Player Matchup

Xing Tian
Xing Tian
Durag Jutsu
Xing Tian
Level 69
God Stats
2W - 0L
1,719 SR
Queue Stats
68W - 79L
1,469 Elo+
Party 2
Mercury
Mercury
LastKingKoob
Mercury
Level 144
God Stats
2W - 0L
1,712 SR
Queue Stats
155W - 110L
1,587 Elo+
Party 4
Ix Chel
Ix Chel
MaximumBinkie64
Ix Chel
Level 136
God Stats
2W - 2L
1,564 SR
Queue Stats
185W - 179L
1,517 Elo+
Party 2
Nike
Nike
NoPantsVance7
Nike
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,545 Elo+
Party 4
Tiamat
Tiamat
TYFirskyGamer
Tiamat
Level 108
God Stats
13W - 16L
1,412 SR
Queue Stats
218W - 204L
1,565 Elo+
Solo
Team Averages
Level 104
1,581 SR
1,537 Elo+

VS

Team Averages
Level 58
1,560 SR
1,409 Elo+
Izanami
Izanami
CommunistUWU
Izanami
Level 6
God Stats
4W - 7L
1,428 SR
Queue Stats
4W - 11L
1,285 Elo+
Party 1
Sylvanus
Sylvanus
HerosBeyond
Sylvanus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
King Arthur
King Arthur
IGrunts
King Arthur
Level 146
God Stats
9W - 7L
1,702 SR
Queue Stats
243W - 211L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
PrinceKjz
Kukulkan
Level 87
God Stats
34W - 18L
1,598 SR
Queue Stats
217W - 191L
1,544 Elo+
Party 3
Pele
Pele
QuanDellLUEY
Pele
Level 35
God Stats
4W - 2L
1,571 SR
Queue Stats
99W - 106L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Durag Jutsu
Xing Tian
11
4 / 2 / 5
7,753
517
4,283
10,842
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
LastKingKoob
Mercury
15
3 / 0 / 3
8,549
570
5,074
11,630
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 1 / 3
8,794
586
11,623
6,246
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 0
7,435
496
4,795
14,781
13,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 2 / 3
8,747
583
5,068
8,890
6,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CommunistUWU
Izanami
11
1 / 6 / 0
6,922
461
3,113
13,760
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
HerosBeyond
Sylvanus
10
2 / 3 / 2
6,679
445
1,365
6,066
2,366
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
IGrunts
King Arthur
16
4 / 1 / 0
10,176
678
13,447
13,603
16,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
PrinceKjz
Kukulkan
15
1 / 3 / 0
8,969
598
4,813
6,546
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
5,656
377
1,973
7,528
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
8
8
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
CommunistUWU
Izanami
1
6
0
0.17
W
Xing Tian
Durag Jutsu
Xing Tian
4
2
5
3.25
L
Sylvanus
HerosBeyond
Sylvanus
2
3
2
1
L
King Arthur
IGrunts
King Arthur
4
1
0
4
W
Mercury
LastKingKoob
Mercury
3
0
3
4.5
W
7
1
3
8.5
W
1
3
0
0.33
L
Kukulkan
PrinceKjz
Kukulkan
1
3
0
0.33
L
0
4
1
0.13
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,843
Damage
24,711
52,389
Taken
47,503
36,599
Mitigated
28,101
9,475
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CommunistUWU
Izanami
3,113
2,716
0
2,489
13,760
4,383
0
9,980
3,780
0
31,333
W
Xing Tian
Durag Jutsu
Xing Tian
4,283
600
0
1,915
10,842
9,540
280
1,274
9,568
22,579
0
L
Sylvanus
HerosBeyond
Sylvanus
1,365
758
1,181
837
6,066
2,366
0
4,961
1,059
6,202
0
L
King Arthur
IGrunts
King Arthur
13,447
1,504
0
1,415
13,603
16,323
11
854
12,722
435
91,460
W
Mercury
LastKingKoob
Mercury
5,074
2,435
0
900
11,630
4,796
713
2,336
9,294
0
93,122
W
11,623
2,244
1,535
1,557
6,246
2,244
1,197
376
5,812
67,383
0
W
4,795
371
0
1,678
14,781
13,305
0
518
14,263
0
45,459
L
Kukulkan
PrinceKjz
Kukulkan
4,813
405
0
290
6,546
2,756
0
2,848
3,528
73,141
0
L
1,973
470
0
1,082
7,528
2,273
0
2,066
5,440
0
24,306
W
5,068
299
0
1,890
8,890
6,714
0
2,109
6,781
68,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
38,402
459
Minions Killed
391
0
Camps Cleared
0
1,578,556
Distance Traveled
1,309,513
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,922
461
46
3
0
259,910
0
W
Xing Tian
7,753
517
23
2
0
295,810
0
L
Sylvanus
6,679
445
11
1
0
225,644
0
L
King Arthur
10,176
678
149
10
0
336,557
2
W
Mercury
8,549
570
125
8
0
379,772
0
W
Ix Chel
8,794
586
114
8
0
303,692
0
W
Nike
7,435
496
60
4
0
294,883
0
L
Kukulkan
8,969
598
150
10
0
295,990
0
L
Pele
5,656
377
35
2
0
191,412
0
W
Tiamat
8,747
583
137
9
0
304,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role