695
0
6,960
13,820
5,389
1,396
933
12,887
70,453
0
W
15,080
974
0
7,688
16,187
7,659
1,126
4,123
12,064
96,859
0
L
2,797
1,506
14
2,227
12,301
4,598
983
887
11,414
0
41,674
W
Amaterasu
YungPai
Amaterasu
9,297
4,306
0
14,787
21,416
15,982
1,107
2,088
19,328
0
89,859
W
13,155
5,369
0
3,610
10,189
4,490
547
687
9,502
0
89,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,782
Gold Earned
43,745
543
Minions Killed
392
0
Camps Cleared
0
1,922,335
Distance Traveled
1,659,806
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,978
399
46
2
0
291,574
0
L
Tsukuyomi
10,906
545
147
7
0
411,970
4
L
Cthulhu
8,615
431
46
2
0
336,211
0
W
Thor
11,667
583
57
3
0
357,054
4
L
Baron Samedi
8,192
410
87
4
0
319,025
5
W
Maman Brigitte
11,268
563
93
5
0
431,478
0
W
Anubis
11,111
556
124
6
0
327,750
0
L
Medusa
8,054
403
66
3
0
301,026
0
W
Amaterasu
11,892
595
141
7
0
422,101
4
W
Ullr
11,844
592
128
6
0
383,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role