Player Matchup

Skadi
Skadi
Giant264Faded_
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,190 Elo+
Party 2
Hades
Hades
MillerTime360-_-
Hades
Level 33
God Stats
9W - 9L
1,374 SR
Queue Stats
124W - 140L
1,370 Elo+
Party 2
Geb
Geb
StrangerRanger34
Geb
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,270 Elo+
Party 2
Team Averages
Level 23
1,458 SR
1,277 Elo+

VS

Team Averages
Level 37
1,470 SR
1,264 Elo+
Bacchus
Bacchus
RealLiveAnimals
Bacchus
Level 42
God Stats
1W - 4L
1,336 SR
Queue Stats
8W - 18L
1,326 Elo+
Party 1
Lancelot
Lancelot
SickRags
Lancelot
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,067 Elo+
Party 1
Ao Kuang
Ao Kuang
monton_benefico4
Ao Kuang
Level 37
God Stats
6W - 10L
1,574 SR
Queue Stats
82W - 97L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,855
786
5,940
3,238
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 4
8,379
838
11,877
5,773
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 3
7,726
773
6,447
7,318
3,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,387
639
6,006
10,887
10,467
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
SickRags
Lancelot
8
0 / 3 / 0
6,209
621
1,928
7,632
2,590
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
6,376
638
2,769
10,915
8,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
4
0
4
6
L
0
3
0
0
L
Lancelot
SickRags
Lancelot
0
3
0
0
W
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
10,703
16,329
Taken
29,434
7,857
Mitigated
21,204
5,267
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,940
2,853
0
1,335
3,238
1,150
809
1,616
1,622
0
27,974
W
11,877
316
517
3,415
5,773
3,220
319
2,596
3,177
41,358
0
L
6,006
655
491
1,905
10,887
10,467
0
6,853
4,034
17,946
0
L
Lancelot
SickRags
Lancelot
1,928
589
0
1,143
7,632
2,590
0
5,215
2,417
0
8,625
W
6,447
689
0
0
7,318
3,487
0
5,136
2,182
13,835
184
L
2,769
407
0
1,178
10,915
8,147
0
6,072
4,843
13,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
18,972
113
Minions Killed
54
0
Camps Cleared
0
555,651
Distance Traveled
490,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,855
786
27
3
0
172,086
0
W
Hades
8,379
838
72
7
0
196,348
0
L
Bacchus
6,387
639
19
2
0
169,273
0
L
Lancelot
6,209
621
11
1
0
169,059
0
W
Geb
7,726
773
14
1
0
187,217
0
L
Ao Kuang
6,376
638
24
2
0
152,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role