Player Matchup

Sun Wukong
Sun Wukong
ATG x IPOST
Sun Wukong
Level 120
God Stats
1W - 1L
1,470 SR
Queue Stats
155W - 154L
1,403 Elo+
Party 2
Zeus
Zeus
Babybalc3
Zeus
Level 101
God Stats
3W - 2L
1,614 SR
Queue Stats
164W - 159L
1,414 Elo+
Party 2
Ao Kuang
Ao Kuang
xxNickiMinajx
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,515 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,444 Elo+

VS

Team Averages
Level 93
1,632 SR
1,423 Elo+
Discordia
Discordia
DarknessEnsues
Discordia
Level 128
God Stats
9W - 2L
1,820 SR
Queue Stats
73W - 83L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Igloosarecold
Cernunnos
Level 40
God Stats
14W - 8L
1,567 SR
Queue Stats
35W - 44L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
Oni General
Sylvanus
Level 111
God Stats
10W - 10L
1,509 SR
Queue Stats
80W - 64L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATG x IPOST
Sun Wukong
10
0 / 3 / 2
6,863
686
5,504
11,781
10,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
10
0 / 3 / 2
6,876
688
6,956
6,369
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
xxNickiMinajx
Ao Kuang
9
3 / 3 / 0
7,078
708
3,076
6,800
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarknessEnsues
Discordia
11
4 / 0 / 4
7,995
800
9,821
4,426
1,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Igloosarecold
Cernunnos
11
4 / 1 / 4
8,417
842
6,969
6,365
2,509
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Oni General
Sylvanus
10
1 / 2 / 7
7,480
748
4,558
9,150
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ATG x IPOST
Sun Wukong
0
3
2
0.33
L
Zeus
0
3
2
0.33
W
Discordia
DarknessEnsues
Discordia
4
0
4
6
W
Cernunnos
Igloosarecold
Cernunnos
4
1
4
6
W
Sylvanus
Oni General
Sylvanus
1
2
7
2.25
L
Ao Kuang
xxNickiMinajx
Ao Kuang
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
21,348
24,950
Taken
19,941
15,416
Mitigated
11,472
1,913
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ATG x IPOST
Sun Wukong
5,504
600
0
753
11,781
10,718
0
5,683
6,098
0
25,782
L
Zeus
6,956
483
0
250
6,369
2,014
0
4,693
1,676
31,204
0
W
Discordia
DarknessEnsues
Discordia
9,821
237
0
271
4,426
1,589
287
2,507
1,919
31,470
0
W
Cernunnos
Igloosarecold
Cernunnos
6,969
3,520
0
2,395
6,365
2,509
272
3,858
2,507
0
29,233
W
Sylvanus
Oni General
Sylvanus
4,558
1,270
1,027
1,784
9,150
7,374
0
4,022
5,128
15,929
3,557
L
Ao Kuang
xxNickiMinajx
Ao Kuang
3,076
369
0
910
6,800
2,684
0
3,906
2,894
5,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
23,892
100
Minions Killed
109
0
Camps Cleared
0
511,012
Distance Traveled
534,380
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,863
686
34
3
0
175,659
0
L
Zeus
6,876
688
57
6
0
164,163
0
W
Discordia
7,995
800
42
4
0
200,961
2
W
Cernunnos
8,417
842
52
5
0
172,332
3
W
Sylvanus
7,480
748
15
2
0
161,087
1
L
Ao Kuang
7,078
708
9
1
0
171,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role