Player Matchup

Ix Chel
Ix Chel
ANKTARI
Ix Chel
Level 108
God Stats
1W - 3L
1,474 SR
Queue Stats
208W - 228L
1,474 Elo+
Party 1
Athena
Athena
HoofHearted54
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 89
God Stats
125W - 105L
1,553 SR
Queue Stats
179W - 181L
1,462 Elo+
Party 1
Thoth
Thoth
hato3129
Thoth
Level 130
God Stats
6W - 10L
1,432 SR
Queue Stats
830W - 746L
1,586 Elo+
Party 2
Ravana
Ravana
ハリウッド〆ミン
Ravana
Level 127
God Stats
26W - 15L
1,690 SR
Queue Stats
825W - 773L
1,566 Elo+
Party 2
Team Averages
Level 112
1,530 SR
1,518 Elo+

VS

Team Averages
Level 127
1,564 SR
1,512 Elo+
Izanami
Izanami
DopeB94
Izanami
Level 126
God Stats
29W - 24L
1,583 SR
Queue Stats
260W - 219L
1,553 Elo+
Solo
Lancelot
Lancelot
I Hate Guard
Lancelot
Level 109
God Stats
4W - 4L
1,183 SR
Queue Stats
301W - 279L
1,478 Elo+
Solo
Mulan
Mulan
Masterpro02
Mulan
Level 132
God Stats
12W - 8L
1,633 SR
Queue Stats
298W - 288L
1,484 Elo+
Solo
Jormungandr
Jormungandr
UnknownFenrir08
Jormungandr
Level 158
God Stats
14W - 9L
1,675 SR
Queue Stats
494W - 452L
1,570 Elo+
Solo
Janus
Janus
gousama2700
Janus
Level 111
God Stats
10W - 5L
1,745 SR
Queue Stats
357W - 364L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ANKTARI
Ix Chel
8
0 / 0 / 0
4,050
506
1,348
5,392
1,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 2
4,007
501
1,217
7,592
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
ZonateBow63
Danzaburou
7
2 / 3 / 1
4,647
581
4,729
5,878
1,681
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thoth
hato3129
Thoth
9
0 / 2 / 0
4,662
583
1,776
3,501
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 2 / 0
4,213
527
1,797
4,416
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DopeB94
Izanami
8
2 / 2 / 1
5,351
669
4,529
4,551
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
I Hate Guard
Lancelot
10
3 / 0 / 2
5,445
681
2,716
5,318
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
5 / 1 / 3
5,713
714
5,480
6,347
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
UnknownFenrir08
Jormungandr
9
0 / 0 / 0
5,450
681
1,789
2,987
1,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 0 / 1
5,015
627
1,283
2,125
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ANKTARI
Ix Chel
0
0
0
0
W
Izanami
DopeB94
Izanami
2
2
1
1.25
L
0
4
2
0.25
W
Lancelot
I Hate Guard
Lancelot
3
0
2
4
W
5
1
3
6.5
W
Jormungandr
UnknownFenrir08
Jormungandr
0
0
0
0
L
Danzaburou
ZonateBow63
Danzaburou
2
3
1
0.83
W
1
0
1
1.5
L
Thoth
hato3129
Thoth
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,867
Damage
15,797
26,779
Taken
21,328
10,529
Mitigated
8,549
7,295
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ANKTARI
Ix Chel
1,348
115
0
2,482
5,392
1,714
0
1,789
3,603
22,360
0
W
Izanami
DopeB94
Izanami
4,529
2,843
0
751
4,551
1,467
973
327
4,224
0
33,649
L
1,217
307
142
1,387
7,592
4,709
0
296
7,292
8,432
0
W
Lancelot
I Hate Guard
Lancelot
2,716
881
0
1,629
5,318
2,006
0
986
4,332
0
34,554
W
5,480
826
0
1,359
6,347
2,813
0
1,488
4,859
0
26,084
W
Jormungandr
UnknownFenrir08
Jormungandr
1,789
408
0
1,118
2,987
1,697
675
1,348
1,639
39,236
0
L
Danzaburou
ZonateBow63
Danzaburou
4,729
2,758
0
1,926
5,878
1,681
0
0
5,878
0
24,064
W
1,283
95
0
1,476
2,125
566
0
192
1,933
29,637
0
L
Thoth
hato3129
Thoth
1,776
42
0
870
3,501
947
0
304
3,193
33,976
0
L
1,797
770
0
488
4,416
1,478
0
623
3,741
0
21,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,579
Gold Earned
26,974
173
Minions Killed
279
0
Camps Cleared
0
715,251
Distance Traveled
838,882
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,050
506
32
4
0
110,849
0
W
Izanami
5,351
669
64
8
0
134,139
0
L
Athena
4,007
501
6
1
0
167,609
0
W
Lancelot
5,445
681
55
7
0
196,098
0
W
Mulan
5,713
714
39
5
0
173,533
0
W
Jormungandr
5,450
681
61
8
0
152,291
0
L
Danzaburou
4,647
581
34
4
0
144,545
0
W
Janus
5,015
627
60
8
0
182,821
2
L
Thoth
4,662
583
65
8
0
149,345
0
L
Ravana
4,213
527
36
5
0
142,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role