Player Matchup

Khepri
Khepri
Gold V
Gabri40fps
Khepri
Gold V
Level 89
God Stats
6W - 10L
1,676 SR
Queue Stats
128W - 131L
1,389 MMR
Party 3
Susano
Susano
Gold V
IronBiden
Susano
Gold V
Level 39
God Stats
3W - 2L
1,777 SR
Queue Stats
15W - 12L
1,553 MMR
Party 4
Jormungandr
Jormungandr
Gold III
Raicos92
Jormungandr
Gold III
Level 153
God Stats
20W - 16L
1,709 SR
Queue Stats
144W - 136L
1,379 MMR
Party 3
Chiron
Chiron
Silver I
tatustyle
Chiron
Silver I
Level 129
God Stats
2W - 2L
1,648 SR
Queue Stats
144W - 183L
1,265 MMR
Solo
Freya
Freya
Silver II
Änmet
Freya
Silver II
Level 182
God Stats
1W - 4L
1,429 SR
Queue Stats
11W - 13L
1,457 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,648 SR
1,409 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,521 SR
1,430 MMR
Sol
Sol
Platinum III
Mastodonor
Sol
Platinum III
Level 133
God Stats
38W - 31L
1,559 SR
Queue Stats
456W - 449L
1,677 MMR
Party 1
Hercules
Hercules
Silver I
MustiderBoss_
Hercules
Silver I
Level 148
God Stats
1W - 3L
1,237 SR
Queue Stats
74W - 86L
1,259 MMR
Solo
Ares
Ares
Gold V
NerfsAnubis
Ares
Gold V
Level 128
God Stats
5W - 9L
1,529 SR
Queue Stats
137W - 139L
1,331 MMR
Party 2
Pele
Pele
Gold II
NerfsHades
Pele
Gold II
Level 128
God Stats
2W - 2L
1,737 SR
Queue Stats
275W - 268L
1,358 MMR
Party 2
Charybdis
Charybdis
Gold I
UrQuiXoTe
Charybdis
Gold I
Level 66
God Stats
8W - 11L
1,544 SR
Queue Stats
99W - 102L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gabri40fps
Khepri
11
0 / 4 / 2
7,240
402
3,730
16,641
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Susano
IronBiden
Susano
9
4 / 3 / 0
6,955
386
3,103
10,192
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Raicos92
Jormungandr
16
1 / 2 / 0
10,096
561
15,914
13,040
7,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chiron
tatustyle
Chiron
13
0 / 3 / 0
7,697
428
7,766
13,605
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
Änmet
Freya
12
0 / 3 / 0
7,315
406
5,430
12,342
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AnubisHadesAo KuangThanatos

VS

Bans
KaliNemesisChaacArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 9
10,892
605
11,543
14,587
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MustiderBoss_
Hercules
17
0 / 2 / 3
10,495
583
4,249
20,039
21,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 0 / 4
10,503
584
6,299
14,345
17,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 2 / 3
11,483
638
17,768
17,866
7,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
UrQuiXoTe
Charybdis
19
4 / 0 / 4
12,125
674
12,057
10,524
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
15
15
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
Gabri40fps
Khepri
0
4
2
0.25
L
Susano
IronBiden
Susano
4
3
0
1.33
W
0
1
9
4.5
W
Hercules
MustiderBoss_
Hercules
0
2
3
0.75
W
3
0
4
5
W
8
2
3
4.75
L
Jormungandr
Raicos92
Jormungandr
1
2
0
0.5
W
Charybdis
UrQuiXoTe
Charybdis
4
0
4
6
L
Chiron
tatustyle
Chiron
0
3
0
0
L
Freya
Änmet
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
51,916
65,820
Taken
77,361
39,024
Mitigated
58,929
13,489
Healing
36,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Gabri40fps
Khepri
3,730
72
0
2,503
16,641
17,065
0
6,080
10,455
18,753
0
L
Susano
IronBiden
Susano
3,103
824
0
1,330
10,192
3,526
0
1,309
8,765
0
25,145
W
11,543
3,047
0
8,166
14,587
6,596
2,235
2,928
11,651
93,710
5,444
W
Hercules
MustiderBoss_
Hercules
4,249
755
0
10,281
20,039
21,644
2,099
11,237
8,785
0
73,476
W
6,299
1,177
0
4,273
14,345
17,659
945
3,579
10,762
41,817
0
W
17,768
5,919
0
6,344
17,866
7,525
2,835
5,273
12,588
0
108,585
L
Jormungandr
Raicos92
Jormungandr
15,914
3,760
0
2,559
13,040
7,368
0
1,211
11,210
102,121
0
W
Charybdis
UrQuiXoTe
Charybdis
12,057
7,167
0
7,843
10,524
5,505
3,535
5,191
5,330
0
133,172
L
Chiron
tatustyle
Chiron
7,766
2,214
309
3,010
13,605
5,863
0
7,435
5,818
0
64,889
L
Freya
Änmet
Freya
5,430
1,356
0
3,778
12,342
5,202
0
1,526
10,792
49,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
55,498
450
Minions Killed
670
0
Camps Cleared
0
1,557,254
Distance Traveled
1,854,507
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,240
402
27
2
0
343,516
5
L
Susano
6,955
386
44
2
0
192,194
1
W
Sol
10,892
605
173
10
0
369,625
4
W
Hercules
10,495
583
123
7
0
341,810
0
W
Ares
10,503
584
55
3
0
387,349
0
W
Pele
11,483
638
132
7
0
426,039
0
L
Jormungandr
10,096
561
171
10
0
357,019
0
W
Charybdis
12,125
674
187
10
0
329,684
0
L
Chiron
7,697
428
115
6
0
300,987
0
L
Freya
7,315
406
93
5
0
363,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role